#170 Chinchou
General Location Attacks Stats Egg Moves 3rd Gen Dex Spin Off Dex DP Entry

Pokémon Game Picture National No. Sinnoh No. English name Japanese Name
DPPt Sprites
170 --- Chinchou Chonchii
Ability: Volt Absorb & Illuminate
Volt Absorb: The Pokémon heals up to 1/4 of it’s maximum Hit Points when hit with Electric-type moves.
Illuminate: Raises the likelihood of meeting wild Pokémon.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Angler Pokémon
1'08" 26.0 lbs
Evolution Chain
--Lv. 27-->

Damage Taken
x1 x0.5 x0.5 x1 x2 x0.5 x1 x1 x2 x0.5 x1 x1 x1 x1 x1 x1 x0.25

Wild Hold Item Base EXP Base Happinness Colour Category Pal Park Location
DeepSeaScale - 5% 1,250,000 Points
Slow
70 Blue Ocean

Flavour Text
Diamond It discharges positive and negative electricity from its antenna tips to shock its foes.
Pearl

Location (DP Details)
Game Rarity Location
Ruby Common Underwater Routes 124 & 126
Sapphire Common Underwater Routes 124 & 126
Emerald Common Underwater Routes 124 & 126
FireRed None Trade from Ruby/Sapphire/Emerald
LeafGreen None Trade from Ruby/Sapphire/Emerald
Colosseum None Trade from Ruby/Sapphire/Emerald
XD None Trade from Ruby/Sapphire/Emerald
Diamond Uncommon Route 220 (Fish w/ Super Rod) Details
Pearl Uncommon Route 220 (Fish w/ Super Rod) Details
Platinum Rare Route 220 (Fish With Super Rod) Details

Diamond/Pearl Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Bubble
201003010
An attack using bubbles. May lower the foe's SPEED.
Supersonic
--5520--
Emits bizarre sound waves that may confuse the foe.
6Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
9Flail
??10015--
Inflicts more damage when the user's HP is down.
12Water Gun
4010025--
Squirts water to attack the foe.
17Confuse Ray
--10010--
A sinister ray that confuses the foe.
20Spark
651002030
An electrified tackle that may paralyze the foe.
23Take Down
908520--
A reckless charge attack that also hurts the user.
28Bubblebeam
651002010
Forcefully sprays bubbles that may lower SPEED.
31Signal Beam
751001510
A strange beam attack that may confuse the foe.
34Discharge
801001530
May induce paralysis
39Aqua Ring
----20--
Restores HP every turn
42Hydro Pump
120805--
Blasts water at high power to strike the foe.
45Charge
----20--
Charges power to boost the electric move used next.

Platinum Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Bubble
201003010
An attack using bubbles. May lower the foe's SPEED.
Supersonic
--5520--
Emits bizarre sound waves that may confuse the foe.
6Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
9Flail
??10015--
Inflicts more damage when the user's HP is down.
12Water Gun
4010025--
Squirts water to attack the foe.
17Confuse Ray
--10010--
A sinister ray that confuses the foe.
20Spark
651002030
An electrified tackle that may paralyze the foe.
23Take Down
908520--
A reckless charge attack that also hurts the user.
28Bubblebeam
651002010
Forcefully sprays bubbles that may lower SPEED.
31Signal Beam
751001510
A strange beam attack that may confuse the foe.
34Discharge
801001530
May induce paralysis
39Aqua Ring
----20--
Restores HP every turn
42Hydro Pump
120805--
Blasts water at high power to strike the foe.
45Charge
----20--
Charges power to boost the electric move used next.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03Water Pulse
601002020
Attacks with ultrasonic waves. May confuse the foe
TM06Toxic
--8510--
Poisons the foe with an intensifying toxin.
TM07Hail
----10--
Summons a hailstorm that strikes every turn.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM13Ice Beam
951001010
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
12070510
Hits the foe with an icy storm that may freeze it.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM24Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
TM25Thunder
120701030
A lightning attack that may cause paralysis.
TM27Return
??10020--
An attack that increases in power with friendship.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM34Shock Wave
60--20--
A fast and unavoidable electric attack.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
TM55Brine
6510010--
Power doubles if foe's HP is less than half
TM57Charge Beam
50901070
High chance of raising user's SP.ATT one stage
TM58Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
TM70Flash
--10020--
Looses a powerful blast of light that cuts accuracy.
TM73Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
TM78Captivate
--10020--
Lowers opposite gender foe's SP.ATT two stages
TM82Sleep Talk
----10--
Uses an own move randomly while asleep.
TM83Natural Gift
??10015--
Power and type of move depends on the held berry
TM87Swagger
--9015--
Confuses the foe, but also sharply raises ATTACK.
TM90Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.
HM03Surf
9510015--
Creates a huge wave, then crashes it down on the foe.
HM07Waterfall
801001520
Charges the foe with speed to climb waterfalls.

Platinum Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Dive
8010010--
Dives underwater the first turn and strikes next turn.
Icy Wind
559515100
A chilling attack that lowers the foe's SPEED.
Sucker Punch
801005--
Always strikes first, but fails if foe is not using attacking move
Snore
401001530
A loud attack that can be used only while asleep.
Bounce
8585530
Bounces up, then down the next turn. May paralyze.
Signal Beam
751001510
A strange beam attack that may confuse the foe.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Flail
??10015--Details
Inflicts more damage when the user's HP is down.
Screech
--8540--Details
Emits a screech to sharply reduce the foe's DEFENSE.
Amnesia
----20--Details
Forgets about something and sharply raises SP. DEF.
Psybeam
651002010Details
Fires a peculiar ray that may confuse the foe.
Whirlpool
157015--Details
Traps and hurts the foe in a whirlpool for 2 to 5 turns.
Agility
----30--Details
Relaxes the body to sharply boost SPEED.
Mist
----30--Details
Creates a mist that stops reduction of abilities.

Base Egg Steps to Hatch
Effort Points from Battling it
Catch Rate
5,120 Steps 1 HP Point(s)
190

Egg Groups
Lists Of Groups
Group Names
Water 2

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 75 38 38 56 56 67
Min-Max
Hindering Nature
Lv50
Lv100
135 - 182
260 - 354
38 - 81
72 - 157
38 - 81
72 - 157
54 - 97
105 - 189
54 - 97
105 - 189
64 - 107
125 - 209
Min-Max
Neutral Nature
Lv50
Lv100
135 - 182
260 - 354
43 - 90
81 - 175
43 - 90
81 - 175
61 - 108
117 - 211
61 - 108
117 - 211
72 - 119
139 - 233
Min-Max
Beneficial Nature
Lv50
Lv100
135 - 182
260 - 354
47 - 99
89 - 192
47 - 99
89 - 192
67 - 118
128 - 232
67 - 118
128 - 232
79 - 130
152 - 256

<--- #169
Crobat
#171
Lanturn
--->

 
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