#643 Reshiram
General Location Rumble Attacks Rumble Stats Dungeon Data

Name Jp. Name No. Type
Reshiram Reshiram
レシラム
National: #643
Typing:270
PokéPark193


Locations
Pokémon Typing Adventure Right Ruins
Pokémon Rumble Blast All Caves (After Game Completion)
Pokémon Rumble U Sealed Door - The Place to Return To
Chill Battle - Fever!
PokéPark 2: Worlds Beyond Wish ParkObtain 20 Feathers - Access in Arcane Area - Lakeshore
Pokémon Conquest Wi-Fi Episode Only
Pokémon Mystery Dungeon:
Gates to Infinity


Learn with Pokémon: Typing Adventure Details
Image Base Name
Reshiram
RESIRAMU


PokéPark 2: Worlds Beyond Details
Image Befriended By Callable into Battle Weak To Resistant To
Battle No    


Pokémon Conquest Details
Image Stats Move Abilities Evolution
HP Attack Defence Speed Movement
4 5 5 4 3
Blue FlarePower
★★★★★
Turboblaze
None


Pokémon Rumble Blast & Rumble U Details
Image Attack Defense Speed
••••• ••••• •••

Attack AnchorsToy TownEast TownWest TownNorth TownOther Moves
Toy Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Echoed Voice 1 Wave Wide Medium Does more damage if used with partners
Double Team - 1 - Short-Distance Medium Increases user's Evasion
Incinerate 3 Wave Wide Slow Destroys coins left behind by opponents after knocking them out


East Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Cut ★★ 1 Close Short-Distance Fast No additional effect
Swagger - 1 Wave Wide Medium Increases strength but confuses user
Rock Smash ★★ 1 Close Wide Medium Lowers opponent's Defense
Will-o-wisp ★★ 1 Projectile Short-Distance Fast May burn the opponent
Facade ★★ 1 Close Short-Distance Medium Doubles damage if user is affected by a status condition
Rock Tomb ★★ 1 - Short-Distance Fast Lowers opponent's Speed
Hone Claws - 1 - Long Distance Slow Increases the user's Attack & Accuracy
Flame Charge ★★ 2 Assault Wide Medium Increases the user's Speed
Dragon Rage ★★ 1 Wave Wide Slow Does fixed damage of 40
Round ★★ 1 Wave Wide Medium Increases damage if partners also use this move

West Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Ancientpower ★★★ 1 Wave Wide Slow May raise user's Attack, Speed & Defense
Payback ★★★ 1 Close Wide Fast Doubles damage if the user has just been hit
Safeguard - 1 All Directions Long Distance Slow Prevents status afflictions
Fling ★★★ 1 Projectile Short-Distance Medium Throws coins at the opponent
Rest - 1 - Long Distance Medium Puts the user to sleep but heals all HP
Light Screen - 1 All Directions Long Distance Slow Halves damage received while this move is in effect
Fire Fang ★★★ 1 Close Short-Distance Fast May cause the opponent to be Burned or to flinch
Substitute - 1 - Long Distance Slow Lowers your HP but creates a substitute
Hidden Power ★★★ 1 All Directions Short-Distance Medium Does different damage depending on the Pokémon species
Reflect - 1 All Directions Long Distance Slow Halves damage received while this move is in effect
Dragonbreath ★★★ 1 Wave Wide Slow May paralyse the opponent

North Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Rock Slide ★★★★ 1 Distant Point Wide Medium Causes opponent to Flinch
Strength ★★★★ 1 Close Wide Medium No additional effect
Crunch ★★★★ 2 Close Wide Medium May lower opponent's Defense
Slash ★★★★ 1 Close Short-Distance Fast No additional effect
Shadow Claw ★★★★ 1 Close Short-Distance Fast No additional effect
Shadow Ball ★★★★ 1 Projectile Short-Distance Medium Lowers opponent's Defense
Extrasensory ★★★★ 1 Distant Point Wide Medium Causes opponent to Flinch
Fly ★★★★ 2 Assault Long Distance Slow No additional effect
Toxic - 1 Distant Point Wide Medium Badly poisons the opponent
Dragon Claw ★★★★ 1 Close Short-Distance Medium No additional effect
Dragon Tail ★★★★ 1 Close Short-Distance Medium Knocks the opponent back
Hyper Voice ★★★ 1 Wave Wide Medium No additional effect
Protect - 1 - Wide Fast Protects the user from damage
Dragon Pulse ★★★★ 1 Wave Wide Slow No additional effect

Other Moves - Move School
Name Type Strength Hits Direction Distance SpeedEffect
Blue Flare ★★★★★ 2 Projectile Short-Distance Medium Causes opponent to be Burned
Overheat ★★★★★ 1 Wave Short-Distance Medium Lowers user's Attack
Return ★★★★★ 1 Close Short-Distance Fast More powerful the longer the Pokémon has been out in battle
Flamethrower ★★★★★ 1 Wave Short-Distance Medium May burn opponent
Focus Blast ★★★★★ 3 Projectile Long Distance Medium May lower opponent's Defense
Giga Impact ★★★★★ 1 Close Long Distance Medium No additional effect
Fusion Flare ★★★★★ 1 Projectile Wide Slow Does more damage when used with Fusion Bolt
Outrage ★★★★★ 2 All Directions Wide Slow Causes Confusion
Psychic ★★★★★ 2 Wave Short-Distance Medium May lower opponent's Defense
Stone Edge ★★★★★ 1 Distant Point Wide Medium No additional effect
Solarbeam ★★★★★ 1 Distant Point Long Distance Medium No additional effect
Fire Blast ★★★★★ 3 Wave Wide Medium May burn opponent
Hyper Beam ★★★★★ 1 Wave Wide Slow No additional effect
Frustration ★★★★★ 1 Close Short-Distance Fast If a Pokémon who hasn't attacked for a long time uses this move, the move's damage is increased
Draco Meteor ★★★★★ 1 Distant Point Wide Fast Lowers user's Attack

Pokémon Mystery Dungeon: Gates to Infinity Data
Evolutionary Chain
Level Up
LevelAttack NameTypeEffect
Fire Fang The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
Dragon Rage This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
8 Imprison If the opponents know any move also known by the user, the opponents are prevented from using it.
15 Ancientpower The user attacks with a prehistoric power. It may also raise all the user's stats at once.
22 Flamethrower The target is scorched with an intense blast of fire. It may also leave the target with a burn.
29 Dragonbreath The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
36 Slash The target is attacked with a slash of claws or blades. Critical hits land more easily.
43 Extrasensory The user attacks with an odd, unseeable power. It may also make the target flinch.
50 Fusion Flare The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt.
54 Dragon Pulse The target is attacked with a shock wave generated by the user's gaping mouth.
64 Imprison If the opponents know any move also known by the user, the opponents are prevented from using it.
71 Crunch The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
78 Fire Blast The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
85 Outrage The user rampages and attacks for two to three turns. It then becomes confused, however.
92 Hyper Voice The user lets loose a horribly echoing shout with the power to inflict damage.
100 Blue Flare The user attacks by engulfing the target in an intense, yet beautiful, blue flame. It may leave the target with a burn.

Machine Moves
Attack NameTypeEffect
Hone Claws The user sharpens its claws to boost its Attack stat and accuracy.
Dragon Claw The user slashes the target with huge, sharp claws.
Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden Power A unique attack that varies in type and intensity depending on the Pokémon using it.
Sunny Day The user intensifies the sun for five turns, powering up Fire-type moves.
Hyper Beam The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
Light Screen A wondrous wall of light is put up to suppress damage from special attacks for five turns.
Protect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Safeguard The user creates a protective field that prevents status problems for five turns.
Frustration A full-power attack that grows more powerful the less the user likes its Trainer.
Solarbeam A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
Return A full-power attack that grows more powerful the more the user likes its Trainer.
Psychic The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
Shadow Ball The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Reflect A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
Flamethrower The target is scorched with an intense blast of fire. It may also leave the target with a burn.
Fire Blast The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
Rock Tomb Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Flame Charge The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
Rest The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Echoed Voice The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
Overheat The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
Focus Blast The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
Fling The user flings its held item at the target to attack. Its power and effects depend on the item.
Incinerate The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
Will-o-wisp The user shoots a sinister, bluish-white flame at the target to inflict a burn.
Shadow Claw The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Payback If the user moves after the target, this attack's power will be doubled.
Giga Impact The user charges at the target using every bit of its power. The user must rest on the next turn.
Stone Edge The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
Rock Slide Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
Dragon Tail The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
Swagger The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
Substitute The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Rock Smash The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
Cut The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
Fly The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
Strength The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
<--- #642
Thundurus
#644
Zekrom
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