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Pokémon Game Picture
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National No.
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Region No.
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English name
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Japanese Name
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095
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Sinnoh Dex: 034 Johto Dex: 062
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Onix
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イワーク Iwark
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Ability: Rock Head & Sturdy
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Rock Head: Does not receive recoil damage from recoil-causing damages.
Sturdy: The Pokémon is unaffected by One Hit Knock Out moves. |
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Rock Snake Pokémon
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28'10"
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463.0 lbs
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Evolution Chain
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Damage Taken
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| x0.5 |
x0.5 |
x4 |
x0 |
x4 |
x2 |
x2 |
x0.25 |
x2 |
x0.5 |
x1 |
x1 |
x0.5 |
x1 |
x1 |
x1 |
x2 |
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Wild Hold Item
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Base EXP
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Base Happinness
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Colour Category
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Pal Park Location
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| None
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1,000,000 Points Medium Fast
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70
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Gray
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Mountain
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Flavour Text
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Diamond
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When it travels underground, it causes rumbling and tremors. It can move at 50 mph.
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Pearl
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It squirms through the ground using its long and rugged body. It always eats while burrowing.
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Platinum
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It burrows through the ground at a speed of 50 mph while feeding on large boulders.
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Location (In-Depth Details)
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Game
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Rarity
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Location
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Ruby
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None
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Trade from FireRed/LeafGreen
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Sapphire
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None
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Trade from FireRed/LeafGreen
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Emerald
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None
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Trade from FireRed/LeafGreen
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FireRed
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Uncommon
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Rock Tunnel Floor 1 & Basement 1, Seavault Canyon, Victory Road Floors 1, 2 & 3
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LeafGreen
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Uncommon
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Rock Tunnel Floor 1 & Basement 1, Seavault Canyon, Victory Road Floors 1, 2 & 3
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Colosseum
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None
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Trade from FireRed/LeafGreen
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XD
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None
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Trade from FireRed/LeafGreen
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Diamond
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Common
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Oreburgh Mine, Iron Mountain, Victory Road, Stark Mountain, Snowpoint Temple
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Details
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Pearl
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Common
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Oreburgh Mine, Iron Mountain, Victory Road, Stark Mountain, Snowpoint Temple
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Details
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Platinum
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Uncommon
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Oreburgh Mine, Wayward Cave, Iron Island, Victory Road
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Details
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HeartGold
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Uncommon
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Union Cave, Mt. Silver, The Cliff Cave, Rock Tunnel, Victory Road Safari Zone
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Details
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SoulSilver
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Uncommon
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Union Cave, Mt. Silver, The Cliff Cave, Rock Tunnel, Victory Road Safari Zone
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Details
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PokéWalker
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--
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Rugged Path, Dark Cave, Edge of the Night's Sky
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Details
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| Diamond/Pearl Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| — | Mud Sport | |  | -- | -- | 15 | -- | | Covers the user in mud to raise electrical resistance. | | — | Tackle | |  | 35 | 95 | 35 | -- | | Charges the foe with a full- body tackle. | | — | Harden | |  | -- | -- | 30 | -- | | Stiffens the body's muscles to raise DEFENSE. | | — | Bind | |  | 15 | 75 | 20 | -- | | Binds and squeezes the foe for 2 to 5 turns. | | 6 | Screech | |  | -- | 85 | 40 | -- | | Emits a screech to sharply reduce the foe's DEFENSE. | | 9 | Rock Throw | |  | 50 | 90 | 15 | -- | | Throws small rocks to strike the foe. | | 14 | Rage | |  | 20 | 100 | 20 | -- | | Raises the user's ATTACK every time it is hit. | | 17 | Rock Tomb | |  | 50 | 80 | 10 | 100 | | Stops the foe from moving with rocks and cuts SPEED. | | 22 | Sandstorm | |  | -- | -- | 10 | -- | | Causes a sandstorm that rages for several turns. | | 25 | Slam | |  | 80 | 75 | 20 | -- | | Slams the foe with a long tail, vine, etc. | | 30 | Rock Polish | |  | -- | -- | 20 | -- | | Raises users SPEED two stages | | 33 | Dragonbreath | |  | 60 | 100 | 20 | 30 | | Strikes the foe with an incredible blast of breath. | | 38 | Iron Tail | |  | 100 | 75 | 15 | 30 | | Attacks with a rock-hard tail. May lower DEFENSE. | | 41 | Sand Tomb | |  | 15 | 70 | 15 | -- | | Traps and hurts the foe in quicksand for 2 to 5 turns. | | 46 | Double-edge | |  | 120 | 100 | 15 | -- | | A life-risking tackle that also hurts the user. | | 49 | Stone Edge | |  | 100 | 80 | 5 | -- | | High critical hit ratio |
| Platinum/HeartGold/SoulSilver Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| — | Mud Sport | |  | -- | -- | 15 | -- | | Covers the user in mud to raise electrical resistance. | | — | Tackle | |  | 35 | 95 | 35 | -- | | Charges the foe with a full- body tackle. | | — | Harden | |  | -- | -- | 30 | -- | | Stiffens the body's muscles to raise DEFENSE. | | — | Bind | |  | 15 | 75 | 20 | -- | | Binds and squeezes the foe for 2 to 5 turns. | | 6 | Screech | |  | -- | 85 | 40 | -- | | Emits a screech to sharply reduce the foe's DEFENSE. | | 9 | Rock Throw | |  | 50 | 90 | 15 | -- | | Throws small rocks to strike the foe. | | 14 | Rage | |  | 20 | 100 | 20 | -- | | Raises the user's ATTACK every time it is hit. | | 17 | Rock Tomb | |  | 50 | 80 | 10 | 100 | | Stops the foe from moving with rocks and cuts SPEED. | | 22 | Sandstorm | |  | -- | -- | 10 | -- | | Causes a sandstorm that rages for several turns. | | 25 | Slam | |  | 80 | 75 | 20 | -- | | Slams the foe with a long tail, vine, etc. | | 30 | Rock Polish | |  | -- | -- | 20 | -- | | Raises users SPEED two stages | | 33 | Dragonbreath | |  | 60 | 100 | 20 | 30 | | Strikes the foe with an incredible blast of breath. | | 38 | Curse | |  | -- | -- | 10 | -- | | A move that functions differently for GHOSTS. | | 41 | Iron Tail | |  | 100 | 75 | 15 | 30 | | Attacks with a rock-hard tail. May lower DEFENSE. | | 46 | Sand Tomb | |  | 15 | 70 | 15 | -- | | Traps and hurts the foe in quicksand for 2 to 5 turns. | | 49 | Double-edge | |  | 120 | 100 | 15 | -- | | A life-risking tackle that also hurts the user. | | 54 | Stone Edge | |  | 100 | 80 | 5 | -- | | High critical hit ratio |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| TM05 | Roar | |  | -- | 100 | 20 | -- | | Makes the foe flee to end the battle. | | TM06 | Toxic | |  | -- | 85 | 10 | -- | | Poisons the foe with an intensifying toxin. | | TM10 | Hidden Power | |  | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM11 | Sunny Day | |  | -- | -- | 5 | -- | | Boosts the power of FIRE- type moves for 5 turns. | | TM12 | Taunt | |  | -- | 100 | 20 | -- | | Taunts the foe into only using attack moves. | | TM17 | Protect | |  | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM21 | Frustration | |  | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM23 | Iron Tail | |  | 100 | 75 | 15 | 30 | | Attacks with a rock-hard tail. May lower DEFENSE. | | TM26 | Earthquake | |  | 100 | 100 | 10 | -- | | A powerful quake, but has no effect on flying foes. | | TM27 | Return | |  | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM28 | Dig | |  | 80 | 100 | 10 | -- | | Digs underground the first turn and strikes next turn. | | TM32 | Double Team | |  | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM37 | Sandstorm | |  | -- | -- | 10 | -- | | Causes a sandstorm that rages for several turns. | | TM39 | Rock Tomb | |  | 50 | 80 | 10 | 100 | | Stops the foe from moving with rocks and cuts SPEED. | | TM41 | Torment | |  | -- | 100 | 15 | -- | | Torments the foe and stops successive use of a move. | | TM42 | Facade | |  | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | |  | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | |  | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | |  | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | TM58 | Endure | |  | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | TM59 | Dragon Pulse | |  | 90 | 100 | 10 | -- | | No Added Effect | | TM64 | Explosion | |  | 250 | 100 | 5 | -- | | Inflicts severe damage but makes the user faint. | | TM66 | Payback | |  | 50 | 100 | 10 | -- | | Power doubles if user receives damage first | | TM69 | Rock Polish | |  | -- | -- | 20 | -- | | Raises users SPEED two stages | | TM71 | Stone Edge | |  | 100 | 80 | 5 | -- | | High critical hit ratio | | TM74 | Gyro Ball | |  | ?? | 100 | 5 | -- | | Power depends on foe's SPEED | | TM76 | Stealth Rock | |  | -- | -- | 20 | -- | | Causes damage when foe switches Pokémon | | TM77 | Psych Up | |  | -- | -- | 10 | -- | | Copies the foe's effect(s) and gives to the user. | | TM78 | Captivate | |  | -- | 100 | 20 | -- | | Lowers opposite gender foe's SP.ATT two stages | | TM80 | Rock Slide | |  | 75 | 90 | 10 | 30 | | Large boulders are hurled. May cause flinching. | | TM82 | Sleep Talk | |  | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | TM83 | Natural Gift | |  | ?? | 100 | 15 | -- | | Power and type of move depends on the held berry | | TM87 | Swagger | |  | -- | 90 | 15 | -- | | Confuses the foe, but also sharply raises ATTACK. | | TM90 | Substitute | |  | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. | | TM91 | Flash Cannon | |  | 80 | 100 | 10 | 10 | | May lower foe's SP.DEF one stage | | HM04 | Strength | |  | 80 | 100 | 15 | -- | | Builds enormous power, then slams the foe. | | HM06 | Rock Smash | |  | 40 | 100 | 15 | 50 | | A rock-crushing attack that may lower DEFENSE. | | HM08 | Rock Climb | |  | 90 | 85 | 20 | 20 | | May induce confusion |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| Snore | |  | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Ancientpower | |  | 60 | 100 | 5 | 10 | | An attack that may raise all stats. | | Earth Power | |  | 90 | 100 | 10 | 10 | | May lower foe's SP.DEF one stage | | Iron Head | |  | 80 | 100 | 15 | 30 | | May cause opponent to flinch | | Mud-slap | |  | 20 | 100 | 10 | 100 | | Hurls mud in the foe's face to reduce its accuracy. | | Rollout | |  | 30 | 90 | 20 | -- | | An attack lasting 5 turns with rising intensity. | | Twister | |  | 40 | 100 | 20 | 20 | | Whips up a vicious twister to tear at the foe. |
| HeartGold/SoulSilver Move Tutor Attacks |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| Block | |  | -- | -- | 5 | -- | | Blocks the foe's way to prevent escape. | | Headbutt | |  | 70 | 100 | 15 | 30 | | A ramming attack that may cause flinching. |
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Base Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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6,400 Steps
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1 Defense Point(s)
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45
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Egg Groups | Lists Of Groups | Group Names | | Mineral |
| Max Pokéthlon Stats |
| Speed | Power | Technique | Stamina | Jump |
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| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
35 |
45 |
160 |
30 |
45 |
70 |
Min-Max Hindering Nature |
Lv50 Lv100 |
95 - 142
180 - 274 |
45 - 87
85 - 170 |
148 - 190
292 - 377 |
31 - 73
58 - 143 |
45 - 87
85 - 170 |
67 - 109
130 - 215 |
Min-Max Neutral Nature |
Lv50 Lv100 |
95 - 142
180 - 274 |
50 - 97
95 - 189 |
165 - 212
325 - 419 |
35 - 82
65 - 159 |
50 - 97
95 - 189 |
75 - 122
145 - 239 |
Min-Max Beneficial Nature |
Lv50 Lv100 |
95 - 142
180 - 274 |
55 - 106
104 - 207 |
181 - 233
357 - 460 |
38 - 90
71 - 174 |
55 - 106
104 - 207 |
82 - 134
159 - 262 |
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