|
|
 |
#058 Growlithe | |
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Black & White Pokédex, Click here |
| Images |
| D/P/Pt |
HGSS |
| Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
 |
 |
 |
 |
|
| Name |
Jp. Name |
No. |
Gender Ratio |
Type |
| Growlithe |
Gardie ガーディ |
| National: | #058 | | Johto: | #129 |
|
|
 |
| Ability: Intimidate & Flash Fire |
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Puppy Pokémon |
2'04" |
41.9lbs |
190 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Colour |
Safari Zone Flee Rate |
1,250,000 Points Slow |
70 |
1 Attack Point(s)
|
Brown |
0 |
|
Flavour Text
|
|
Diamond
|
A Pokémon with a loyal nature. It will remain motionless until it is given an order by its Trainer.
|
| Pearl |
| Platinum
|
| HeartGold |
It has a brave and trustworthy nature. It fearlessly stands up to bigger and stronger foes.
|
| SoulSilver |
Extremely loyal, it will fearlessly bark at any opponent to protect its own Trainer from harm.
|
|
Location (In-Depth Details)
|
|
Game
|
Location
|
| Ruby |
Trade from FireRed/XD
|
| Sapphire
|
Trade from FireRed/XD
|
| Emerald
|
Trade from FireRed/XD
|
| FireRed
|
Routes 7 & 8, Pokémon Mansion Floors 1, 2 & 3 & Basement 1
|
| LeafGreen
|
Trade from FireRed/XD
|
| Colosseum
|
Trade from FireRed/XD
|
| XD
|
Snagged from Cipher Peon Humah in Cipher Key Lair
|
| Diamond
|
Routes 201 & 202 FR Inserted into DS
|
Details
|
| Pearl
|
Routes 201 & 202 FR Inserted into DS
|
Details
|
| Platinum
|
Route 201, Route 202 (FireRed Inserted)
|
Details
|
| HeartGold
|
Route 7, Route 8, Route 37, Route 36, Route 37, Route 48
|
Details
|
| SoulSilver
|
Trade from DPtHG
|
| Trainer Locations | |
Details |
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |
| — | Bite |  |  | 60 | 100 | 25 | 30 | | The foe is bitten with viciously sharp fangs. It may make the target flinch. | | — | Roar |  |  | -- | 100 | 20 | -- | | The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | | 6 | Ember |  |  | 40 | 100 | 25 | 10 | | The foe is attacked with small flames. The target may also be left with a burn. | | 9 | Leer |  |  | -- | 100 | 30 | -- | | The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | | 14 | Odor Sleuth |  |  | -- | -- | 40 | -- | | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | | 17 | Helping Hand |  |  | -- | -- | 20 | -- | | A move that boosts the power of the ally's attack in a Double Battle. | | 20 | Flame Wheel |  |  | 60 | 100 | 25 | 10 | | The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn. | | 25 | Reversal |  |  | ?? | 100 | 15 | -- | | An all-out attack that becomes more powerful the less HP the user has. | | 28 | Fire Fang |  |  | 65 | 95 | 15 | 10 | | The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | | 31 | Take Down |  |  | 90 | 85 | 20 | -- | | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | | 34 | Flamethrower |  |  | 95 | 100 | 15 | 10 | | The foe is scorched with an intense blast of fire. The target may also be left with a burn. | | 39 | Agility |  |  | -- | -- | 30 | -- | | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | | 42 | Crunch |  |  | 80 | 100 | 15 | 20 | | The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. | | 45 | Heat Wave |  |  | 100 | 90 | 10 | 10 | | The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | | 48 | Flare Blitz |  |  | 120 | 100 | 15 | 10 | | The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. |
| TM & HM Attacks | |
| TM05 |
Roar |
 |
 |
-- |
100 |
20 |
-- |
| The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | | TM06 |
Toxic |
 |
 |
-- |
85 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM10 |
Hidden Power |
 |
 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 |
Sunny Day |
 |
 |
-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. | | TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM23 |
Iron Tail |
 |
 |
100 |
75 |
15 |
30 |
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | | TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM28 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | | TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM35 |
Flamethrower |
 |
 |
95 |
100 |
15 |
10 |
| The foe is scorched with an intense blast of fire. The target may also be left with a burn. | | TM38 |
Fire Blast |
 |
 |
120 |
85 |
5 |
10 |
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | | TM40 |
Aerial Ace |
 |
 |
60 |
-- |
20 |
-- |
| The user confounds the foe with speed, then slashes. The attack lands without fail. | | TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 |
Secret Power |
 |
 |
70 |
100 |
20 |
30 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | | TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | | TM46 |
Thief |
 |
 |
40 |
100 |
10 |
-- |
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | | TM50 |
Overheat |
 |
 |
140 |
90 |
5 |
100 |
| The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. | | TM58 |
Endure |
 |
 |
-- |
-- |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | TM61 |
Will-o-wisp |
 |
 |
-- |
75 |
15 |
-- |
| The user shoots a sinister, bluish white flame at the foe to inflict a burn. | | TM78 |
Captivate |
 |
 |
-- |
100 |
20 |
-- |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | TM82 |
Sleep Talk |
 |
 |
-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. | | TM83 |
Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | HM04 |
Strength |
 |
 |
80 |
100 |
15 |
-- |
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | | HM06 |
Rock Smash |
 |
 |
40 |
100 |
15 |
50 |
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | |
| Helping Hand |
 |
 |
-- |
-- |
20 |
-- |
| A move that boosts the power of the ally's attack in a Double Battle. |
| Snore |
 |
 |
40 |
100 |
15 |
30 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Swift |
 |
 |
60 |
-- |
20 |
-- |
| Star-shaped rays are shot at the foe. This attack never misses. |
| Heat Wave |
 |
 |
100 |
90 |
10 |
10 |
| The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
| Mud-slap |
 |
 |
20 |
100 |
10 |
100 |
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| HeartGold/SoulSilver Move Tutor Attacks | |
| Headbutt |
 |
 |
70 |
100 |
15 |
30 |
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| Egg Moves (Details) | | Body Slam |  |  | 85 | 100 | 15 | 30 | Details | | The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | | Safeguard |  |  | -- | -- | 25 | -- | Details | | The user creates a protective field that prevents status problems for five turns. | | Crunch |  |  | 80 | 100 | 15 | 20 | Details | | The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. | | Thrash |  |  | 90 | 100 | 20 | -- | Details | | The user rampages and attacks for two to three turns. It then becomes confused, however. | | Fire Spin |  |  | 15 | 70 | 15 | -- | Details | | The foe becomes trapped within a fierce vortex of fire that rages for two to five turns. | | Howl |  |  | -- | -- | 40 | -- | Details | | The user howls loudly to raise its spirit, boosting its Attack stat. | | Heat Wave |  |  | 100 | 90 | 10 | 10 | Details | | The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | | Double-edge |  |  | 120 | 100 | 15 | -- | Details | | A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | | Flare Blitz |  |  | 120 | 100 | 15 | 10 | Details | | The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. | | Morning Sun - HGSS Only |  |  | -- | -- | 5 | -- | Details | | The user restores its own HP. The amount of HP regained varies with the weather. |
| Base/Max Pokéathlon Stats |
| Speed | Power | Skill | Stamina | Jump |
| | | | |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
55 |
70 |
45 |
70 |
50 |
60 |
Max Stats Hindering Nature |
Lv. 50 |
115 - 162 |
67 - 109 |
45 - 87 |
67 - 109 |
49 - 91 |
58 - 100 |
| Lv. 100 |
220 - 314 |
130 - 215 |
85 - 170 |
130 - 215 |
94 - 179 |
112 - 197 |
Max Stats Neutral Nature |
Lv. 50 |
115 - 162 |
75 - 122 |
50 - 97 |
75 - 122 |
55 - 102 |
65 - 112 |
| Lv. 100 |
220 - 314 |
145 - 239 |
95 - 189 |
145 - 239 |
105 - 199 |
125 - 219 |
Max Stats Beneficial Nature |
Lv. 50 |
115 - 162 |
82 - 134 |
55 - 106 |
82 - 134 |
60 - 112 |
71 - 123 |
| Lv. 100 |
220 - 314 |
159 - 262 |
104 - 207 |
159 - 262 |
115 - 218 |
137 - 240 |
|
|