#194 Wooper
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Images
Male
D/P Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Female
D/P Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Wooper Upaa
ウパー
National: #194
Johto: #056
Male :50%
Female :50%
Ability: Damp & Water Absorb
Damp: Explosion and Selfdestruct will not work while the Pokémon is on the field.
Water Absorb: The Pokémon heals up to 1/4 of it’s maximum Hit Points when hit with Water-type moves.
Classification Height Weight Capture Rate Base Egg Steps
Water Fish Pokémon 1'04" 18.7lbs 255 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,000,000 Points
Medium Fast
70 1 HP Point(s)
Blue 120
Damage Taken
*1 *0.5 *1 *0 *4 *1 *1 *0.5 *1 *1 *1 *1 *0.5 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
No Hold Item
Water 1
Ground
Evolutionary Chain
Flavour Text
Diamond It lives in cold water, half burying itself in mud at the bottom to sleep.
Pearl When the temperature cools in the evening, they emerge from water to seek food along the shore.
Platinum When walking on land, it covers its body with a poisonous film that keeps its skin from dehydrating.
HeartGold This Pokémon lives in cold water. It will leave the water to search for food when it gets cold outside.
SoulSilver When it walks around on the ground, it coats its body with a slimy, poisonous film.

Location (In-Depth Details)
Game Location
Ruby Trade from Emerald/FireRed/XD
Sapphire Trade from Emerald/FireRed/XD
Emerald Safari Zone Extention (Surf)
FireRed Four Island, Icefall Cave Entrance & Ruin Valley (Surf), Ruin Valley
LeafGreen Trade from Emerald/FireRed/XD
Colosseum Trade from Emerald/FireRed/XD
XD Oasis PokéSpot
Diamond Route 212-South, Safari Game Details
Pearl Route 212-South, Safari Game Details
Platinum Great Marsh Details
HeartGold Route 32, Ruins of Alph, Union Cave, Cliff's Edge Gate, The Cliff Cave
Safari Zone
Details
SoulSilver Route 32, Ruins of Alph, Union Cave, Cliff's Edge Gate, The Cliff Cave
Safari Zone
Details
PokéWalker Beautiful Beach Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Water Gun4010025--
The foe is blasted with a forceful shot of water.
Tail Whip--10030--
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
5Mud Sport----15--
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
9Mud Shot559515100
The user attacks by hurling a blob of mud at the foe. It also reduces the target's Speed.
15Slam807520--
The foe is slammed with a long tail, vines, etc., to inflict damage.
19Mud Bomb65851030
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy.
23Amnesia----20--
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
29Yawn----10--
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
33Earthquake10010010--
The user sets off an earthquake that hits all the Pokémon in the battle.
37Rain Dance----5--
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
43Mist----30--
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
43Haze----30--
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
47Muddy Water95851030
The user attacks by shooting out muddy water. It may also lower the foe's accuracy.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM37 Sandstorm -- -- 10 --
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM70 Flash -- 100 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf 95 100 15 --
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM05 HGSS Whirlpool 15 70 15 --
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM07 Waterfall 80 100 15 20
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Dive 80 100 10 --
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Ice Punch 75 100 15 10
The foe is punched with an icy fist. It may leave the target frozen.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Ancientpower 60 100 5 10
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Aqua Tail 90 90 10 --
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Earth Power 90 100 10 10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Rollout 30 90 20 --
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Body Slam851001530Details
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
Ancientpower60100510Details
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Safeguard----25--Details
The user creates a protective field that prevents status problems for five turns.
Curse----10--Details
A move that works differently for the Ghost type than for all the other types.
Mud Sport----15--Details
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
Stockpile----20--Details
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
Swallow----10--Details
The power stored using the move Stockpile is absorbed by the user to heal its HP.
Spit Up??10010--Details
The power stored using the move Stockpile is released at once in an attack.
Counter??10020--Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Encore--1005--Details
The user compels the foe to keep using only the move it last used for three to seven turns.
Double Kick3010030--Details
The foe is quickly kicked twice in succession using both feet.
Recover - HGSS Only----10--Details
A self-healing move. The user restores its own HP by up to half of its max HP.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 55 45 45 25 25 15
Max Stats
Hindering Nature
Lv. 50 115 - 162 45 - 87 45 - 87 27 - 69 27 - 69 18 - 60
Lv. 100 220 - 314 85 - 170 85 - 170 49 - 134 49 - 134 31 - 116
Max Stats
Neutral Nature
Lv. 50 115 - 162 50 - 97 50 - 97 30 - 77 30 - 77 20 - 67
Lv. 100 220 - 314 95 - 189 95 - 189 55 - 149 55 - 149 35 - 129
Max Stats
Beneficial Nature
Lv. 50 115 - 162 55 - 106 55 - 106 33 - 84 33 - 84 22 - 73
Lv. 100 220 - 314 104 - 207 104 - 207 60 - 163 60 - 163 38 - 141

<--- #193
Yanma
#195
Quagsire
--->

 
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