#382 Kyogre
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Kyogre Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Images
Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Kyogre Kaiorga
カイオーガ
National: #382
Kyogre is Genderless
Ability: Drizzle
Drizzle: Weather changes to Heavy Rain when the Pokémon enters the battle.
Classification Height Weight Capture Rate Base Egg Steps
Sea Basin Pokémon 14'09" 776.0lbs 5 30,720
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,250,000 Points
Slow
0 3 Sp. Attack Point(s)
Blue 0
Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
No Hold Item Kyogre cannot breed
Evolutionary Chain
Flavour Text
Diamond It is said to have widened the seas by causing downpours. It had been asleep in a marine trench.
Pearl
Platinum
HeartGold A mythical Pokémon said to have swelled the seas with rain and tidal waves. It battled with GROUDON.
SoulSilver

Location (In-Depth Details)
Game Location
Ruby Trade from Sapphire/Emerald
Sapphire Cave of Origin
Emerald Marine Cave
FireRed Trade from Sapphire/Emerald
LeafGreen Trade from Sapphire/Emerald
Colosseum Trade from Sapphire/Emerald
XD Trade from Sapphire/Emerald
Diamond Transfer from GBA via Pal Park
Pearl Transfer from GBA via Pal Park
Platinum None - Pal Park from 3rd Gen
HeartGold Hidden Tower Details
SoulSilver Trade from DPt

Diamond/Pearl/Platinum Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Water Pulse601002020
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
5Scary Face--9010--
The user frightens the foe with a scary face to sharply reduce its Speed stat.
15Ancientpower60100510
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
20Body Slam851001530
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
30Calm Mind----20--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
35Ice Beam951001010
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
45Hydro Pump120805--
The foe is blasted by a huge volume of water launched under great pressure.
50Rest----10--
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
60Sheer Cold??305--
The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits.
65Double-edge12010015--
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
75Aqua Tail909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
80Water Spout1501005--
The user spouts water to damage the foe. The lower the user's HP, the less powerful it becomes.

HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Water Pulse601002020
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
5Scary Face--9010--
The user frightens the foe with a scary face to sharply reduce its Speed stat.
15Body Slam851001530
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
20Muddy Water95851030
The user attacks by shooting out muddy water. It may also lower the foe's accuracy.
30Aqua Ring----20--
The user envelops itself in a veil made of water. It regains some HP on every turn.
35Ice Beam951001010
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
45Ancientpower60100510
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
50Water Spout1501005--
The user spouts water to damage the foe. The lower the user's HP, the less powerful it becomes.
60Calm Mind----20--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
65Aqua Tail909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
75Sheer Cold??305--
The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits.
80Double-edge12010015--
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
90Hydro Pump120805--
The foe is blasted by a huge volume of water launched under great pressure.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM04 Calm Mind -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM05 Roar -- 100 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM31 Brick Break 75 100 15 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave 60 -- 20 --
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM39 Rock Tomb 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM55 Brine 65 100 10 --
If the foe's HP is down to about half, this attack will hit with double the power.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM72 Avalanche 60 100 10 --
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TM73 Thunder Wave -- 100 20 --
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the foe.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf 95 100 15 --
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM05 HGSS Whirlpool 15 70 15 --
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM07 Waterfall 80 100 15 20
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Dive 80 100 10 --
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Uproar 50 100 10 --
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Ancientpower 60 100 5 10
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Aqua Tail 90 90 10 --
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Iron Head 80 100 15 30
The foe slams the target with its steel-hard head. It may also make the target flinch.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Signal Beam 75 100 15 10
The user attacks with a sinister beam of light. It may also confuse the target.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Block -- -- 5 --
The user blocks the foe's way with arms spread wide to prevent escape.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 100 100 90 150 140 90
Max Stats
Hindering Nature
Lv. 50 160 - 207 94 - 136 85 - 127 139 - 181 130 - 172 85 - 127
Lv. 100 310 - 404 184 - 269 166 - 251 274 - 359 256 - 341 166 - 251
Max Stats
Neutral Nature
Lv. 50 160 - 207 105 - 152 95 - 142 155 - 202 145 - 192 95 - 142
Lv. 100 310 - 404 205 - 299 185 - 279 305 - 399 285 - 379 185 - 279
Max Stats
Beneficial Nature
Lv. 50 160 - 207 115 - 167 104 - 156 170 - 222 159 - 211 104 - 156
Lv. 100 310 - 404 225 - 328 203 - 306 335 - 438 313 - 416 203 - 306

<--- #381
Latios
#383
Groudon
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