#362 Glalie
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Images
D/P Pt/HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Glalie Onigoori
オニゴーリ
National: #362
Sinnoh: #207
Male :50%
Female :50%
Ability: Inner Focus & Ice Body
Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch.
Ice Body: HP is restored when it’s hailing.
Classification Height Weight Capture Rate Base Egg Steps
Face Pokémon 4'11" 565.5lbs 75 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,000,000 Points
Medium Fast
70 2 HP Point(s)
Gray 0
Damage Taken
*1 *2 *1 *1 *1 *0.5 *2 *1 *1 *1 *1 *1 *2 *1 *1 *1 *2
Wild Hold Item Egg Groups

Babiri Berry
- 5%
Fairy
Mineral
Evolutionary Chain
Flavour Text
Diamond To protect itself, it clads its body in an armor of ice, made by freezing moisture in the air.
Pearl
Platinum It prevents prey from escaping by instantaneously freezing moisture in the air.
HeartGold It can instantly freeze moisture in the atmosphere. It uses this power to freeze its foes.
SoulSilver

Location
Game Location
Ruby Evolve Snorunt
Sapphire Evolve Snorunt
Emerald Evolve Snorunt
FireRed Trade from Ruby/Sapphire/Emerald/XD
LeafGreen Trade from Ruby/Sapphire/Emerald/XD
Colosseum Trade from Ruby/Sapphire/Emerald/XD
XD Evolve Snorunt
Diamond Evolve from Snorunt
Pearl Evolve from Snorunt
Platinum Evolve Snorunt
HeartGold Evolve Snorunt
SoulSilver Evolve Snorunt
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Powder Snow401002510
The user attacks with a chilling gust of powdery snow. It may also freeze the target.
Leer--10030--
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
Double Team----15--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
4Double Team----15--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
10Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
13Icy Wind559515100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
19Headbutt701001530
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
22Protect----10--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
28Ice Fang65951510
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
31Crunch801001520
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
37Ice Beam951001010
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
40Hail----10--
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
51Blizzard12070510
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
59Sheer Cold??305--
The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM12 Taunt -- 100 20 --
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM41 Torment -- 100 15 --
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM64 Explosion 250 100 5 --
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash -- 100 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM72 Avalanche 60 100 10 --
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TM74 Gyro Ball ?? 100 5 --
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79 Dark Pulse 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Spite -- 100 10 --
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Iron Head 80 100 15 30
The foe slams the target with its steel-hard head. It may also make the target flinch.
Rollout 30 90 20 --
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Signal Beam 75 100 15 10
The user attacks with a sinister beam of light. It may also confuse the target.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Super Fang ?? 90 10 --
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half.
Block -- -- 5 --
The user blocks the foe's way with arms spread wide to prevent escape.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Block----5--Details
The user blocks the foe's way with arms spread wide to prevent escape.
Spikes----20--Details
The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle.
Rollout309020--Details
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Disable--8020--Details
For several turns, this move prevents the foe from using the move it last used.
Bide??--10--Details
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Weather Ball - HGSS Only5010010--Details
An attack move that varies in power and type depending on the weather.

Pre-Evolution Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means
Ice Shard4010030--
Lv. 37
The user flash freezes chunks of ice and hurls them. This move always goes first.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 80 80 80 80 80 80
Max Stats
Hindering Nature
Lv. 50 140 - 187 76 - 118 76 - 118 76 - 118 76 - 118 76 - 118
Lv. 100 270 - 364 148 - 233 148 - 233 148 - 233 148 - 233 148 - 233
Max Stats
Neutral Nature
Lv. 50 140 - 187 85 - 132 85 - 132 85 - 132 85 - 132 85 - 132
Lv. 100 270 - 364 165 - 259 165 - 259 165 - 259 165 - 259 165 - 259
Max Stats
Beneficial Nature
Lv. 50 140 - 187 93 - 145 93 - 145 93 - 145 93 - 145 93 - 145
Lv. 100 270 - 364 181 - 284 181 - 284 181 - 284 181 - 284 181 - 284

<--- #361
Snorunt
#363
Spheal
--->

 
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