#151 Mew
General Location Attacks Stats Egg Moves 3rd Gen Dex Spin Off Dex DP Entry

Pokémon Game Picture National No. Sinnoh No. English name Japanese Name
DP Sprites
151 --- Mew Myuu
Ability: Synchronize
Synchronize: When this Pokémon becomes POISON, PARALYZE, or BURN, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be BURNed, Poison-type and Steel-type and Immunity ability Pokémon cannot be POISONed, and Limber ability Pokémon cannot be PARALYZEd.
Gender Ratio
Mew is Genderless
Classification Type 1 Type 2 Height Weight
New Specie Pokémon
1'04" 8.8 lbs
Evolution Chain

Damage Taken
x1 x1 x1 x1 x1 x1 x0.5 x1 x1 x1 x0.5 x2 x1 x2 x1 x2 x1

Wild Hold Item Base EXP Base Happinness Colour Category Pal Park Location
Lum Berry - 50%
Lum Berry - 5%
1,059,860 Points
Medium Slow
100 Pink Forest

Flavour Text
Diamond Because it can use all kinds of moves, many scientists believe MEW to be the ancestor of Pokémon.
Pearl

Location
Game Rarity Location
Ruby None Trade from Emerald
Sapphire None Trade from Emerald
Emerald Only One Faraway Island
FireRed None Trade from Emerald
LeafGreen None Trade from Emerald
Colosseum None Trade from Emerald
XD None Trade from Emerald
Diamond None Transfer from GBA via Pal Park
Transfer from Ranch
Pearl None Transfer from GBA via Pal Park
Transfer from Ranch

Diamond/Pearl Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Pound
4010035--
Pounds the foe with forelegs or tail.
Transform
----10--
Alters the user's cells to become a copy of the foe.
10Mega Punch
808520--
A strong punch thrown with incredible power.
20Metronome
----10--
Waggles a finger to use any POKéMON move at random.
30Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
40Barrier
----30--
Creates a barrier that sharply raises DEFENSE.
50Ancientpower
60100510
An attack that may raise all stats.
60Amnesia
----20--
Forgets about something and sharply raises SP. DEF.
70Me First
----20--
Strikes first with foe's attack at 1.5 power
80Baton Pass
----40--
Switches out the user while keeping effects in play.
90Nasty Plot
----20--
Raises SP.ATT two stages
100Aura Sphere
90--20--
Cannot miss

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01Focus Punch
15010020--
A powerful loyalty attack. The user flinches if hit.
TM02Dragon Claw
8010015--
Slashes the foe with sharp claws.
TM03Water Pulse
601002020
Attacks with ultrasonic waves. May confuse the foe
TM04Calm Mind
----20--
Raises SP. ATK and SP. DEF by focusing the mind.
TM05Roar
--10020--
Makes the foe flee to end the battle.
TM06Toxic
--8510--
Poisons the foe with an intensifying toxin.
TM07Hail
----10--
Summons a hailstorm that strikes every turn.
TM08Bulk Up
----20--
Bulks up the body to boost both ATTACK and DEFENSE.
TM09Bullet Seed
1010030--
Shoots 2 to 5 seeds in a row to strike the foe.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM11Sunny Day
----5--
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
--10020--
Taunts the foe into only using attack moves.
TM13Ice Beam
951001010
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
12070510
Hits the foe with an icy storm that may freeze it.
TM15Hyper Beam
150905--
Powerful, but leaves the user immobile the next turn.
TM16Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM19Giga Drain
6010010--
An attack that steals half the damage inflicted.
TM20Safeguard
----25--
A mystical force prevents all status problems.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM22Solarbeam
12010010--
Absorbs light in one turn, then attacks next turn.
TM23Iron Tail
100751530
Attacks with a rock-hard tail. May lower DEFENSE.
TM24Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
TM25Thunder
120701030
A lightning attack that may cause paralysis.
TM26Earthquake
10010010--
A powerful quake, but has no effect on flying foes.
TM27Return
??10020--
An attack that increases in power with friendship.
TM28Dig
8010010--
Digs underground the first turn and strikes next turn.
TM29Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
801001520
Hurls a black blob that may lower the foe's SP. DEF.
TM31Brick Break
7510015--
Destroys barriers such as REFLECT and causes damage.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM33Reflect
----20--
Creates a wall of light that weakens physical attacks.
TM34Shock Wave
60--20--
A fast and unavoidable electric attack.
TM35Flamethrower
951001510
A powerful fire attack that may inflict a burn.
TM36Sludge Bomb
901001030
Sludge is hurled to inflict damage. May also poison.
TM37Sandstorm
----10--
Causes a sandstorm that rages for several turns.
TM38Fire Blast
12085510
A fiery blast that scorches all. May cause a burn.
TM39Rock Tomb
508010100
Stops the foe from moving with rocks and cuts SPEED.
TM40Aerial Ace
60--20--
An extremely speedy and unavoidable attack.
TM41Torment
--10015--
Torments the foe and stops successive use of a move.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
TM46Thief
4010010--
While attacking, it may steal the foe's held item.
TM47Steel Wing
70902510
Strikes the foe with hard wings spread wide.
TM48Skill Swap
----10--
The user swaps special abilities with the target.
TM49Snatch
----10--
Steals the effects of the move the foe uses next.
TM50Overheat
140905100
Allows a full-power attack, but sharply lowers SP. ATK.
TM51Roost
----10--
Restores half of max HP
TM52Focus Blast
12070510
May lower foe's SP.DEF one stage
TM53Energy Ball
801001010
May lower foe's SP.DEF one stage
TM54False Swipe
4010040--
An attack that leaves the foe with at least 1 HP.
TM55Brine
6510010--
Power doubles if foe's HP is less than half
TM56Fling
??10010--
Hurls out held item, power depends on held item
TM57Charge Beam
50901070
High chance of raising user's SP.ATT one stage
TM58Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
TM59Dragon Pulse
9010010--
No Added Effect
TM60Drain Punch
601005--
User recovers half the damage inflicted
TM61Will-o-wisp
--7515--
Inflicts a burn on the foe with intense fire.
TM62Silver Wind
60100510
A powdery attack that may raise abilities.
TM63Embargo
--10015--
Foe is unable to use held items
TM64Explosion
2501005--
Inflicts severe damage but makes the user faint.
TM65Shadow Claw
7010015--
High critical hit ratio
TM66Payback
5010010--
Power doubles if user receives damage first
TM67Recycle
----10--
Recycles a used item for one more use.
TM68Giga Impact
150905--
User cannot attack next turn
TM69Rock Polish
----20--
Raises users SPEED two stages
TM70Flash
--10020--
Looses a powerful blast of light that cuts accuracy.
TM71Stone Edge
100805--
High critical hit ratio
TM72Avalanche
6010010--
Power doubles if user receives damage first
TM73Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
TM74Gyro Ball
??1005--
Power depends on foe's SPEED
TM75Swords Dance
----30--
A fighting dance that sharply raises ATTACK.
TM76Stealth Rock
----20--
Causes damage when foe switches Pokémon
TM77Psych Up
----10--
Copies the foe's effect(s) and gives to the user.
TM78Captivate
--10020--
Lowers opposite gender foe's SP.ATT two stages
TM79Dark Pulse
801001520
May cause foe to flinch
TM80Rock Slide
75901030
Large boulders are hurled. May cause flinching.
TM81X-scissor
8010015--
No Added Effect
TM82Sleep Talk
----10--
Uses an own move randomly while asleep.
TM83Natural Gift
??10015--
Power and type of move depends on the held berry
TM84Poison Jab
801002030
May poison foe
TM85Dream Eater
10010015--
Takes one half the damage inflicted on a sleeping foe.
TM86Grass Knot
??10020--
Power increases if foe is heavy
TM87Swagger
--9015--
Confuses the foe, but also sharply raises ATTACK.
TM88Pluck
6010020--
Power doubles if foe is holding a berry
TM89U-turn
7010020--
User switches out automatically after attack
TM90Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.
TM91Flash Cannon
801001010
May lower foe's SP.DEF one stage
TM92Trick Room
----5--
Slower Pokémon attacks first in 5 turns
HM01Cut
509530--
Cuts the foe with sharp scythes, claws, etc.
HM02Fly
909515--
Flies up on the first turn, then strikes the next turn.
HM03Surf
9510015--
Creates a huge wave, then crashes it down on the foe.
HM04Strength
8010015--
Builds enormous power, then slams the foe.
HM05Defog
----15--
Lowers foe's evasiveness
HM06Rock Smash
401001550
A rock-crushing attack that may lower DEFENSE.
HM07Waterfall
801001520
Charges the foe with speed to climb waterfalls.
HM08Rock Climb
90852020
May induce confusion

Special Moves
Attack NameTypeCat.Att.Acc.PPEffect %
Hypnosis
--7020--
A hypnotizing move that may induce sleep.Known by Mew traded from Yukari
Teleport
----20--
A psychic move for fleeing from battle instantly.Known by Mew traded from Yukari
Synthesis
----5--
Restores HP. The amount varies with the weather.Known by Mew traded from Yukari

Base Egg Steps to Hatch
Effort Points from Battling it
Catch Rate
30,720 Steps 3 HP Point(s)
45

Egg Groups
Lists Of Groups
Group Names
Cannot Breed

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 100 100 100 100 100 100
Min-Max
Hindering Nature
Lv50
Lv100
160 - 207
310 - 404
94 - 136
184 - 269
94 - 136
184 - 269
94 - 136
184 - 269
94 - 136
184 - 269
94 - 136
184 - 269
Min-Max
Neutral Nature
Lv50
Lv100
160 - 207
310 - 404
105 - 152
205 - 299
105 - 152
205 - 299
105 - 152
205 - 299
105 - 152
205 - 299
105 - 152
205 - 299
Min-Max
Beneficial Nature
Lv50
Lv100
160 - 207
310 - 404
115 - 167
225 - 328
115 - 167
225 - 328
115 - 167
225 - 328
115 - 167
225 - 328
115 - 167
225 - 328

<--- #150
Mewtwo
#152
Chikorita
--->

 
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