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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Jigglypuff Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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039 | 138 | Jigglypuff |
プリン Purin |
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Ability: Cute Charm | |||||
When a Pokémon makes contact with Jigglypuff, it has a 30% chance of being Infatuated (if of opposite gender | ||||||
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Gender Ratio | |||||
Male: 25 % | Female: 75 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Balloon Pokémon | 1'08" | 12.0 lbs | ||||
Evolution Chain
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Wild Hold Item | Dex Category | Colour Category | Footprint |
FRLG Oran Berry - 50% |
Pink |
Damage Taken | ||||||||||||||||
*1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *1 |
Flavor Text | |||
Ruby | JIGGLYPUFF's vocal chords can freely adjust the wavelength of its voice. This POKéMON uses this ability to sing at precisely the right wavelength to make its foes most drowsy. | ||
Sapphire | When this POKéMON sings, it never pauses to breathe. If it is in a battle against an opponent that does not easily fall asleep, JIGGLYPUFF cannot breathe, endangering its life. | ||
Emerald | Nothing can avoid falling asleep hearing a JIGGLYPUFF's song. The sound waves of its singing voice match the brain waves of someone in a deep sleep. | ||
FireRed | It captivates foes with its huge, round eyes, then lulls them to sleep by singing a soothing melody. | ||
LeafGreen | When its huge eyes waver, it sings a mysteriously soothing melody that lulls its enemies to sleep. |
Location | |||
Game | Location | ||
Ruby | Route 115 | ||
Sapphire | Route 115 | ||
Emerald | Route 115 | ||
FireRed | Route 3 | ||
LeafGreen | Route 3 | ||
Colosseum | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen | ||
XD | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Sing | -- | 55 | 15 | -- | ||||
A soothing song lulls the foe into a deep slumber. | |||||||||
4 | Defense Curl | -- | -- | 40 | -- | ||||
Curls up to conceal weak spots and raise DEFENSE. | |||||||||
9 | Pound | 40 | 100 | 35 | -- | ||||
Pounds the foe with forelegs or tail. | |||||||||
14 | Disable | -- | 55 | 20 | -- | ||||
Psychically disables one of the foe's moves. | |||||||||
19 | Rollout | 30 | 90 | 20 | -- | ||||
An attack lasting 5 turns with rising intensity. | |||||||||
24 | Doubleslap | 15 | 85 | 10 | -- | ||||
Repeatedly slaps the foe 2 to 5 times. | |||||||||
29 | Rest | -- | -- | 10 | -- | ||||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
34 | Body Slam | 85 | 100 | 15 | 30 | ||||
A full-body slam that may cause paralysis. | |||||||||
39 | Mimic | -- | 100 | 10 | -- | ||||
Copies a move used by the foe during one battle. | |||||||||
44 | Hyper Voice | 90 | 100 | 10 | -- | ||||
A loud attack that uses sound waves to injure. | |||||||||
49 | Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. |
Fire Red/Leaf Green Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Sing | -- | 55 | 15 | -- | ||||
A soothing song lulls the foe into a deep slumber. | |||||||||
4 | Defense Curl | -- | -- | 40 | -- | ||||
Curls up to conceal weak spots and raise DEFENSE. | |||||||||
9 | Pound | 40 | 100 | 35 | -- | ||||
Pounds the foe with forelegs or tail. | |||||||||
14 | Disable | -- | 55 | 20 | -- | ||||
Psychically disables one of the foe's moves. | |||||||||
19 | Rollout | 30 | 90 | 20 | -- | ||||
An attack lasting 5 turns with rising intensity. | |||||||||
24 | Doubleslap | 15 | 85 | 10 | -- | ||||
Repeatedly slaps the foe 2 to 5 times. | |||||||||
29 | Rest | -- | -- | 10 | -- | ||||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
34 | Body Slam | 85 | 100 | 15 | 30 | ||||
A full-body slam that may cause paralysis. | |||||||||
39 | Mimic | -- | 100 | 10 | -- | ||||
Copies a move used by the foe during one battle. | |||||||||
44 | Hyper Voice | 90 | 100 | 10 | -- | ||||
A loud attack that uses sound waves to injure. | |||||||||
49 | Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. |
TM & HM Attacks | |||||||||
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM01 | Focus Punch | 150 | 100 | 20 | -- | ||||
A powerful loyalty attack. The user flinches if hit. | |||||||||
TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
Attacks with ultrasonic waves. May confuse the foe | |||||||||
TM06 | Toxic | -- | 85 | 10 | 100 | ||||
Poisons the foe with an intensifying toxin. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
The effectiveness varies with the user. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
Boosts the power of FIRE- type moves for 5 turns. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
Blasts the foe with an icy beam that may freeze it. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
Hits the foe with an icy storm that may freeze it. | |||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||
Creates a wall of light that lowers SP. ATK damage. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
Boosts the power of WATER- type moves for 5 turns. | |||||||||
TM20 | Safeguard | -- | -- | 25 | -- | ||||
A mystical force prevents all status problems. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM22 | Solarbeam | 120 | 100 | 10 | -- | ||||
Absorbs light in one turn, then attacks next turn. | |||||||||
TM24 | Thunderbolt | 95 | 100 | 15 | 10 | ||||
A strong electrical attack that may paralyze the foe. | |||||||||
TM25 | Thunder | 120 | 70 | 10 | 30 | ||||
A lightning attack that may cause paralysis. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
An attack that increases in power with friendship. | |||||||||
TM28 | Dig | 60 | 100 | 10 | -- | ||||
Digs underground the first turn and strikes next turn. | |||||||||
TM29 | Psychic | 90 | 100 | 10 | 10 | ||||
A powerful psychic attack that may lower SP. DEF. | |||||||||
TM30 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
Hurls a black blob that may lower the foe's SP. DEF. | |||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | ||||
Destroys barriers such as REFLECT and causes damage. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
TM33 | Reflect | -- | -- | 20 | -- | ||||
Creates a wall of light that weakens physical attacks. | |||||||||
TM34 | Shock Wave | 60 | -- | 20 | -- | ||||
A fast and unavoidable electric attack. | |||||||||
TM35 | Flamethrower | 95 | 100 | 15 | 10 | ||||
A powerful fire attack that may inflict a burn. | |||||||||
TM38 | Fire Blast | 120 | 85 | 5 | 10 | ||||
A fiery blast that scorches all. May cause a burn. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
Makes the opposite gender less likely to attack. | |||||||||
TM49 | Snatch | -- | 100 | 10 | -- | ||||
Steals the effects of the move the foe uses next. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
Builds enormous power, then slams the foe. | |||||||||
HM05 | Flash | -- | 70 | 20 | -- | ||||
Looses a powerful blast of light that cuts accuracy. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Mega Punch | 80 | 85 | 20 | -- | ||||
A strong punch thrown with incredible power. | ||||||||
Mega Kick | 120 | 75 | 5 | -- | ||||
An extremely powerful kick with intense force. | ||||||||
Body Slam | 85 | 100 | 15 | 30 | ||||
A full-body slam that may cause paralysis. | ||||||||
Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. | ||||||||
Counter | ?? | 100 | 20 | -- | ||||
Retaliates any physical hit with double the power. | ||||||||
Seismic Toss | ?? | 100 | 20 | -- | ||||
Inflicts damage identical to the user's level. | ||||||||
Mimic | -- | 100 | 10 | -- | ||||
Copies a move used by the foe during one battle. | ||||||||
Dream Eater | 100 | 100 | 15 | -- | ||||
Takes one half the damage inflicted on a sleeping foe. | ||||||||
Thunder Wave | -- | 100 | 20 | -- | ||||
A weak jolt of electricity that paralyzes the foe. | ||||||||
Substitute | -- | -- | 10 | -- | ||||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Dynamicpunch | 100 | 50 | 5 | 100 | ||||
Powerful and sure to cause confusion, but inaccurate. | ||||||||
Rollout | 30 | 90 | 20 | -- | ||||
An attack lasting 5 turns with rising intensity. | ||||||||
Psych Up | -- | -- | 10 | -- | ||||
Copies the foe's effect(s) and gives to the user. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
A loud attack that can be used only while asleep. | ||||||||
Endure | -- | -- | 10 | -- | ||||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
Hurls mud in the foe's face to reduce its accuracy. | ||||||||
Ice Punch | 75 | 100 | 15 | 10 | ||||
An icy punch that may freeze the foe. | ||||||||
Swagger | -- | 90 | 15 | 100 | ||||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | -- | -- | 10 | -- | ||||
Uses an own move randomly while asleep. | ||||||||
Defense Curl | -- | -- | 40 | -- | ||||
Curls up to conceal weak spots and raise DEFENSE. | ||||||||
Thunderpunch | 75 | 100 | 15 | 10 | ||||
An electrified punch that may paralyze the foe. | ||||||||
Fire Punch | 75 | 100 | 15 | 10 | ||||
A fiery punch that may burn the foe. |
Egg Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Perish Song | -- | -- | 5 | -- | ||||
Any POKéMON hearing this song faints in 3 turns. | ||||||||
Present | ?? | 90 | 15 | -- | ||||
A gift in the form of a bomb. May restore HP. | ||||||||
Faint Attack | 60 | -- | 20 | -- | ||||
Draws the foe close, then strikes without fail. | ||||||||
Wish | -- | 100 | 10 | -- | ||||
A wish that restores HP. It takes time to work. | ||||||||
Fake Tears | -- | 100 | 20 | -- | ||||
Feigns crying to sharply lower the foe's SP. DEF. |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
2,560 Steps | HP: 2 Points | 170 |
Egg Groups | |
Lists Of Groups | Group Names |
Fairy |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 115 | 45 | 20 | 45 | 25 | 20 |
Max Stats Hindering Nature | 434 | 170 | 125 | 170 | 134 | 125 |
Max Stats Neutral Nature | 434 | 189 | 139 | 189 | 149 | 139 |
Max Stats Beneficial Nature | 434 | 207 | 152 | 207 | 163 | 152 |