#451 Skorupi
General Location Attacks Stats Egg Moves Spin Off Dex DP Entry

Pokémon Game Picture National No. Sinnoh No. English name Japanese Name
DP Sprites
451 127 Skorupi Scorpi
Ability: Battle Armor & Sniper
Battle Armor: Opponent’s moves cannot Critical Hit.
Sniper: Power of critical-hit moves is tripled instead of doubled.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Scorpion Pokémon
2'07" 26.5 lbs
Evolution Chain
--Lv. 40-->

Damage Taken
x1 x2 x1 x1 x0.25 x1 x0.25 x0.5 x1 x2 x2 x0.5 x2 x1 x1 x1 x1

Wild Hold Item Base EXP Base Happinness Colour Category
Poison Barb - 5% 1,250,000 Points
Slow
70 Purple

Flavour Text
Diamond It grips prey with its tail claws and injects poison. It tenaciously hangs on until the poison takes.
Pearl It lives in arid lands. It buries itself in sand and lies in wait for unsuspecting prey.

Location (DP Details)
Game Rarity Location
Diamond Rare Safari Game Details
Pearl Rare Safari Game Details

Diamond/Pearl Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Bite
601002530
Bites with vicious fangs. May cause flinching.
Poison Sting
151003530
A toxic attack with barbs, etc., that may poison.
6Leer
--10030--
Frightens the foe with a leer to lower DEFENSE.
12Pin Missile
148520--
Sharp pins are fired to strike 2 to 5 times.
17Acupressure
----30--
Randomly raises user's one stat two stages
23Knock Off
2010020--
Knocks down the foe's held item to prevent its use.
28Scary Face
--9010--
Frightens with a scary face to sharply reduce SPEED.
34Toxic Spikes
----20--
Causes damage when opponent switches Pokémon
39Poison Fang
501001530
A sharp-fanged attack. May badly poison the foe.
45Crunch
801001520
Crunches with sharp fangs. May lower DEF.
50Cross Poison
701002010
High chance of critical hit, may poison foe

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06Toxic
--8510--
Poisons the foe with an intensifying toxin.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM11Sunny Day
----5--
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
--10020--
Taunts the foe into only using attack moves.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM23Iron Tail
100751530
Attacks with a rock-hard tail. May lower DEFENSE.
TM27Return
??10020--
An attack that increases in power with friendship.
TM28Dig
8010010--
Digs underground the first turn and strikes next turn.
TM30Shadow Ball
801001520
Hurls a black blob that may lower the foe's SP. DEF.
TM31Brick Break
7510015--
Destroys barriers such as REFLECT and causes damage.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM36Sludge Bomb
901001030
Sludge is hurled to inflict damage. May also poison.
TM39Rock Tomb
508010100
Stops the foe from moving with rocks and cuts SPEED.
TM40Aerial Ace
60--20--
An extremely speedy and unavoidable attack.
TM41Torment
--10015--
Torments the foe and stops successive use of a move.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
TM46Thief
4010010--
While attacking, it may steal the foe's held item.
TM54False Swipe
4010040--
An attack that leaves the foe with at least 1 HP.
TM56Fling
??10010--
Hurls out held item, power depends on held item
TM58Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
TM66Payback
5010010--
Power doubles if user receives damage first
TM70Flash
--10020--
Looses a powerful blast of light that cuts accuracy.
TM75Swords Dance
----30--
A fighting dance that sharply raises ATTACK.
TM78Captivate
--10020--
Lowers opposite gender foe's SP.ATT two stages
TM79Dark Pulse
801001520
May cause foe to flinch
TM81X-scissor
8010015--
No Added Effect
TM82Sleep Talk
----10--
Uses an own move randomly while asleep.
TM83Natural Gift
??10015--
Power and type of move depends on the held berry
TM84Poison Jab
801002030
May poison foe
TM87Swagger
--9015--
Confuses the foe, but also sharply raises ATTACK.
TM90Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.
HM01Cut
509530--
Cuts the foe with sharp scythes, claws, etc.
HM04Strength
8010015--
Builds enormous power, then slams the foe.
HM06Rock Smash
401001550
A rock-crushing attack that may lower DEFENSE.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Faint Attack
60--20--Details
Draws the foe close, then strikes without fail.
Screech
--8540--Details
Emits a screech to sharply reduce the foe's DEFENSE.
Sand-attack
--10015--Details
Reduces the foe's accuracy by hurling sand in its face.
Slash
7010020--Details
Slashes with claws, etc. Has a high critical-hit ratio.
Confuse Ray
--10010--Details
A sinister ray that confuses the foe.
Whirlwind
--10020--Details
Blows away the foe with wind and ends the battle.
Agility
----30--Details
Relaxes the body to sharply boost SPEED.
Pursuit
4010020--Details
Inflicts bad damage if used on a foe switching out.
Night Slash
7010015--Details
High critical hit ratio

Base Egg Steps to Hatch
Effort Points from Battling it
Catch Rate
5,120 Steps 1 Defense Point(s)
120

Egg Groups
Lists Of Groups
Group Names
Bug
Water 3

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 40 50 90 30 55 65
Min-Max
Hindering Nature
Lv50
Lv100
100 - 147
190 - 284
49 - 91
94 - 179
85 - 127
166 - 251
31 - 73
58 - 143
54 - 96
103 - 188
63 - 105
121 - 206
Min-Max
Neutral Nature
Lv50
Lv100
100 - 147
190 - 284
55 - 102
105 - 199
95 - 142
185 - 279
35 - 82
65 - 159
60 - 107
115 - 209
70 - 117
135 - 229
Min-Max
Beneficial Nature
Lv50
Lv100
100 - 147
190 - 284
60 - 112
115 - 218
104 - 156
203 - 306
38 - 90
71 - 174
66 - 117
126 - 229
77 - 128
148 - 251

<--- #450
Hippowdon
#452
Drapion
--->

 
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