#146 Moltres
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Moltres Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex
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Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Images
D/P/Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Moltres Fire
ファイヤー
National: #146
Johto: #242
Moltres is Genderless
Ability: Pressure
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.
Classification Height Weight Capture Rate Base Egg Steps
Flame Pokémon 6'07" 132.3lbs 3 20,480
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,250,000 Points
Slow
35 3 Sp. Attack Point(s)
Yellow 0
Damage Taken
*1 *0.5 *2 *2 *0.25 *1 *0.5 *1 *0 *1 *1 *0.25 *4 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
No Hold Item Moltres cannot breed
Evolutionary Chain
Flavour Text
Diamond One of the legendary bird Pokémon. It is said that its appearance indicates the coming of spring.
Pearl
Platinum
HeartGold This legendary Pokémon scatters embers with every flap of its wings. It is a thrilling sight to behold.
SoulSilver This legendary bird Pokémon is said to bring early spring to the wintry lands it visits.

Location (In-Depth Details)
Game Location
Ruby Trade from FireRed/LeafGreen/XD
Sapphire Trade from FireRed/LeafGreen/XD
Emerald Trade from FireRed/LeafGreen/XD
FireRed Mt. Ember Peak
LeafGreen Mt. Ember Peak
Colosseum Trade from FireRed/LeafGreen/XD
XD Snagged from Cipher Boss Greevil in Citadark Isle
Diamond Transfer from GBA via Pal Park
Pearl Transfer from GBA via Pal Park
Platinum Roaming Sinnoh (post National Dex) Details
HeartGold Mt. Silver Details
SoulSilver Mt. Silver Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Wing Attack6010035--
The foe is struck with large, imposing wings spread wide to inflict damage.
Ember401002510
The foe is attacked with small flames. The target may also be left with a burn.
8Fire Spin157015--
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
15Agility----30--
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
22Endure----10--
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
29Ancientpower60100510
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
36Flamethrower951001510
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
43Safeguard----25--
The user creates a protective field that prevents status problems for five turns.
50Air Slash75952030
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
57Roost----10--
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
64Heat Wave100901010
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
71Solarbeam12010010--
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
78Sky Attack14090530
A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.
85Sunny Day----5--
The user intensifies the sun for five turns, powering up Fire-type moves.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM05 Roar -- 100 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 95 100 15 10
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM37 Sandstorm -- -- 10 --
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM38 Fire Blast 120 85 5 10
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM47 Steel Wing 70 90 25 10
The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM50 Overheat 140 90 5 100
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM51 Roost -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-o-wisp -- 75 15 --
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM88 Pluck 60 100 20 --
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM02 Fly 90 95 15 --
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
HM05 DPt Defog -- -- 15 --
It reduces the foe's evasion stat. It also removes spikes, light screens, etc.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Air Cutter 55 95 25 --
The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
Ominous Wind 60 100 5 10
The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Ancientpower 60 100 5 10
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Heat Wave 100 90 10 10
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Twister 40 100 20 20
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Tailwind -- -- 30 --
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns.
Sky Attack 140 90 5 30
A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 90 100 90 125 85 90
Max Stats
Hindering Nature
Lv. 50 150 - 197 94 - 136 85 - 127 117 - 159 81 - 123 85 - 127
Lv. 100 290 - 384 184 - 269 166 - 251 229 - 314 157 - 242 166 - 251
Max Stats
Neutral Nature
Lv. 50 150 - 197 105 - 152 95 - 142 130 - 177 90 - 137 95 - 142
Lv. 100 290 - 384 205 - 299 185 - 279 255 - 349 175 - 269 185 - 279
Max Stats
Beneficial Nature
Lv. 50 150 - 197 115 - 167 104 - 156 143 - 194 99 - 150 104 - 156
Lv. 100 290 - 384 225 - 328 203 - 306 280 - 383 192 - 295 203 - 306

<--- #145
Zapdos
#147
Dratini
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