#150 Mewtwo
General Location Attacks Stats Egg Moves 3rd Gen Dex Spin Off Dex DP Entry

Pokémon Game Picture National No. Sinnoh No. English name Japanese Name
DPPt Sprites
150 --- Mewtwo Myuutsu
Ability: Pressure
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.
Gender Ratio
Mewtwo is Genderless
Classification Type 1 Type 2 Height Weight
Genetic Pokémon
6'07" 269.0 lbs
Evolution Chain

Damage Taken
x1 x1 x1 x1 x1 x1 x0.5 x1 x1 x1 x0.5 x2 x1 x2 x1 x2 x1

Wild Hold Item Base EXP Base Happinness Colour Category Pal Park Location
None 1,250,000 Points
Slow
0 Purple Field

Flavour Text
Diamond A Pokémon created by recombining MEW's genes. It's said to have the most savage heart among Pokémon.
Pearl

Location
Game Rarity Location
Ruby None Trade from FireRed/LeafGreen
Sapphire None Trade from FireRed/LeafGreen
Emerald None Trade from FireRed/LeafGreen
FireRed Only One Cerulean Cave Basement 1
LeafGreen Only One Cerulean Cave Basement 1
Colosseum None Trade from FireRed/LeafGreen
XD None Trade from FireRed/LeafGreen
Diamond None Transfer from GBA via Pal Park
Pearl None Transfer from GBA via Pal Park
Platinum Rare None - Pal Park from 3rd Gen

Diamond/Pearl Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Confusion
501002510
A psychic attack that may cause confusion.
Disable
--8020--
Psychically disables one of the foe's moves.
8Barrier
----30--
Creates a barrier that sharply raises DEFENSE.
15Swift
60--20--
Sprays star-shaped rays that never miss.
22Future Sight
809015--
Heightens inner power to strike 2 turns later.
29Psych Up
----10--
Copies the foe's effect(s) and gives to the user.
36Miracle Eye
----40--
Removes dark type's psychic immunity and resets foe's evasiveness
43Mist
----30--
Creates a mist that stops reduction of abilities.
50Psycho Cut
7010020--
high critical hit ratio
57Amnesia
----20--
Forgets about something and sharply raises SP. DEF.
64Power Swap
----10--
Swaps ATTACK and SP.ATT with target
64Guard Swap
----10--
Swarps DEFENSE and SP.DEF with target
71Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
79Me First
----20--
Strikes first with foe's attack at 1.5 power
86Recover
----10--
Recovers up to half the user's maximum HP.
93Safeguard
----25--
A mystical force prevents all status problems.
100Aura Sphere
90--20--
Cannot miss

Platinum Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Confusion
501002510
A psychic attack that may cause confusion.
Disable
--8020--
Psychically disables one of the foe's moves.
8Barrier
----30--
Creates a barrier that sharply raises DEFENSE.
15Swift
60--20--
Sprays star-shaped rays that never miss.
22Future Sight
809015--
Heightens inner power to strike 2 turns later.
29Psych Up
----10--
Copies the foe's effect(s) and gives to the user.
36Miracle Eye
----40--
Removes dark type's psychic immunity and resets foe's evasiveness
43Mist
----30--
Creates a mist that stops reduction of abilities.
50Psycho Cut
7010020--
high critical hit ratio
57Amnesia
----20--
Forgets about something and sharply raises SP. DEF.
64Power Swap
----10--
Swaps ATTACK and SP.ATT with target
64Guard Swap
----10--
Swarps DEFENSE and SP.DEF with target
71Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
79Me First
----20--
Strikes first with foe's attack at 1.5 power
86Recover
----10--
Recovers up to half the user's maximum HP.
93Safeguard
----25--
A mystical force prevents all status problems.
100Aura Sphere
90--20--
Cannot miss

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01Focus Punch
15010020--
A powerful loyalty attack. The user flinches if hit.
TM03Water Pulse
601002020
Attacks with ultrasonic waves. May confuse the foe
TM04Calm Mind
----20--
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
--8510--
Poisons the foe with an intensifying toxin.
TM07Hail
----10--
Summons a hailstorm that strikes every turn.
TM08Bulk Up
----20--
Bulks up the body to boost both ATTACK and DEFENSE.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM11Sunny Day
----5--
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
--10020--
Taunts the foe into only using attack moves.
TM13Ice Beam
951001010
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
12070510
Hits the foe with an icy storm that may freeze it.
TM15Hyper Beam
150905--
Powerful, but leaves the user immobile the next turn.
TM16Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM20Safeguard
----25--
A mystical force prevents all status problems.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM22Solarbeam
12010010--
Absorbs light in one turn, then attacks next turn.
TM23Iron Tail
100751530
Attacks with a rock-hard tail. May lower DEFENSE.
TM24Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
TM25Thunder
120701030
A lightning attack that may cause paralysis.
TM26Earthquake
10010010--
A powerful quake, but has no effect on flying foes.
TM27Return
??10020--
An attack that increases in power with friendship.
TM29Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
801001520
Hurls a black blob that may lower the foe's SP. DEF.
TM31Brick Break
7510015--
Destroys barriers such as REFLECT and causes damage.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM33Reflect
----20--
Creates a wall of light that weakens physical attacks.
TM34Shock Wave
60--20--
A fast and unavoidable electric attack.
TM35Flamethrower
951001510
A powerful fire attack that may inflict a burn.
TM37Sandstorm
----10--
Causes a sandstorm that rages for several turns.
TM38Fire Blast
12085510
A fiery blast that scorches all. May cause a burn.
TM39Rock Tomb
508010100
Stops the foe from moving with rocks and cuts SPEED.
TM40Aerial Ace
60--20--
An extremely speedy and unavoidable attack.
TM41Torment
--10015--
Torments the foe and stops successive use of a move.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM48Skill Swap
----10--
The user swaps special abilities with the target.
TM49Snatch
----10--
Steals the effects of the move the foe uses next.
TM52Focus Blast
12070510
May lower foe's SP.DEF one stage
TM53Energy Ball
801001010
May lower foe's SP.DEF one stage
TM56Fling
??10010--
Hurls out held item, power depends on held item
TM57Charge Beam
50901070
High chance of raising user's SP.ATT one stage
TM58Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
TM60Drain Punch
601005--
User recovers half the damage inflicted
TM61Will-o-wisp
--7515--
Inflicts a burn on the foe with intense fire.
TM63Embargo
--10015--
Foe is unable to use held items
TM67Recycle
----10--
Recycles a used item for one more use.
TM68Giga Impact
150905--
User cannot attack next turn
TM70Flash
--10020--
Looses a powerful blast of light that cuts accuracy.
TM71Stone Edge
100805--
High critical hit ratio
TM72Avalanche
6010010--
Power doubles if user receives damage first
TM73Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
TM77Psych Up
----10--
Copies the foe's effect(s) and gives to the user.
TM80Rock Slide
75901030
Large boulders are hurled. May cause flinching.
TM82Sleep Talk
----10--
Uses an own move randomly while asleep.
TM83Natural Gift
??10015--
Power and type of move depends on the held berry
TM84Poison Jab
801002030
May poison foe
TM85Dream Eater
10010015--
Takes one half the damage inflicted on a sleeping foe.
TM86Grass Knot
??10020--
Power increases if foe is heavy
TM87Swagger
--9015--
Confuses the foe, but also sharply raises ATTACK.
TM90Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.
TM92Trick Room
----5--
Slower Pokémon attacks first in 5 turns
HM04Strength
8010015--
Builds enormous power, then slams the foe.
HM06Rock Smash
401001550
A rock-crushing attack that may lower DEFENSE.
HM08Rock Climb
90852020
May induce confusion

Platinum Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Fire Punch
751001510
A fiery punch that may burn the foe.
Ice Punch
751001510
An icy punch that may freeze the foe.
Icy Wind
559515100
A chilling attack that lowers the foe's SPEED.
Trick
--10010--
Tricks the foe into trading held items.
Thunderpunch
751001510
An electrified punch that may paralyze the foe.
Zen Headbutt
80901520
May cause foe to flinch
Snore
401001530
A loud attack that can be used only while asleep.
Swift
60--20--
Sprays star-shaped rays that never miss.
Aqua Tail
909010--
No Added Effect
Mud-slap
2010010100
Hurls mud in the foe's face to reduce its accuracy.
Signal Beam
751001510
A strange beam attack that may confuse the foe.

Base Egg Steps to Hatch
Effort Points from Battling it
Catch Rate
30,720 Steps 3 Sp. Attack Point(s)
3

Egg Groups
Lists Of Groups
Group Names
Cannot Breed

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 106 110 90 154 90 130
Min-Max
Hindering Nature
Lv50
Lv100
166 - 213
322 - 416
103 - 145
202 - 287
85 - 127
166 - 251
143 - 185
281 - 366
85 - 127
166 - 251
121 - 163
238 - 323
Min-Max
Neutral Nature
Lv50
Lv100
166 - 213
322 - 416
115 - 162
225 - 319
95 - 142
185 - 279
159 - 206
313 - 407
95 - 142
185 - 279
135 - 182
265 - 359
Min-Max
Beneficial Nature
Lv50
Lv100
166 - 213
322 - 416
126 - 178
247 - 350
104 - 156
203 - 306
174 - 226
344 - 447
104 - 156
203 - 306
148 - 200
291 - 394

<--- #149
Dragonite
#151
Mew
--->

 
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