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Pokémon Game Picture
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National No.
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Hoenn No.
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English name
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Japanese Name
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084
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092
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Doduo
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ドードー Dodo
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Ability: Run Away & Early Bird
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Run Away: Doduo can escape from Wild Battles Early Bird: If afflicted with Sleep, Doduo wakes up in half the time of normal
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Twin Bird Pokémon
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4'07"
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86.0 lbs
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Evolution Chain
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 --Lv. 31--> 
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Wild Hold Item
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Dex Category
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Colour Category
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Footprint
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RSE
Sharp Beak - 5%
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Brown
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Flavour Text
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Ruby
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DODUO's two heads never sleep at the same time. Its two heads take turns sleeping, so one head can always keep watch for enemies while the other one sleeps.
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Sapphire
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DODUO's two heads contain completely identical brains. A scientific study reported that on rare occasions, there will be examples of this POKéMON possessing different sets of brains.
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Emerald
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Even while eating or sleeping, one of the heads remains always vigilant for any sign of danger. When threatened, it flees at over 60 miles per hour.
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Fire Red
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A two-headed POKéMON that was discovered as a sudden mutation. It runs at a pace of over 60 miles per hour.
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Leaf Green
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A bird that makes up for its poor flying with its fast foot speed. Leaves giant footprints.
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Location
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Game
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Rarity
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Location
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Ruby
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Uncommon
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Safari Zone Entrance, Left & Mach Bike Areas
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Sapphire
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Uncommon
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Safari Zone Entrance, Left & Mach Bike Areas
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Emerald
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Uncommon
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Safari Zone Entrance, Left & Mach Bike Areas
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FireRed
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Common
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Routes 16, 17 & 18 & Safari Zone Areas 1 & 3
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LeafGreen
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Common
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Routes 16, 17 & 18 & Safari Zone Areas 1 & 3
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Colosseum
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None
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Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen
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XD
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None
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Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen
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| Ruby/Sapphire/Emerald/Colosseum/XD Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Peck | | 35 | 100 | 35 | -- | | Attacks the foe with a jabbing beak, etc. | | — | Growl | | -- | 100 | 40 | -- | | Growls cutely to reduce the foe's ATTACK. | | 9 | Pursuit | | 40 | 100 | 20 | -- | | Inflicts bad damage if used on a foe switching out. | | 13 | Fury Attack | | 15 | 85 | 20 | -- | | Jabs the foe 2 to 5 times with sharp horns, etc. | | 21 | Tri Attack | | 80 | 100 | 10 | 20 | | Fires three types of beams at the same time. | | 25 | Rage | | 20 | 100 | 20 | -- | | Raises the user's ATTACK every time it is hit. | | 33 | Uproar | | 50 | 100 | 10 | 100 | | Causes an uproar for 2 to 5 turns and prevents sleep. | | 37 | Drill Peck | | 80 | 100 | 20 | -- | | A corkscrewing attack with the beak acting as a drill. | | 45 | Agility | | -- | -- | 30 | -- | | Relaxes the body to sharply boost SPEED. |
| Fire Red/Leaf Green Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Peck | | 35 | 100 | 35 | -- | | Attacks the foe with a jabbing beak, etc. | | — | Growl | | -- | 100 | 40 | -- | | Growls cutely to reduce the foe's ATTACK. | | 9 | Pursuit | | 40 | 100 | 20 | -- | | Inflicts bad damage if used on a foe switching out. | | 13 | Fury Attack | | 15 | 85 | 20 | -- | | Jabs the foe 2 to 5 times with sharp horns, etc. | | 21 | Tri Attack | | 80 | 100 | 10 | 20 | | Fires three types of beams at the same time. | | 25 | Rage | | 20 | 100 | 20 | -- | | Raises the user's ATTACK every time it is hit. | | 33 | Uproar | | 50 | 100 | 10 | 100 | | Causes an uproar for 2 to 5 turns and prevents sleep. | | 37 | Drill Peck | | 80 | 100 | 20 | -- | | A corkscrewing attack with the beak acting as a drill. | | 45 | Agility | | -- | -- | 30 | -- | | Relaxes the body to sharply boost SPEED. |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| TM06 | Toxic | | -- | 85 | 10 | 100 | | Poisons the foe with an intensifying toxin. | | TM10 | Hidden Power | | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM11 | Sunny Day | | -- | -- | 5 | -- | | Boosts the power of FIRE- type moves for 5 turns. | | TM17 | Protect | | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM21 | Frustration | | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM27 | Return | | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM32 | Double Team | | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM40 | Aerial Ace | | 60 | -- | 20 | -- | | An extremely speedy and unavoidable attack. | | TM42 | Facade | | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | TM46 | Thief | | 40 | 100 | 10 | 100 | | While attacking, it may steal the foe's held item. | | TM47 | Steel Wing | | 70 | 90 | 25 | 10 | | Strikes the foe with hard wings spread wide. | | HM02 | Fly | | 70 | 95 | 15 | -- | | Flies up on the first turn, then strikes the next turn. |
| Fire Red/Leaf Green/Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Body Slam | | 85 | 100 | 15 | 30 | | A full-body slam that may cause paralysis. | | Double-edge | | 120 | 100 | 15 | -- | | A life-risking tackle that also hurts the user. | | Mimic | | -- | 100 | 10 | -- | | Copies a move used by the foe during one battle. | | Substitute | | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. |
| Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Snore | | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Endure | | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | Mud-slap | | 20 | 100 | 10 | 100 | | Hurls mud in the foe's face to reduce its accuracy. | | Swagger | | -- | 90 | 15 | 100 | | Confuses the foe, but also sharply raises ATTACK. | | Sleep Talk | | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | Swift | | 60 | -- | 20 | -- | | Sprays star-shaped rays that never miss. |
| Egg Moves |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Quick Attack | | 40 | 100 | 30 | -- | | An extremely fast attack that always strikes first. | | Supersonic | | -- | 55 | 20 | -- | | Emits bizarre sound waves that may confuse the foe. | | Haze | | -- | -- | 30 | -- | | Creates a black haze that eliminates all stat changes. | | Faint Attack | | 60 | -- | 20 | -- | | Draws the foe close, then strikes without fail. | | Flail | | ?? | 100 | 15 | -- | | Inflicts more damage when the user's HP is down. | | Endeavor | | ?? | 100 | 5 | -- | | Gains power if the user's HP is lower than the foe's HP. |
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Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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5,120 Steps
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Attack: 1 Point
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190
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Egg Groups | Lists Of Groups | Group Names | | Flying |
| Stats | | | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | | Base Stats | 35 | 85 | 45 | 35 | 35 | 75 | Max Stats Hindering Nature | 274 | 242 | 170 | 152 | 152 | 224 | Max Stats Neutral Nature | 274 | 269 | 189 | 169 | 169 | 249 | Max Stats Beneficial Nature | 274 | 295 | 207 | 185 | 185 | 273 |
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