#080 Slowbro
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex Entry
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Slowbro Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Pokémon Game Picture National No. Hoenn No. English name Japanese Name
Ruby/Sapphire
080 256 Slowbro ヤドラン
Yadoran
FireRed/LeafGreen
Ability: Oblivious & Own Tempo
Oblivious: Prevents Slowbro from being Infatuated
Own Tempo: Prevents Slowbro from being Confused
Emerald
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Hermit Crab Pokémon
5'03" 173.0 lbs
Evolution Chain
--Lv. 37-->

Wild Hold Item Dex Category Colour Category Footprint
RSE
King's Rock - 5%
Pink

Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *0.5 *1 *1 *1 *0.5 *2 *1 *2 *1 *2 *0.5
Flavor Text
Ruby SLOWBRO's tail has a SHELLDER firmly attached with a bite. As a result, the tail can't be used for fishing anymore. This causes SLOWBRO to grudgingly swim and catch prey instead.
Sapphire SLOWBRO's tail has a SHELLDER firmly attached with a bite. As a result, the tail can't be used for fishing anymore. This causes SLOWBRO to grudgingly swim and catch prey instead.
Emerald Its tail has a SHELLDER firmly attached with a bite. As a result, the tail can't be used for fishing anymore. This forces it to reluctantly swim and catch prey.
FireRed When a SLOWPOKE went hunting in the sea, its tail was bitten by a SHELLDER. That made it evolve into SLOWBRO.
LeafGreen The SHELLDER that latches onto SLOWPOKE's tail is said to feed on the host's leftover scraps.

Location
Game Location
Ruby Trade from LeafGreen
Sapphire Trade from LeafGreen
Emerald Trade from LeafGreen
FireRed Trade from LeafGreen
LeafGreen Seafoam Islands Basements 1 & 2 (Cave) & 3 & 4, Cape Brink (Surf & Cave), Berry Forest, Cerulean Cave Floor 1 & Basement 1 (Surf), Cinnabar Island (Fish)
Colosseum Trade from LeafGreen
XD Trade from LeafGreen

Ruby/Sapphire/Emerald/Colosseum/XD Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Curse
----10--
A move that functions differently for GHOSTS.
Yawn
--10010--
Lulls the foe into yawning, then sleeping next turn.
Tackle
359535--
Charges the foe with a full- body tackle.
Growl
--10040--
Growls cutely to reduce the foe's ATTACK.
6Growl
--10040--
Growls cutely to reduce the foe's ATTACK.
15Water Gun
4010025--
Squirts water to attack the foe.
20Confusion
501002510
A psychic attack that may cause confusion.
29Disable
--5520--
Psychically disables one of the foe's moves.
34Headbutt
701001530
A ramming attack that may cause flinching.
37Withdraw
----40--
Withdraws the body into its hard shell to raise DEFENSE.
46Amnesia
----20--
Forgets about something and sharply raises SP. DEF.
54Psychic
901001010
A powerful psychic attack that may lower SP. DEF.

Fire Red/Leaf Green Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Curse
----10--
A move that functions differently for GHOSTS.
Yawn
--10010--
Lulls the foe into yawning, then sleeping next turn.
Tackle
359535--
Charges the foe with a full- body tackle.
Growl
--10040--
Growls cutely to reduce the foe's ATTACK.
6Growl
--10040--
Growls cutely to reduce the foe's ATTACK.
13Water Gun
4010025--
Squirts water to attack the foe.
17Confusion
501002510
A psychic attack that may cause confusion.
24Disable
--5520--
Psychically disables one of the foe's moves.
29Headbutt
701001530
A ramming attack that may cause flinching.
36Amnesia
----20--
Forgets about something and sharply raises SP. DEF.
37Withdraw
----40--
Withdraws the body into its hard shell to raise DEFENSE.
44Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
55Psych Up
----10--
Copies the foe's effect(s) and gives to the user.

TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM01Focus Punch
15010020--
A powerful loyalty attack. The user flinches if hit.
TM03Water Pulse
601002020
Attacks with ultrasonic waves. May confuse the foe
TM04Calm Mind
----20--
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
--8510100
Poisons the foe with an intensifying toxin.
TM07Hail
----10--
Summons a hailstorm that strikes every turn.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM11Sunny Day
----5--
Boosts the power of FIRE- type moves for 5 turns.
TM13Ice Beam
951001010
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
12070510
Hits the foe with an icy storm that may freeze it.
TM15Hyper Beam
150905--
Powerful, but leaves the user immobile the next turn.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM20Safeguard
----25--
A mystical force prevents all status problems.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM23Iron Tail
100751530
Attacks with a rock-hard tail. May lower DEFENSE.
TM26Earthquake
10010010--
A powerful quake, but has no effect on flying foes.
TM27Return
??10020--
An attack that increases in power with friendship.
TM28Dig
6010010--
Digs underground the first turn and strikes next turn.
TM29Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
801001520
Hurls a black blob that may lower the foe's SP. DEF.
TM31Brick Break
7510015--
Destroys barriers such as REFLECT and causes damage.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM35Flamethrower
951001510
A powerful fire attack that may inflict a burn.
TM38Fire Blast
12085510
A fiery blast that scorches all. May cause a burn.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
TM48Skill Swap
--10010--
The user swaps special abilities with the target.
HM03Surf
9510015--
Creates a huge wave, then crashes it down on the foe.
HM04Strength
8010015--
Builds enormous power, then slams the foe.
HM05Flash
--7020--
Looses a powerful blast of light that cuts accuracy.
HM06Rock Smash
201001550
A rock-crushing attack that may lower DEFENSE.
HM08Dive
6010010--
Dives underwater the first turn and strikes next turn.

Fire Red/Leaf Green/Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Mega Punch
808520--
A strong punch thrown with incredible power.
Mega Kick
120755--
An extremely powerful kick with intense force.
Body Slam
851001530
A full-body slam that may cause paralysis.
Double-edge
12010015--
A life-risking tackle that also hurts the user.
Counter
??10020--
Retaliates any physical hit with double the power.
Seismic Toss
??10020--
Inflicts damage identical to the user's level.
Mimic
--10010--
Copies a move used by the foe during one battle.
Dream Eater
10010015--
Takes one half the damage inflicted on a sleeping foe.
Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Dynamicpunch
100505100
Powerful and sure to cause confusion, but inaccurate.
Psych Up
----10--
Copies the foe's effect(s) and gives to the user.
Snore
401001530
A loud attack that can be used only while asleep.
Icy Wind
559515100
A chilling attack that lowers the foe's SPEED.
Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
Mud-slap
2010010100
Hurls mud in the foe's face to reduce its accuracy.
Ice Punch
751001510
An icy punch that may freeze the foe.
Swagger
--9015100
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk
----10--
Uses an own move randomly while asleep.
Swift
60--20--
Sprays star-shaped rays that never miss.
Fury Cutter
109520--
An attack that intensifies on each successive hit.

Egg Moves
Attack NameTypeAtt.Acc.PPEffect %
Safeguard
----25--
A mystical force prevents all status problems.
Belly Drum
----10--
Maximizes ATTACK while sacrificing HP.
Future Sight
809015--
Heightens inner power to strike 2 turns later.
Stomp
651002030
Stomps the enemy with a big foot. May cause flinching.
Mud Sport
--10015--
Covers the user in mud to raise electrical resistance.
Sleep Talk
----10--
Uses an own move randomly while asleep.
Snore
401001530
A loud attack that can be used only while asleep.

Egg Steps to Hatch Effort Points from Battling it Catch Rate
5,120 Steps Defense: 2 Points 75

Egg Groups
Lists Of GroupsGroup Names
Monster
Water 1

Stats
 HPAttackDefenseSp. AttackSp. DefenseSpeed
Base Stats95751101008030
Max Stats
Hindering Nature
394224 287269233143
Max Stats
Neutral Nature
394249319299259159
Max Stats
Beneficial Nature
394273350328284174