Name Type Cat. PP Att. Acc. Effect
Aqua Jet 20 40 100 The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Aqua Ring 20 -- -- The user envelops itself in a veil made of water. It regains some HP every turn.
Aqua Tail 10 90 90 The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Brine 10 65 100 If the target's HP is half or less, this attack will hit with double the power.
Bubble 30 40 100 A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.
Bubble Beam 20 65 100 A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
Clamp 15 35 85 The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.
Crabhammer 10 100 90 The target is hammered with a large pincer. Critical hits land more easily.
Dive 10 80 100 Diving on the first turn, the user floats up and attacks on the next turn.
Hydro Cannon 5 150 90 The target is hit with a watery blast. The user can't move on the next turn.
Hydro Pump 5 110 80 The target is blasted by a huge volume of water launched under great pressure.
Hydro Vortex 1 -- -- The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Hydro Vortex 1 -- -- The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Liquidation 10 85 100 The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Muddy Water 10 90 85 The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.
Oceanic Operetta 1 195 -- The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force.
Octazooka 10 65 85 The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy.
Origin Pulse 10 110 85 The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.
Rain Dance 5 -- -- The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Razor Shell 10 75 95 The user cuts its target with sharp shells. This may also lower the target's Defense stat.
Scald 15 80 100 The user shoots boiling hot water at its target. This may also leave the target with a burn.
Soak 20 -- 100 The user shoots a torrent of water at the target and changes the target's type to Water.
Sparkling Aria 10 90 100 The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles.
Steam Eruption 5 110 95 The user immerses the target in superheated steam. This may also leave the target with a burn.
Surf 15 90 100 The user attacks everything around it by swamping its surroundings with a giant wave.
Water Gun 25 40 100 The target is blasted with a forceful shot of water.
Water Pledge 10 80 100 A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.
Water Pulse 20 60 100 The user attacks the target with a pulsing blast of water. This may also confuse the target.
Water Shuriken 20 15 100 The user hits the target with throwing stars two to five times in a row. This move always goes first.
Water Sport 15 -- -- The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Water Spout 5 150 100 The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.
Waterfall 15 80 100 The user charges at the target and may make it flinch.
Whirlpool 15 35 85 The user traps the target in a violent swirling whirlpool for four to five turns.
Withdraw 40 -- -- The user withdraws its body into its hard shell, raising its Defense stat.
 
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