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Pokémon Game Picture
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National No.
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Hoenn No.
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English name
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Japanese Name
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095
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265
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Onix
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イワーク Iwark
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Ability: Rock Head & Sturdy
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Rock Head: Onix receives no Re-Coil Damage Sturdy: One-Hit KO Moves will not work
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Rock Snake Pokémon
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28'10"
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463.0 lbs
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Evolution Chain
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Wild Hold Item
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Dex Category
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Colour Category
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Footprint
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FRLG
Hard Stone - 5%
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Gray
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Flavour Text
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Ruby
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ONIX has a magnet in its brain. It acts as a compass so that this POKéMON does not lose direction while it is tunneling. As it grows older, its body becomes increasingly rounder and smoother.
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Sapphire
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ONIX has a magnet in its brain. It acts as a compass so that this POKéMON does not lose direction while it is tunneling. As it grows older, its body becomes increasingly rounder and smoother.
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Emerald
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There is a magnet in its brain that prevents an ONIX from losing direction while tunneling. As it grows older, its body becomes steadily rounder and smoother.
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Fire Red
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It usually lives underground. It searches for food while boring its way through the ground at 50 miles per hour.
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Leaf Green
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As it grows, the stone portions of its body harden to become similar to black-colored diamonds.
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Location
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Game
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Rarity
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Location
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Ruby
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None
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Trade from FireRed/LeafGreen
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Sapphire
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None
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Trade from FireRed/LeafGreen
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Emerald
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None
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Trade from FireRed/LeafGreen
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FireRed
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Uncommon
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Rock Tunnel Floor 1 & Basement 1, Seavault Canyon, Victory Road Floors 1, 2 & 3
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LeafGreen
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Uncommon
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Rock Tunnel Floor 1 & Basement 1, Seavault Canyon, Victory Road Floors 1, 2 & 3
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Colosseum
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None
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Trade from FireRed/LeafGreen
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XD
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None
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Trade from FireRed/LeafGreen
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| Ruby/Sapphire/Emerald/Colosseum/XD Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Tackle | | 35 | 95 | 35 | -- | | Charges the foe with a full- body tackle. | | — | Screech | | -- | 85 | 40 | -- | | Emits a screech to sharply reduce the foe's DEFENSE. | | 9 | Bind | | 15 | 75 | 20 | 100 | | Binds and squeezes the foe for 2 to 5 turns. | | 13 | Rock Throw | | 50 | 90 | 15 | -- | | Throws small rocks to strike the foe. | | 21 | Harden | | -- | -- | 30 | -- | | Stiffens the body's muscles to raise DEFENSE. | | 25 | Rage | | 20 | 100 | 20 | -- | | Raises the user's ATTACK every time it is hit. | | 33 | Sandstorm | | -- | -- | 10 | -- | | Causes a sandstorm that rages for several turns. | | 37 | Slam | | 80 | 75 | 20 | -- | | Slams the foe with a long tail, vine, etc. | | 45 | Iron Tail | | 100 | 75 | 15 | 30 | | Attacks with a rock-hard tail. May lower DEFENSE. | | 49 | Sand Tomb | | 15 | 70 | 15 | 100 | | Traps and hurts the foe in quicksand for 2 to 5 turns. | | 57 | Double-edge | | 120 | 100 | 15 | -- | | A life-risking tackle that also hurts the user. |
| Fire Red/Leaf Green Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Tackle | | 35 | 95 | 35 | -- | | Charges the foe with a full- body tackle. | | — | Screech | | -- | 85 | 40 | -- | | Emits a screech to sharply reduce the foe's DEFENSE. | | 8 | Bind | | 15 | 75 | 20 | 100 | | Binds and squeezes the foe for 2 to 5 turns. | | 12 | Rock Throw | | 50 | 90 | 15 | -- | | Throws small rocks to strike the foe. | | 19 | Harden | | -- | -- | 30 | -- | | Stiffens the body's muscles to raise DEFENSE. | | 23 | Rage | | 20 | 100 | 20 | -- | | Raises the user's ATTACK every time it is hit. | | 30 | Dragonbreath | | 60 | 100 | 20 | 30 | | Strikes the foe with an incredible blast of breath. | | 34 | Sandstorm | | -- | -- | 10 | -- | | Causes a sandstorm that rages for several turns. | | 41 | Slam | | 80 | 75 | 20 | -- | | Slams the foe with a long tail, vine, etc. | | 45 | Iron Tail | | 100 | 75 | 15 | 30 | | Attacks with a rock-hard tail. May lower DEFENSE. | | 52 | Sand Tomb | | 15 | 70 | 15 | 100 | | Traps and hurts the foe in quicksand for 2 to 5 turns. | | 56 | Double-edge | | 120 | 100 | 15 | -- | | A life-risking tackle that also hurts the user. |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| TM05 | Roar | | -- | 100 | 20 | -- | | Makes the foe flee to end the battle. | | TM06 | Toxic | | -- | 85 | 10 | 100 | | Poisons the foe with an intensifying toxin. | | TM10 | Hidden Power | | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM11 | Sunny Day | | -- | -- | 5 | -- | | Boosts the power of FIRE- type moves for 5 turns. | | TM12 | Taunt | | -- | 100 | 20 | -- | | Taunts the foe into only using attack moves. | | TM17 | Protect | | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM21 | Frustration | | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM23 | Iron Tail | | 100 | 75 | 15 | 30 | | Attacks with a rock-hard tail. May lower DEFENSE. | | TM26 | Earthquake | | 100 | 100 | 10 | -- | | A powerful quake, but has no effect on flying foes. | | TM27 | Return | | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM28 | Dig | | 60 | 100 | 10 | -- | | Digs underground the first turn and strikes next turn. | | TM32 | Double Team | | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM37 | Sandstorm | | -- | -- | 10 | -- | | Causes a sandstorm that rages for several turns. | | TM39 | Rock Tomb | | 50 | 80 | 10 | 100 | | Stops the foe from moving with rocks and cuts SPEED. | | TM41 | Torment | | -- | 100 | 15 | -- | | Torments the foe and stops successive use of a move. | | TM42 | Facade | | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | HM04 | Strength | | 80 | 100 | 15 | -- | | Builds enormous power, then slams the foe. | | HM06 | Rock Smash | | 20 | 100 | 15 | 50 | | A rock-crushing attack that may lower DEFENSE. |
| Fire Red/Leaf Green/Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Body Slam | | 85 | 100 | 15 | 30 | | A full-body slam that may cause paralysis. | | Double-edge | | 120 | 100 | 15 | -- | | A life-risking tackle that also hurts the user. | | Mimic | | -- | 100 | 10 | -- | | Copies a move used by the foe during one battle. | | Explosion | | 250 | 100 | 5 | -- | | Inflicts severe damage but makes the user faint. | | Rock Slide | | 75 | 90 | 10 | 30 | | Large boulders are hurled. May cause flinching. | | Substitute | | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. |
| Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Psych Up | | -- | -- | 10 | -- | | Copies the foe's effect(s) and gives to the user. | | Snore | | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Endure | | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | Mud-slap | | 20 | 100 | 10 | 100 | | Hurls mud in the foe's face to reduce its accuracy. | | Swagger | | -- | 90 | 15 | 100 | | Confuses the foe, but also sharply raises ATTACK. | | Sleep Talk | | -- | -- | 10 | -- | | Uses an own move randomly while asleep. |
| Egg Moves |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Rock Slide | | 75 | 90 | 10 | 30 | | Large boulders are hurled. May cause flinching. | | Flail | | ?? | 100 | 15 | -- | | Inflicts more damage when the user's HP is down. | | Explosion | | 250 | 100 | 5 | -- | | Inflicts severe damage but makes the user faint. | | Block | | -- | 100 | 5 | -- | | Blocks the foe's way to prevent escape. |
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Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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6,400 Steps
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Defense: 1 Point
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45
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Egg Groups | Lists Of Groups | Group Names | | Mineral |
| Stats | | | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | | Base Stats | 35 | 45 | 160 | 30 | 45 | 70 | Max Stats Hindering Nature | 274 | 170 | 377 | 143 | 170 | 215 | Max Stats Neutral Nature | 274 | 189 | 419 | 159 | 189 | 239 | Max Stats Beneficial Nature | 274 | 207 | 460 | 174 | 207 | 262 |
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