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#237 Hitmontop | |
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Black & White Pokédex, Click here |
| Images |
| D/P/Pt |
HGSS |
| Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
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| Name |
Jp. Name |
No. |
Gender Ratio |
Type |
| Hitmontop |
Kaporea カポエラー |
| National: | #237 | | Johto: | #148 |
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| Ability: Intimidate & Technician |
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Technician: Moves with a base power of 60 or less raise to 1.5 times. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Handstand Pokémon |
4'07" |
105.8lbs |
45 |
6,400 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Colour |
Safari Zone Flee Rate |
1,000,000 Points Medium Fast |
70 |
2 Sp. Defense Point(s)
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Brown |
0 |
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Flavour Text
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Diamond
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It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
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| Pearl |
| Platinum
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| HeartGold |
If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you'd like.
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| SoulSilver |
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
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Location
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Game
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Location
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| Ruby |
Trade from Colosseum
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| Sapphire
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Trade from Colosseum
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| Emerald
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Trade from Colosseum
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| FireRed
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Trade from Colosseum
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| LeafGreen
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Trade from Colosseum
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| Colosseum
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Snagged from Cipher Peon Skrub in Agate Bridge
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| XD
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Trade from Colosseum
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| Diamond
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Evolve from Tyrogue
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| Pearl
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Evolve from Tyrogue
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| Platinum
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Evolve Tyrogue
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| HeartGold
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Evolve Tyrogue
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| SoulSilver
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Evolve Tyrogue
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| Trainer Locations | |
Details |
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |
| — | Revenge |  |  | 60 | 100 | 10 | -- | | An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | | — | Rolling Kick |  |  | 60 | 85 | 15 | 30 | | The user lashes out with a quick, spinning kick. It may also make the target flinch. | | 6 | Focus Energy |  |  | -- | -- | 30 | -- | | The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | | 10 | Pursuit |  |  | 40 | 100 | 20 | -- | | An attack move that inflicts double damage if used on a foe that is switching out of battle. | | 15 | Quick Attack |  |  | 40 | 100 | 30 | -- | | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | | 19 | Triple Kick |  |  | 10 | 90 | 10 | -- | | A consecutive three- kick attack that becomes more powerful with each successive hit. | | 24 | Rapid Spin |  |  | 20 | 100 | 40 | -- | | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | | 28 | Counter |  |  | ?? | 100 | 20 | -- | | A retaliation move that counters any physical attack, inflicting double the damage taken. | | 33 | Feint |  |  | 50 | 100 | 10 | -- | | An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. | | 37 | Agility |  |  | -- | -- | 30 | -- | | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | | 42 | Gyro Ball |  |  | ?? | 100 | 5 | -- | | The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | | 46 | Detect |  |  | -- | -- | 5 | -- | | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | 51 | Close Combat |  |  | 120 | 100 | 5 | -- | | The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def. | | 55 | Endeavor |  |  | ?? | 100 | 5 | -- | | An attack move that cuts down the foe's HP to equal the user's HP. |
| TM & HM Attacks | |
| TM06 |
Toxic |
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-- |
85 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM08 |
Bulk Up |
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-- |
-- |
20 |
-- |
| The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | | TM10 |
Hidden Power |
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?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 |
Sunny Day |
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 |
-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. | | TM17 |
Protect |
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-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
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-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | | TM21 |
Frustration |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM26 |
Earthquake |
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100 |
100 |
10 |
-- |
| The user sets off an earthquake that hits all the Pokémon in the battle. | | TM27 |
Return |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM28 |
Dig |
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80 |
100 |
10 |
-- |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | | TM31 |
Brick Break |
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75 |
100 |
15 |
-- |
| The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | | TM32 |
Double Team |
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-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM37 |
Sandstorm |
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-- |
-- |
10 |
-- |
| A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | | TM40 |
Aerial Ace |
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60 |
-- |
20 |
-- |
| The user confounds the foe with speed, then slashes. The attack lands without fail. | | TM42 |
Facade |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 |
Secret Power |
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70 |
100 |
20 |
30 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | | TM44 |
Rest |
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-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
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-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | | TM46 |
Thief |
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40 |
100 |
10 |
-- |
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | | TM58 |
Endure |
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-- |
-- |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | TM71 |
Stone Edge |
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100 |
80 |
5 |
-- |
| The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | | TM74 |
Gyro Ball |
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?? |
100 |
5 |
-- |
| The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | | TM78 |
Captivate |
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-- |
100 |
20 |
-- |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | TM80 |
Rock Slide |
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75 |
90 |
10 |
30 |
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | | TM82 |
Sleep Talk |
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-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. | | TM83 |
Natural Gift |
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?? |
100 |
15 |
-- |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM87 |
Swagger |
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-- |
90 |
15 |
-- |
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | TM90 |
Substitute |
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-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | HM04 |
Strength |
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80 |
100 |
15 |
-- |
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | | HM06 |
Rock Smash |
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40 |
100 |
15 |
50 |
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | |
| Sucker Punch |
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80 |
100 |
5 |
-- |
| This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
| Vacuum Wave |
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40 |
100 |
30 |
-- |
| The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
| Helping Hand |
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-- |
-- |
20 |
-- |
| A move that boosts the power of the ally's attack in a Double Battle. |
| Snore |
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40 |
100 |
15 |
30 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Swift |
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60 |
-- |
20 |
-- |
| Star-shaped rays are shot at the foe. This attack never misses. |
| Endeavor |
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?? |
100 |
5 |
-- |
| An attack move that cuts down the foe's HP to equal the user's HP. |
| Mud-slap |
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20 |
100 |
10 |
100 |
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| Rollout |
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30 |
90 |
20 |
-- |
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| Twister |
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40 |
100 |
20 |
20 |
| The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch. |
| HeartGold/SoulSilver Move Tutor Attacks | |
| Role Play |
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-- |
-- |
10 |
-- |
| The user mimics the foe completely, copying the foe's natural ability. |
| Low Kick |
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?? |
100 |
20 |
-- |
| A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
| Headbutt |
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70 |
100 |
15 |
30 |
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| Egg Moves (Details) | | Rapid Spin |  |  | 20 | 100 | 40 | -- | Details | | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | | Hi Jump Kick |  |  | 100 | 90 | 20 | -- | Details | | The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead. | | Mach Punch |  |  | 40 | 100 | 30 | -- | Details | | The user throws a punch at blinding speed. It is certain to strike first. | | Mind Reader |  |  | -- | -- | 5 | -- | Details | | The user senses the foe's movements with its mind to ensure its next attack does not miss. | | Helping Hand |  |  | -- | -- | 20 | -- | Details | | A move that boosts the power of the ally's attack in a Double Battle. | | Counter |  |  | ?? | 100 | 20 | -- | Details | | A retaliation move that counters any physical attack, inflicting double the damage taken. | | Vacuum Wave |  |  | 40 | 100 | 30 | -- | Details | | The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. | | Bullet Punch |  |  | 40 | 100 | 30 | -- | Details | | The user strikes with a tough punch as fast as a bullet. This move always goes first. |
| Pre-Evolution Moves | | Tackle |  |  | 35 | 95 | 35 | -- |  | Lv. 1 | | | A physical attack in which the user charges and slams into the foe with its whole body. | | Helping Hand |  |  | -- | -- | 20 | -- |  | Lv. 1 | | | A move that boosts the power of the ally's attack in a Double Battle. | | Fake Out |  |  | 40 | 100 | 10 | 100 |  | Lv. 1 | | | An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | | Foresight |  |  | -- | -- | 40 | -- |  | Pt Lv. 1 | | | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | | Uproar |  |  | 50 | 100 | 10 | -- |  | Tutor | | | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
| Base/Max Pokéathlon Stats |
| Speed | Power | Skill | Stamina | Jump |
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| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
50 |
95 |
95 |
35 |
110 |
70 |
Max Stats Hindering Nature |
Lv. 50 |
110 - 157 |
90 - 132 |
90 - 132 |
36 - 78 |
103 - 145 |
67 - 109 |
| Lv. 100 |
210 - 304 |
175 - 260 |
175 - 260 |
67 - 152 |
202 - 287 |
130 - 215 |
Max Stats Neutral Nature |
Lv. 50 |
110 - 157 |
100 - 147 |
100 - 147 |
40 - 87 |
115 - 162 |
75 - 122 |
| Lv. 100 |
210 - 304 |
195 - 289 |
195 - 289 |
75 - 169 |
225 - 319 |
145 - 239 |
Max Stats Beneficial Nature |
Lv. 50 |
110 - 157 |
110 - 161 |
110 - 161 |
44 - 95 |
126 - 178 |
82 - 134 |
| Lv. 100 |
210 - 304 |
214 - 317 |
214 - 317 |
82 - 185 |
247 - 350 |
159 - 262 |
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