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#406 Budew | |
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Black & White Pokédex, Click here |
| Images |
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Pt/HGSS |
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Shiny Sprite |
Normal Sprite |
Shiny Sprite |
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| Name |
Jp. Name |
No. |
Gender Ratio |
Type |
| Budew |
Subomi スボミー |
| National: | #406 | | Sinnoh: | #026 |
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| Ability: Natural Cure & Poison Point |
Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.
Poison Point: The opponent has a 30% chance of being induced with POISON when using an attack, that requires physical contact, against this Pokémon. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Bud Pokémon |
0'08" |
2.6lbs |
255 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Colour |
Safari Zone Flee Rate |
1,059,860 Points Medium Slow |
70 |
1 Sp. Attack Point(s)
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Green |
120 |
| Evolutionary Chain |
 | To get Budew, you will need to breed while holding the Rose Incense |
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Flavour Text
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Diamond
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Over the winter, it closes its bud and endures the cold. In spring, the bud opens and releases pollen.
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| Pearl
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It lives alongside clear ponds. It scatters pollen that induces harsh sneezing and runny noses.
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| Platinum
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Sensitive to changing temperature, the bud is said to bloom when it feels the sun's warm touch.
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| HeartGold |
When it feels the sun's warm touch, it opens its bud to release pollen. It lives alongside clear pools.
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| SoulSilver |
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Location (In-Depth Details)
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Game
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Location
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| Diamond
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Routes 204 & 212, Eterna Forest, Safari Game Breed Roselia/Roserade with Rose Incense Attached
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Details
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| Pearl
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Routes 204 & 212, Eterna Forest, Safari Game Breed Roselia/Roserade with Rose Incense Attached
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Details
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| Platinum
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Route 204, Route 205 North, Route 208, Eterna Forest
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Details
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| HeartGold
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Ilex Forest, Viridian Forest Safari Zone (Special Items)
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Details
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| SoulSilver
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Ilex Forest, Viridian Forest Safari Zone (Special Items)
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Details
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| PokéWalker
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Sinnoh Field
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Details
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| Trainer Locations | |
Details |
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |
| — | Absorb |  |  | 20 | 100 | 25 | -- | | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | | 4 | Growth |  |  | -- | -- | 40 | -- | | The user's body is forced to grow all at once. It raises the Sp. Atk stat. | | 7 | Water Sport |  |  | -- | -- | 15 | -- | | The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | | 10 | Stun Spore |  |  | -- | 75 | 30 | -- | | The user scatters a cloud of paralyzing powder. It may paralyze the target. | | 13 | Mega Drain |  |  | 40 | 100 | 15 | -- | | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | | 16 | Worry Seed |  |  | -- | 100 | 10 | -- | | A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
| TM & HM Attacks | |
| TM06 |
Toxic |
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-- |
85 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM09 |
Bullet Seed |
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10 |
100 |
30 |
-- |
| The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | | TM10 |
Hidden Power |
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?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 |
Sunny Day |
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-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. | | TM17 |
Protect |
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-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
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-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | | TM19 |
Giga Drain |
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60 |
100 |
10 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | | TM21 |
Frustration |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM22 |
Solarbeam |
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120 |
100 |
10 |
-- |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | | TM27 |
Return |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM30 |
Shadow Ball |
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80 |
100 |
15 |
20 |
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | | TM32 |
Double Team |
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-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM36 |
Sludge Bomb |
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90 |
100 |
10 |
30 |
| The user attacks by hurling filthy sludge at the foe. It may also poison the target. | | TM42 |
Facade |
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70 |
100 |
20 |
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| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 |
Secret Power |
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70 |
100 |
20 |
30 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | | TM44 |
Rest |
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-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
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-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | | TM53 |
Energy Ball |
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80 |
100 |
10 |
10 |
| The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | | TM58 |
Endure |
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-- |
-- |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | TM70 |
Flash |
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-- |
100 |
20 |
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| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | | TM75 |
Swords Dance |
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-- |
-- |
30 |
-- |
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | | TM77 |
Psych Up |
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-- |
-- |
10 |
-- |
| The user hypnotizes itself into copying any stat change made by the foe. | | TM78 |
Captivate |
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-- |
100 |
20 |
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| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | TM82 |
Sleep Talk |
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-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. | | TM83 |
Natural Gift |
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?? |
100 |
15 |
-- |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM86 |
Grass Knot |
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?? |
100 |
20 |
-- |
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | | TM87 |
Swagger |
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-- |
90 |
15 |
-- |
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | TM90 |
Substitute |
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-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | HM01 |
Cut |
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50 |
95 |
30 |
-- |
| The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | |
| Snore |
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40 |
100 |
15 |
30 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Swift |
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60 |
-- |
20 |
-- |
| Star-shaped rays are shot at the foe. This attack never misses. |
| Synthesis |
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-- |
-- |
5 |
-- |
| The user restores its own HP. The amount of HP regained varies with the weather. |
| Uproar |
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50 |
100 |
10 |
-- |
| The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
| Mud-slap |
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20 |
100 |
10 |
100 |
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| Seed Bomb |
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80 |
100 |
15 |
-- |
| The user slams a barrage of hard- shelled seeds down on the foe from above. |
| HeartGold/SoulSilver Move Tutor Attacks | |
| Worry Seed |
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-- |
100 |
10 |
-- |
| A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
| Egg Moves (Details) | | Spikes |  |  | -- | -- | 20 | -- | Details | | The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle. | | Synthesis |  |  | -- | -- | 5 | -- | Details | | The user restores its own HP. The amount of HP regained varies with the weather. | | Pin Missile |  |  | 14 | 85 | 20 | -- | Details | | Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row. | | Cotton Spore |  |  | -- | 85 | 40 | -- | Details | | The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat. | | Sleep Powder |  |  | -- | 75 | 15 | -- | Details | | The user scatters a big cloud of sleep- inducing dust around the foe. | | Razor Leaf |  |  | 55 | 95 | 25 | -- | Details | | Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio. | | Mind Reader |  |  | -- | -- | 5 | -- | Details | | The user senses the foe's movements with its mind to ensure its next attack does not miss. | | Leaf Storm |  |  | 140 | 90 | 5 | 100 | Details | | A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. | | Extrasensory |  |  | 80 | 100 | 30 | 10 | Details | | The user attacks with an odd, unseeable power. It may also make the foe flinch. |
| Base/Max Pokéathlon Stats |
| Speed | Power | Skill | Stamina | Jump |
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| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
40 |
30 |
35 |
50 |
70 |
55 |
Max Stats Hindering Nature |
Lv. 50 |
100 - 147 |
31 - 73 |
36 - 78 |
49 - 91 |
67 - 109 |
54 - 96 |
| Lv. 100 |
190 - 284 |
58 - 143 |
67 - 152 |
94 - 179 |
130 - 215 |
103 - 188 |
Max Stats Neutral Nature |
Lv. 50 |
100 - 147 |
35 - 82 |
40 - 87 |
55 - 102 |
75 - 122 |
60 - 107 |
| Lv. 100 |
190 - 284 |
65 - 159 |
75 - 169 |
105 - 199 |
145 - 239 |
115 - 209 |
Max Stats Beneficial Nature |
Lv. 50 |
100 - 147 |
38 - 90 |
44 - 95 |
60 - 112 |
82 - 134 |
66 - 117 |
| Lv. 100 |
190 - 284 |
71 - 174 |
82 - 185 |
115 - 218 |
159 - 262 |
126 - 229 |
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