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Pokémon Game Picture
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National No.
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Region No.
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English name
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Japanese Name
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195
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Johto Dex: 057
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Quagsire
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ヌオー Nuoo
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Ability: Damp & Water Absorb
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Damp: Explosion and Selfdestruct will not work while the Pokémon is on the field.
Water Absorb: The Pokémon heals up to 1/4 of it’s maximum Hit Points when hit with Water-type moves. |
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Water Fish Pokémon
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4'07"
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165.3 lbs
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Evolution Chain
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Damage Taken
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| x1 |
x0.5 |
x1 |
x0 |
x4 |
x1 |
x1 |
x0.5 |
x1 |
x1 |
x1 |
x1 |
x0.5 |
x1 |
x1 |
x1 |
x0.5 |
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Wild Hold Item
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Base EXP
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Base Happinness
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Colour Category
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Pal Park Location
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| None
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1,000,000 Points Medium Fast
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70
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Blue
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Pond
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Flavour Text
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Diamond
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It has a sluggish nature. It lies at the river's bottom, waiting for prey to stray into its mouth.
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Pearl
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A dim-witted Pokémon. It doesn't care if it bumps its head into boats or rocks while swimming.
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Platinum
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It has an easygoing nature. It doesnft care if it bumps its head on boats and boulders while swimming.
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HeartGold
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This carefree Pokémon has an easy-going nature. While swimming, it always bumps into boat hulls.
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SoulSilver
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Due to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.
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Location (In-Depth Details)
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Game
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Rarity
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Location
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Ruby
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None
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Trade from Emerald/FireRed/Colosseum/XD
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Sapphire
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None
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Trade from Emerald/FireRed/Colosseum/XD
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Emerald
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Rare
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Safari Zone Extention (Surf)
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FireRed
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Evolve
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Evolve Wooper
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LeafGreen
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None
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Trade from Emerald/FireRed/Colosseum/XD
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Colosseum
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Only One
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Snagged from Bandana Guy Divel in Pyrite Town
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XD
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Evolve
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Evolve Wooper
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Diamond
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Uncommon
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Route 212-South, Safari Game
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Details
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Pearl
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Uncommon
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Route 212-South, Safari Game
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Details
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Platinum
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Uncommon
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Route 212 South, Great Marsh
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Details
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HeartGold
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Uncommon
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Route 10, Route 12, Route 13, Route 14, Route 15, Route 26, Route 27, Route 32, Ruins of Alph, Union Cave, Mt. Silver, Cliff's Edge Gate, The Cliff Cave
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Details
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SoulSilver
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Uncommon
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Route 10, Route 12, Route 13, Route 14, Route 15, Route 27, Route 32, Ruins of Alph, Union Cave, Mt. Silver, Cliff's Edge Gate, The Cliff Cave
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Details
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| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| — | Water Gun | |  | 40 | 100 | 25 | -- | | Squirts water to attack the foe. | | — | Tail Whip | |  | -- | 100 | 30 | -- | | Wags the tail to lower the foe's DEFENSE. | | — | Mud Sport | |  | -- | -- | 15 | -- | | Covers the user in mud to raise electrical resistance. | | 5 | Mud Sport | |  | -- | -- | 15 | -- | | Covers the user in mud to raise electrical resistance. | | 9 | Mud Shot | |  | 55 | 95 | 15 | 100 | | Hurls mud at the foe and reduces SPEED. | | 15 | Slam | |  | 80 | 75 | 20 | -- | | Slams the foe with a long tail, vine, etc. | | 19 | Mud Bomb | |  | 65 | 85 | 10 | 30 | | May lower foe's accuracy one stage | | 24 | Amnesia | |  | -- | -- | 20 | -- | | Forgets about something and sharply raises SP. DEF. | | 31 | Yawn | |  | -- | -- | 10 | -- | | Lulls the foe into yawning, then sleeping next turn. | | 36 | Earthquake | |  | 100 | 100 | 10 | -- | | A powerful quake, but has no effect on flying foes. | | 41 | Rain Dance | |  | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | 48 | Mist | |  | -- | -- | 30 | -- | | Creates a mist that stops reduction of abilities. | | 48 | Haze | |  | -- | -- | 30 | -- | | Creates a black haze that eliminates all stat changes. | | 53 | Muddy Water | |  | 95 | 85 | 10 | 30 | | Attacks with muddy water. May lower accuracy. |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| TM01 | Focus Punch | |  | 150 | 100 | 20 | -- | | A powerful loyalty attack. The user flinches if hit. | | TM03 | Water Pulse | |  | 60 | 100 | 20 | 20 | | Attacks with ultrasonic waves. May confuse the foe | | TM06 | Toxic | |  | -- | 85 | 10 | -- | | Poisons the foe with an intensifying toxin. | | TM07 | Hail | |  | -- | -- | 10 | -- | | Summons a hailstorm that strikes every turn. | | TM10 | Hidden Power | |  | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM13 | Ice Beam | |  | 95 | 100 | 10 | 10 | | Blasts the foe with an icy beam that may freeze it. | | TM14 | Blizzard | |  | 120 | 70 | 5 | 10 | | Hits the foe with an icy storm that may freeze it. | | TM15 | Hyper Beam | |  | 150 | 90 | 5 | -- | | Powerful, but leaves the user immobile the next turn. | | TM17 | Protect | |  | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | |  | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM21 | Frustration | |  | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM23 | Iron Tail | |  | 100 | 75 | 15 | 30 | | Attacks with a rock-hard tail. May lower DEFENSE. | | TM26 | Earthquake | |  | 100 | 100 | 10 | -- | | A powerful quake, but has no effect on flying foes. | | TM27 | Return | |  | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM28 | Dig | |  | 80 | 100 | 10 | -- | | Digs underground the first turn and strikes next turn. | | TM31 | Brick Break | |  | 75 | 100 | 15 | -- | | Destroys barriers such as REFLECT and causes damage. | | TM32 | Double Team | |  | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM36 | Sludge Bomb | |  | 90 | 100 | 10 | 30 | | Sludge is hurled to inflict damage. May also poison. | | TM37 | Sandstorm | |  | -- | -- | 10 | -- | | Causes a sandstorm that rages for several turns. | | TM39 | Rock Tomb | |  | 50 | 80 | 10 | 100 | | Stops the foe from moving with rocks and cuts SPEED. | | TM42 | Facade | |  | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | |  | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | |  | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | |  | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | TM52 | Focus Blast | |  | 120 | 70 | 5 | 10 | | May lower foe's SP.DEF one stage | | TM56 | Fling | |  | ?? | 100 | 10 | -- | | Hurls out held item, power depends on held item | | TM58 | Endure | |  | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | TM68 | Giga Impact | |  | 150 | 90 | 5 | -- | | User cannot attack next turn | | TM70 | Flash | |  | -- | 100 | 20 | -- | | Looses a powerful blast of light that cuts accuracy. | | TM71 | Stone Edge | |  | 100 | 80 | 5 | -- | | High critical hit ratio | | TM78 | Captivate | |  | -- | 100 | 20 | -- | | Lowers opposite gender foe's SP.ATT two stages | | TM80 | Rock Slide | |  | 75 | 90 | 10 | 30 | | Large boulders are hurled. May cause flinching. | | TM82 | Sleep Talk | |  | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | TM83 | Natural Gift | |  | ?? | 100 | 15 | -- | | Power and type of move depends on the held berry | | TM87 | Swagger | |  | -- | 90 | 15 | -- | | Confuses the foe, but also sharply raises ATTACK. | | TM90 | Substitute | |  | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. | | HM03 | Surf | |  | 95 | 100 | 15 | -- | | Creates a huge wave, then crashes it down on the foe. | | HM04 | Strength | |  | 80 | 100 | 15 | -- | | Builds enormous power, then slams the foe. | | HM05 HGSS | Whirlpool | |  | 15 | 70 | 15 | -- | | Traps and hurts the foe in a whirlpool for 2 to 5 turns. | | HM06 | Rock Smash | |  | 40 | 100 | 15 | 50 | | A rock-crushing attack that may lower DEFENSE. | | HM07 | Waterfall | |  | 80 | 100 | 15 | 20 | | Charges the foe with speed to climb waterfalls. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| Dive | |  | 80 | 100 | 10 | -- | | Dives underwater the first turn and strikes next turn. | | Ice Punch | |  | 75 | 100 | 15 | 10 | | An icy punch that may freeze the foe. | | Icy Wind | |  | 55 | 95 | 15 | 100 | | A chilling attack that lowers the foe's SPEED. | | Snore | |  | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Ancientpower | |  | 60 | 100 | 5 | 10 | | An attack that may raise all stats. | | Aqua Tail | |  | 90 | 90 | 10 | -- | | No Added Effect | | Earth Power | |  | 90 | 100 | 10 | 10 | | May lower foe's SP.DEF one stage | | Mud-slap | |  | 20 | 100 | 10 | 100 | | Hurls mud in the foe's face to reduce its accuracy. | | Rollout | |  | 30 | 90 | 20 | -- | | An attack lasting 5 turns with rising intensity. |
| HeartGold/SoulSilver Move Tutor Attacks |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| Headbutt | |  | 70 | 100 | 15 | 30 | | A ramming attack that may cause flinching. |
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Base Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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5,120 Steps
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2 HP Point(s)
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90
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| Base/Max Pokéthlon Stats |
| Speed | Power | Technique | Stamina | Jump |
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| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
95 |
85 |
85 |
65 |
65 |
35 |
Min-Max Hindering Nature |
Lv50 Lv100 |
155 - 202
300 - 394 |
81 - 123
157 - 242 |
81 - 123
157 - 242 |
63 - 105
121 - 206 |
63 - 105
121 - 206 |
36 - 78
67 - 152 |
Min-Max Neutral Nature |
Lv50 Lv100 |
155 - 202
300 - 394 |
90 - 137
175 - 269 |
90 - 137
175 - 269 |
70 - 117
135 - 229 |
70 - 117
135 - 229 |
40 - 87
75 - 169 |
Min-Max Beneficial Nature |
Lv50 Lv100 |
155 - 202
300 - 394 |
99 - 150
192 - 295 |
99 - 150
192 - 295 |
77 - 128
148 - 251 |
77 - 128
148 - 251 |
44 - 95
82 - 185 |
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