#365 Walrein
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex Entry
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Pokémon Game Picture National No. Hoenn No. English name Japanese Name
Ru/Sa/FR/LG
365 175 Walrein トドゼルガ
Todozeruga
Emerald
Ability: Thick Fat
Fire & Ice Type moves do 50% Damage on Walrein
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Ice Break Pokémon
4'07" 332.0 lbs
Evolution Chain
--Lv. 32-->--Lv. 44-->

Wild Hold Item Dex Category Colour Category Footprint
None Blue

Flavour Text
Ruby WALREIN's two massively developed tusks can totally shatter blocks of ice weighing ten tons with one blow. This POKéMON's thick coat of blubber insulates it from subzero temperatures.
Sapphire WALREIN swims all over in frigid seawater while crushing icebergs with its grand, imposing tusks. Its thick layer of blubber makes enemy attacks bounce off harmlessly.
Emerald To protect its herd, the leader battles anything that invades its territory, even at the cost of its life. Its tusks may snap off in battle.
Fire Red It swims through icy seas while shattering ice floes with its large tusks. It is protected by its thick blubber.
Leaf Green It swims through icy seas while shattering ice floes with its large tusks. It is protected by its thick blubber.

Location
Game Rarity Location
Ruby Evolve Evolve Sealeo
Sapphire Evolve Evolve Sealeo
Emerald Evolve Evolve Sealeo
FireRed None Trade from Ruby/Sapphire/Emerald/XD
LeafGreen None Trade from Ruby/Sapphire/Emerald/XD
Colosseum None Trade from Ruby/Sapphire/Emerald/XD
XD Evolve Evolve Sealeo

Ruby/Sapphire/Emerald/Colosseum/XD Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Powder Snow
401002510
Blasts the foe with a snowy gust. May cause freezing.
Growl
--10040--
Growls cutely to reduce the foe's ATTACK.
Water Gun
4010025--
Squirts water to attack the foe.
Encore
--1005--
Makes the foe repeat its last move over 2 to 6 turns.
7Encore
--1005--
Makes the foe repeat its last move over 2 to 6 turns.
13Ice Ball
309020--
A 5-turn attack that gains power on successive hits.
19Body Slam
851001530
A full-body slam that may cause paralysis.
25Aurora Beam
651002010
Fires a rainbow-colored beam that may lower ATTACK.
31Hail
----10--
Summons a hailstorm that strikes every turn.
39Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
39Snore
401001530
A loud attack that can be used only while asleep.
50Blizzard
12070510
Hits the foe with an icy storm that may freeze it.
61Sheer Cold
??305--
A chilling attack that causes fainting if it hits.

Fire Red/Leaf Green Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Powder Snow
401002510
Blasts the foe with a snowy gust. May cause freezing.
Growl
--10040--
Growls cutely to reduce the foe's ATTACK.
Defense Curl
----40--
Curls up to conceal weak spots and raise DEFENSE.
Water Gun
4010025--
Squirts water to attack the foe.
7Encore
--1005--
Makes the foe repeat its last move over 2 to 6 turns.
13Ice Ball
309020--
A 5-turn attack that gains power on successive hits.
19Body Slam
851001530
A full-body slam that may cause paralysis.
25Aurora Beam
651002010
Fires a rainbow-colored beam that may lower ATTACK.
31Hail
----10--
Summons a hailstorm that strikes every turn.
39Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
39Snore
401001530
A loud attack that can be used only while asleep.
50Blizzard
12070510
Hits the foe with an icy storm that may freeze it.
61Sheer Cold
??305--
A chilling attack that causes fainting if it hits.

TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM03Water Pulse
601002020
Attacks with ultrasonic waves. May confuse the foe
TM05Roar
--10020--
Makes the foe flee to end the battle.
TM06Toxic
--8510100
Poisons the foe with an intensifying toxin.
TM07Hail
----10--
Summons a hailstorm that strikes every turn.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM13Ice Beam
951001010
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
12070510
Hits the foe with an icy storm that may freeze it.
TM15Hyper Beam
150905--
Powerful, but leaves the user immobile the next turn.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM23Iron Tail
100751530
Attacks with a rock-hard tail. May lower DEFENSE.
TM26Earthquake
10010010--
A powerful quake, but has no effect on flying foes.
TM27Return
??10020--
An attack that increases in power with friendship.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM39Rock Tomb
508010100
Stops the foe from moving with rocks and cuts SPEED.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
HM03Surf
9510015--
Creates a huge wave, then crashes it down on the foe.
HM04Strength
8010015--
Builds enormous power, then slams the foe.
HM06Rock Smash
201001550
A rock-crushing attack that may lower DEFENSE.
HM07Waterfall
8010015--
Charges the foe with speed to climb waterfalls.
HM08Dive
6010010--
Dives underwater the first turn and strikes next turn.

Fire Red/Leaf Green/Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Body Slam
851001530
A full-body slam that may cause paralysis.
Double-edge
12010015--
A life-risking tackle that also hurts the user.
Mimic
--10010--
Copies a move used by the foe during one battle.
Rock Slide
75901030
Large boulders are hurled. May cause flinching.
Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Rollout
309020--
An attack lasting 5 turns with rising intensity.
Snore
401001530
A loud attack that can be used only while asleep.
Icy Wind
559515100
A chilling attack that lowers the foe's SPEED.
Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
Mud-slap
2010010100
Hurls mud in the foe's face to reduce its accuracy.
Swagger
--9015100
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk
----10--
Uses an own move randomly while asleep.
Defense Curl
----40--
Curls up to conceal weak spots and raise DEFENSE.

Egg Moves
Attack NameTypeAtt.Acc.PPEffect %
Water Sport
--10015--
The user becomes soaked to raise resistance to fire.
Stockpile
----10--
Charges up power for up to 3 turns.
Swallow
----10--
Absorbs stockpiled power and restores HP.
Spit Up
10010010--
Releases stockpiled power (the more the better).
Yawn
--10010--
Lulls the foe into yawning, then sleeping next turn.
Rock Slide
75901030
Large boulders are hurled. May cause flinching.
Curse
----10--
A move that functions differently for GHOSTS.
Fissure
??305--
A one-hit KO move that drops the foe in a fissure.

Egg Steps to Hatch
Effort Points from Battling it
Catch Rate
5,120 Steps HP: 3 Points 45

Egg Groups
Lists Of Groups
Group Names
Water 1
Ground

Stats
 HP AttackDefenseSp. AttackSp. DefenseSpeed
Base Stats1108090959065
Max Stats
Hindering Nature
424233 251260251206
Max Stats
Neutral Nature
424259279289279229
Max Stats
Beneficial Nature
424284306317306251

 
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