#353 Shuppet
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex Entry
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Shuppet Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Pokémon Game Picture National No. Hoenn No. English name Japanese Name
Ru/Sa/FR/LG
353 146 Shuppet カゲボウズ
Kagebozou
Emerald
Ability: Insomnia
Prevents Shuppet from being put to Sleep
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Puppet Pokémon
2'00" 5.1 lbs
Evolution Chain
--Lv. 37-->

Wild Hold Item Dex Category Colour Category Footprint
RSE & FRLG
Spell Tag - 5%
Black

Damage Taken
*0 *1 *1 *1 *1 *1 *0 *0.5 *1 *1 *1 *0.5 *1 *2 *1 *2 *1
Flavor Text
Ruby SHUPPET is attracted by feelings of jealousy and vindictiveness. If someone develops strong feelings of vengeance, this POKéMON will appear in a swarm and line up beneath the eaves of that person's home.
Sapphire SHUPPET grows by feeding on dark emotions, such as vengefulness and envy, in the hearts of people. It roams through cities in search of grudges that taint people.
Emerald This POKéMON roams about deep in the night seeking such negative emotions as grudges and envy. It retreats to its nest when the sun begins to rise.
FireRed It loves to feed on feelings like envy and malice. Its upright horn catches the emotions of people.
LeafGreen It loves to feed on feelings like envy and malice. Its upright horn catches the emotions of people.

Location
Game Location
Ruby Mt. Pyre Floors 4, 5, 6 & Summit
Sapphire Routes 121 & 123, Mt. Pyre Floors 1, 2, 3, 4, 5, 6, Summit & Half Way
Emerald Routes 121 & 123, Mt. Pyre Floors 1, 2, 3, 4, 5, 6, Summit & Half Way
FireRed Trade from Ruby/Sapphire/Emerald
LeafGreen Trade from Ruby/Sapphire/Emerald
Colosseum Trade from Ruby/Sapphire/Emerald
XD Trade from Ruby/Sapphire/Emerald

Ruby/Sapphire/Emerald/Colosseum/XD Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Knock Off
2010020100
Knocks down the foe's held item to prevent its use.
8Screech
--8540--
Emits a screech to sharply reduce the foe's DEFENSE.
13Night Shade
??10015--
Inflicts damage identical to the user's level.
20Curse
----10--
A move that functions differently for GHOSTS.
25Spite
--10010--
Spitefully cuts the PP of the foe's last move.
32Will-o-wisp
--7515--
Inflicts a burn on the foe with intense fire.
37Faint Attack
60--20--
Draws the foe close, then strikes without fail.
44Shadow Ball
801001520
Hurls a black blob that may lower the foe's SP. DEF.
49Snatch
--10010--
Steals the effects of the move the foe uses next.
56Grudge
--1005--
If the user faints, deletes the PP of the final move.

Fire Red/Leaf Green Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Knock Off
2010020100
Knocks down the foe's held item to prevent its use.
8Screech
--8540--
Emits a screech to sharply reduce the foe's DEFENSE.
13Night Shade
??10015--
Inflicts damage identical to the user's level.
20Curse
----10--
A move that functions differently for GHOSTS.
25Spite
--10010--
Spitefully cuts the PP of the foe's last move.
32Will-o-wisp
--7515--
Inflicts a burn on the foe with intense fire.
37Faint Attack
60--20--
Draws the foe close, then strikes without fail.
44Shadow Ball
801001520
Hurls a black blob that may lower the foe's SP. DEF.
49Snatch
--10010--
Steals the effects of the move the foe uses next.
56Grudge
--1005--
If the user faints, deletes the PP of the final move.

TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM04Calm Mind
----20--
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
--8510100
Poisons the foe with an intensifying toxin.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM11Sunny Day
----5--
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
--10020--
Taunts the foe into only using attack moves.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM24Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
TM25Thunder
120701030
A lightning attack that may cause paralysis.
TM27Return
??10020--
An attack that increases in power with friendship.
TM29Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
801001520
Hurls a black blob that may lower the foe's SP. DEF.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM34Shock Wave
60--20--
A fast and unavoidable electric attack.
TM41Torment
--10015--
Torments the foe and stops successive use of a move.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
TM46Thief
4010010100
While attacking, it may steal the foe's held item.
TM48Skill Swap
--10010--
The user swaps special abilities with the target.
TM49Snatch
--10010--
Steals the effects of the move the foe uses next.
HM05Flash
--7020--
Looses a powerful blast of light that cuts accuracy.

Fire Red/Leaf Green/Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Body Slam
851001530
A full-body slam that may cause paralysis.
Double-edge
12010015--
A life-risking tackle that also hurts the user.
Mimic
--10010--
Copies a move used by the foe during one battle.
Dream Eater
10010015--
Takes one half the damage inflicted on a sleeping foe.
Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Psych Up
----10--
Copies the foe's effect(s) and gives to the user.
Snore
401001530
A loud attack that can be used only while asleep.
Icy Wind
559515100
A chilling attack that lowers the foe's SPEED.
Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
Swagger
--9015100
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk
----10--
Uses an own move randomly while asleep.

Egg Moves
Attack NameTypeAtt.Acc.PPEffect %
Disable
--5520--
Psychically disables one of the foe's moves.
Destiny Bond
----5--
If the user faints, the foe is also made to faint.
Foresight
--10040--
Negates the foe's efforts to heighten evasiveness.
Astonish
301001530
An attack that may shock the foe into flinching.
Imprison
--10010--
Prevents foes from using moves known by the user.

Egg Steps to Hatch Effort Points from Battling it Catch Rate
6,400 Steps Attack: 1 Point 225

Egg Groups
Lists Of GroupsGroup Names
Indeterminate

Stats
 HPAttackDefenseSp. AttackSp. DefenseSpeed
Base Stats447535633345
Max Stats
Hindering Nature
292224 152202148170
Max Stats
Neutral Nature
292249169225165189
Max Stats
Beneficial Nature
292273185247181207