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Pokémon Game Picture
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National No.
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Hoenn No.
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English name
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Japanese Name
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273
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022
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Seedot
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タネボー Taneboo
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Ability: Chrlorophyll & Early Bird
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Chlorophyll: When Sunny Day is in effect, Seedot's Speed is Doubled Early Bird: If afflicted with Sleep, Seedot wakes up in half the time of normal
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Acorn Pokémon
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1'08"
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8.8 lbs
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Evolution Chain
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Wild Hold Item
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Dex Category
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Colour Category
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Footprint
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None
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Brown
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Flavour Text
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Ruby
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SEEDOT attaches itself to a tree branch using the top of its head. It sucks moisture from the tree while hanging off the branch. The more water it drinks, the glossier this POKéMON's body becomes.
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Sapphire
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SEEDOT looks exactly like an acorn when it is dangling from a tree branch. It startles other POKéMON by suddenly moving. This POKéMON polishes its body once a day using leaves.
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Emerald
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It hangs off branches and absorbs nutrients. When it finishes eating, its body becomes so heavy that it drops to the ground with a thump.
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Fire Red
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If it remains still, it becomes impossible to distinguish from real nuts. It delights in surprising foraging PIDGEY.
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Leaf Green
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If it remains still, it becomes impossible to distinguish from real nuts. It delights in surprising foraging PIDGEY.
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Location
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Game
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Rarity
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Location
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Ruby
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Common
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Routes 102 & 114
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Sapphire
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None
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Trade from Ruby/Emerald/XD
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Emerald
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Rare
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Routes 102, 117 & 120
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FireRed
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None
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Trade from Ruby/Emerald/XD
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LeafGreen
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None
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Trade from Ruby/Emerald/XD
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Colosseum
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None
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Trade from Ruby/Emerald/XD
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XD
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Only One
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Snagged from Cipher Peon Greesix in Cipher Lab
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| Ruby/Sapphire/Emerald/Colosseum/XD Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Bide | | ?? | 100 | 10 | -- | | Endures attack for 2 turns to retaliate double. | | 3 | Harden | | -- | -- | 30 | -- | | Stiffens the body's muscles to raise DEFENSE. | | 7 | Growth | | -- | -- | 40 | -- | | Forces the body to grow and heightens SP. ATK. | | 13 | Nature Power | | -- | 95 | 20 | -- | | The type of attack varies depending on the location. | | 21 | Synthesis | | -- | -- | 5 | -- | | Restores HP. The amount varies with the weather. | | 31 | Sunny Day | | -- | -- | 5 | -- | | Boosts the power of FIRE- type moves for 5 turns. | | 43 | Explosion | | 250 | 100 | 5 | -- | | Inflicts severe damage but makes the user faint. |
| Fire Red/Leaf Green Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Bide | | ?? | 100 | 10 | -- | | Endures attack for 2 turns to retaliate double. | | 3 | Harden | | -- | -- | 30 | -- | | Stiffens the body's muscles to raise DEFENSE. | | 7 | Growth | | -- | -- | 40 | -- | | Forces the body to grow and heightens SP. ATK. | | 13 | Nature Power | | -- | 95 | 20 | -- | | The type of attack varies depending on the location. | | 21 | Synthesis | | -- | -- | 5 | -- | | Restores HP. The amount varies with the weather. | | 31 | Sunny Day | | -- | -- | 5 | -- | | Boosts the power of FIRE- type moves for 5 turns. | | 43 | Explosion | | 250 | 100 | 5 | -- | | Inflicts severe damage but makes the user faint. |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| TM06 | Toxic | | -- | 85 | 10 | 100 | | Poisons the foe with an intensifying toxin. | | TM09 | Bullet Seed | | 10 | 100 | 30 | -- | | Shoots 2 to 5 seeds in a row to strike the foe. | | TM10 | Hidden Power | | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM11 | Sunny Day | | -- | -- | 5 | -- | | Boosts the power of FIRE- type moves for 5 turns. | | TM17 | Protect | | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM19 | Giga Drain | | 60 | 100 | 5 | -- | | An attack that steals half the damage inflicted. | | TM21 | Frustration | | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM22 | Solarbeam | | 120 | 100 | 10 | -- | | Absorbs light in one turn, then attacks next turn. | | TM27 | Return | | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM28 | Dig | | 60 | 100 | 10 | -- | | Digs underground the first turn and strikes next turn. | | TM30 | Shadow Ball | | 80 | 100 | 15 | 20 | | Hurls a black blob that may lower the foe's SP. DEF. | | TM32 | Double Team | | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM42 | Facade | | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | HM05 | Flash | | -- | 70 | 20 | -- | | Looses a powerful blast of light that cuts accuracy. | | HM06 | Rock Smash | | 20 | 100 | 15 | 50 | | A rock-crushing attack that may lower DEFENSE. |
| Fire Red/Leaf Green/Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Swords Dance | | -- | -- | 30 | -- | | A fighting dance that sharply raises ATTACK. | | Body Slam | | 85 | 100 | 15 | 30 | | A full-body slam that may cause paralysis. | | Double-edge | | 120 | 100 | 15 | -- | | A life-risking tackle that also hurts the user. | | Mimic | | -- | 100 | 10 | -- | | Copies a move used by the foe during one battle. | | Explosion | | 250 | 100 | 5 | -- | | Inflicts severe damage but makes the user faint. | | Substitute | | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. |
| Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Rollout | | 30 | 90 | 20 | -- | | An attack lasting 5 turns with rising intensity. | | Snore | | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Endure | | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | Swagger | | -- | 90 | 15 | 100 | | Confuses the foe, but also sharply raises ATTACK. | | Sleep Talk | | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | Defense Curl | | -- | -- | 40 | -- | | Curls up to conceal weak spots and raise DEFENSE. |
| Egg Moves |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Leech Seed | | -- | 90 | 10 | -- | | Plants a seed on the foe to steal HP on every turn. | | Amnesia | | -- | -- | 20 | -- | | Forgets about something and sharply raises SP. DEF. | | Quick Attack | | 40 | 100 | 30 | -- | | An extremely fast attack that always strikes first. | | Razor Wind | | 80 | 100 | 10 | -- | | A 2-turn move that strikes the foe on the 2nd turn. | | Take Down | | 90 | 85 | 20 | -- | | A reckless charge attack that also hurts the user. | | False Swipe | | 40 | 100 | 40 | -- | | An attack that leaves the foe with at least 1 HP. |
| Special Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Refresh | | -- | 100 | 20 | -- | | Heals poisoning, paralysis, or a burn. | After Purifying in XD |
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Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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3,840 Steps
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Defense: 1 Point
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255
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Egg Groups | Lists Of Groups | Group Names | | Ground | | Plant |
| Stats | | | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | | Base Stats | 40 | 40 | 50 | 30 | 30 | 30 | Max Stats Hindering Nature | 284 | 161 | 179 | 143 | 143 | 143 | Max Stats Neutral Nature | 284 | 179 | 199 | 159 | 159 | 159 | Max Stats Beneficial Nature | 284 | 196 | 218 | 174 | 174 | 174 |
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