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Pokémon Game Picture
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National No.
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Hoenn No.
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English name
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Japanese Name
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090
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260
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Shellder
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シェルダー Shellder
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Ability: Shell Armor
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The Opponent's Moves cannot Critically Hit
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Bivalve Pokémon
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1'00"
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8.8 lbs
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Evolution Chain
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Wild Hold Item
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Dex Category
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Colour Category
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Footprint
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RSE & FRLG
Pearl - 50%
Big Pearl - 5%
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Purple
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Flavour Text
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Ruby
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At night, this POKéMON uses its broad tongue to burrow a hole in the seafloor sand and then sleep in it. While it is sleeping, SHELLDER closes its shell, but leaves its tongue hanging out.
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Sapphire
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At night, this POKéMON uses its broad tongue to burrow a hole in the seafloor sand and then sleep in it. While it is sleeping, SHELLDER closes its shell, but leaves its tongue hanging out.
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Emerald
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At night, it burrows a hole in the seafloor with its broad tongue to make a place to sleep. While asleep, it closes its shell, but leaves its tongue hanging out.
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Fire Red
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It is encased in a shell that is harder than diamond. Inside, however, it is surprisingly tender.
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Leaf Green
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Its hard shell repels any kind of attack. It is vulnerable only when its shell is open.
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Location
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Game
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Rarity
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Location
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Ruby
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None
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Trade from FireRed/XD
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Sapphire
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None
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Trade from FireRed/XD
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Emerald
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None
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Trade from FireRed/XD
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FireRed
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Uncommon
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Route 25, Cinnabar Island, Icefall Cave Entrance, Lavender Town, One Island, Pallet Town, S.S. Anne (Fish)
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LeafGreen
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None
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Trade from FireRed/XD
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Colosseum
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None
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Trade from FireRed/XD
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XD
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Only One
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Snagged from Cipher Peon Gorog in Cipher Key Lair
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| Ruby/Sapphire/Emerald/Colosseum/XD Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Tackle | | 35 | 95 | 35 | -- | | Charges the foe with a full- body tackle. | | — | Withdraw | | -- | -- | 40 | -- | | Withdraws the body into its hard shell to raise DEFENSE. | | 9 | Supersonic | | -- | 55 | 20 | -- | | Emits bizarre sound waves that may confuse the foe. | | 17 | Aurora Beam | | 65 | 100 | 20 | 10 | | Fires a rainbow-colored beam that may lower ATTACK. | | 25 | Protect | | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | 33 | Leer | | -- | 100 | 30 | -- | | Frightens the foe with a leer to lower DEFENSE. | | 41 | Clamp | | 35 | 75 | 10 | 100 | | Traps and squeezes the foe for 2 to 5 turns. | | 49 | Ice Beam | | 95 | 100 | 10 | 10 | | Blasts the foe with an icy beam that may freeze it. |
| Fire Red/Leaf Green Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Tackle | | 35 | 95 | 35 | -- | | Charges the foe with a full- body tackle. | | — | Withdraw | | -- | -- | 40 | -- | | Withdraws the body into its hard shell to raise DEFENSE. | | 8 | Icicle Spear | | 10 | 100 | 30 | -- | | Attacks the foe by firing 2 to 5 icicles in a row. | | 15 | Supersonic | | -- | 55 | 20 | -- | | Emits bizarre sound waves that may confuse the foe. | | 22 | Aurora Beam | | 65 | 100 | 20 | 10 | | Fires a rainbow-colored beam that may lower ATTACK. | | 29 | Protect | | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | 36 | Leer | | -- | 100 | 30 | -- | | Frightens the foe with a leer to lower DEFENSE. | | 43 | Clamp | | 35 | 75 | 10 | 100 | | Traps and squeezes the foe for 2 to 5 turns. | | 50 | Ice Beam | | 95 | 100 | 10 | 10 | | Blasts the foe with an icy beam that may freeze it. |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| TM03 | Water Pulse | | 60 | 100 | 20 | 20 | | Attacks with ultrasonic waves. May confuse the foe | | TM06 | Toxic | | -- | 85 | 10 | 100 | | Poisons the foe with an intensifying toxin. | | TM07 | Hail | | -- | -- | 10 | -- | | Summons a hailstorm that strikes every turn. | | TM10 | Hidden Power | | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM13 | Ice Beam | | 95 | 100 | 10 | 10 | | Blasts the foe with an icy beam that may freeze it. | | TM14 | Blizzard | | 120 | 70 | 5 | 10 | | Hits the foe with an icy storm that may freeze it. | | TM17 | Protect | | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM21 | Frustration | | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM27 | Return | | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM32 | Double Team | | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM42 | Facade | | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | HM03 | Surf | | 95 | 100 | 15 | -- | | Creates a huge wave, then crashes it down on the foe. | | HM08 | Dive | | 60 | 100 | 10 | -- | | Dives underwater the first turn and strikes next turn. |
| Fire Red/Leaf Green/Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Double-edge | | 120 | 100 | 15 | -- | | A life-risking tackle that also hurts the user. | | Mimic | | -- | 100 | 10 | -- | | Copies a move used by the foe during one battle. | | Explosion | | 250 | 100 | 5 | -- | | Inflicts severe damage but makes the user faint. | | Substitute | | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. |
| Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Snore | | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Icy Wind | | 55 | 95 | 15 | 100 | | A chilling attack that lowers the foe's SPEED. | | Endure | | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | Swagger | | -- | 90 | 15 | 100 | | Confuses the foe, but also sharply raises ATTACK. | | Sleep Talk | | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | Swift | | 60 | -- | 20 | -- | | Sprays star-shaped rays that never miss. |
| Egg Moves |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Bubblebeam | | 65 | 100 | 20 | 10 | | Forcefully sprays bubbles that may lower SPEED. | | Take Down | | 90 | 85 | 20 | -- | | A reckless charge attack that also hurts the user. | | Barrier | | -- | -- | 30 | -- | | Creates a barrier that sharply raises DEFENSE. | | Rapid Spin | | 20 | 100 | 40 | -- | | Spins the body at high speed to strike the foe. | | Screech | | -- | 85 | 40 | -- | | Emits a screech to sharply reduce the foe's DEFENSE. | | Icicle Spear | | 10 | 100 | 30 | -- | | Attacks the foe by firing 2 to 5 icicles in a row. |
| Special Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Refresh | | -- | 100 | 20 | -- | | Heals poisoning, paralysis, or a burn. | After Purifying in XD |
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Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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5,120 Steps
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Defense: 1 Point
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190
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Egg Groups | Lists Of Groups | Group Names | | Water 3 |
| Stats | | | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | | Base Stats | 30 | 65 | 100 | 45 | 25 | 40 | Max Stats Hindering Nature | 264 | 206 | 269 | 170 | 134 | 161 | Max Stats Neutral Nature | 264 | 229 | 299 | 189 | 149 | 179 | Max Stats Beneficial Nature | 264 | 251 | 328 | 207 | 163 | 196 |
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