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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Corphish Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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341 | 129 | Corphish |
ヘイガニ Heigani |
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Ability: Hyper Cutter & Shell Armor | |||||
Hyper Cutter: Corphish's Attack cannot be Lowered by Opponent Shell Armor: The Opponent's Moves cannot Critically Hit |
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Gender Ratio | ||||||
Male: 50 % | Female: 50 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Ruffian Pokémon | 2'00" | 25.4 lbs | ||||
Evolution Chain
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Wild Hold Item | Dex Category | Colour Category | Footprint |
None | Red |
Damage Taken | ||||||||||||||||
*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Flavor Text | |||
Ruby | CORPHISH were originally foreign POKéMON that were imported as pets. They eventually turned up in the wild. This POKéMON is very hardy and has greatly increased its population. | ||
Sapphire | CORPHISH catches prey with its sharp claws. It has no likes or dislikes when it comes to food - it will eat anything. This POKéMON has no trouble living in filthy water. | ||
Emerald | Once it grips prey with its large pincers, it will never let go, no matter what. It is a hardy POKéMON that can thrive in any environment. | ||
FireRed | It came from overseas. It is a very hardy creature that will quickly proliferate, even in polluted streams. | ||
LeafGreen | It came from overseas. It is a very hardy creature that will quickly proliferate, even in polluted streams. |
Location | |||
Game | Location | ||
Ruby | Routes 102 & 117, Petalburg City (Fish) | ||
Sapphire | Routes 102 & 117, Petalburg City (Fish) | ||
Emerald | Routes 102 & 117, Petalburg City (Fish) | ||
FireRed | Trade from Ruby/Sapphire/Emerald | ||
LeafGreen | Trade from Ruby/Sapphire/Emerald | ||
Colosseum | Trade from Ruby/Sapphire/Emerald | ||
XD | Trade from Ruby/Sapphire/Emerald |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Bubble | 20 | 100 | 30 | 10 | ||||
An attack using bubbles. May lower the foe's SPEED. | |||||||||
7 | Harden | -- | -- | 30 | -- | ||||
Stiffens the body's muscles to raise DEFENSE. | |||||||||
10 | Vicegrip | 55 | 100 | 30 | -- | ||||
Grips the foe with large and powerful pincers. | |||||||||
13 | Leer | -- | 100 | 30 | -- | ||||
Frightens the foe with a leer to lower DEFENSE. | |||||||||
20 | Bubblebeam | 65 | 100 | 20 | 10 | ||||
Forcefully sprays bubbles that may lower SPEED. | |||||||||
23 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
26 | Knock Off | 20 | 100 | 20 | 100 | ||||
Knocks down the foe's held item to prevent its use. | |||||||||
32 | Taunt | -- | 100 | 20 | -- | ||||
Taunts the foe into only using attack moves. | |||||||||
35 | Crabhammer | 90 | 85 | 10 | -- | ||||
Hammers with a pincer. Has a high critical-hit ratio. | |||||||||
38 | Swords Dance | -- | -- | 30 | -- | ||||
A fighting dance that sharply raises ATTACK. | |||||||||
44 | Guillotine | ?? | 30 | 5 | -- | ||||
A powerful pincer attack that may cause fainting. |
Fire Red/Leaf Green Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Bubble | 20 | 100 | 30 | 10 | ||||
An attack using bubbles. May lower the foe's SPEED. | |||||||||
7 | Harden | -- | -- | 30 | -- | ||||
Stiffens the body's muscles to raise DEFENSE. | |||||||||
10 | Vicegrip | 55 | 100 | 30 | -- | ||||
Grips the foe with large and powerful pincers. | |||||||||
13 | Leer | -- | 100 | 30 | -- | ||||
Frightens the foe with a leer to lower DEFENSE. | |||||||||
19 | Bubblebeam | 65 | 100 | 20 | 10 | ||||
Forcefully sprays bubbles that may lower SPEED. | |||||||||
22 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
25 | Knock Off | 20 | 100 | 20 | 100 | ||||
Knocks down the foe's held item to prevent its use. | |||||||||
31 | Taunt | -- | 100 | 20 | -- | ||||
Taunts the foe into only using attack moves. | |||||||||
34 | Crabhammer | 90 | 85 | 10 | -- | ||||
Hammers with a pincer. Has a high critical-hit ratio. | |||||||||
37 | Swords Dance | -- | -- | 30 | -- | ||||
A fighting dance that sharply raises ATTACK. | |||||||||
43 | Crunch | 80 | 100 | 15 | 20 | ||||
Crunches with sharp fangs. May lower SP. DEF. | |||||||||
46 | Guillotine | ?? | 30 | 5 | -- | ||||
A powerful pincer attack that may cause fainting. |
TM & HM Attacks | |||||||||
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
Attacks with ultrasonic waves. May confuse the foe | |||||||||
TM06 | Toxic | -- | 85 | 10 | 100 | ||||
Poisons the foe with an intensifying toxin. | |||||||||
TM07 | Hail | -- | -- | 10 | -- | ||||
Summons a hailstorm that strikes every turn. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
The effectiveness varies with the user. | |||||||||
TM12 | Taunt | -- | 100 | 20 | -- | ||||
Taunts the foe into only using attack moves. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
Blasts the foe with an icy beam that may freeze it. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
Hits the foe with an icy storm that may freeze it. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
Boosts the power of WATER- type moves for 5 turns. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
An attack that increases in power with friendship. | |||||||||
TM28 | Dig | 60 | 100 | 10 | -- | ||||
Digs underground the first turn and strikes next turn. | |||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | ||||
Destroys barriers such as REFLECT and causes damage. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
TM36 | Sludge Bomb | 90 | 100 | 10 | 30 | ||||
Sludge is hurled to inflict damage. May also poison. | |||||||||
TM39 | Rock Tomb | 50 | 80 | 10 | 100 | ||||
Stops the foe from moving with rocks and cuts SPEED. | |||||||||
TM40 | Aerial Ace | 60 | -- | 20 | -- | ||||
An extremely speedy and unavoidable attack. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
Makes the opposite gender less likely to attack. | |||||||||
HM01 | Cut | 50 | 95 | 30 | -- | ||||
Cuts the foe with sharp scythes, claws, etc. | |||||||||
HM03 | Surf | 95 | 100 | 15 | -- | ||||
Creates a huge wave, then crashes it down on the foe. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
Builds enormous power, then slams the foe. | |||||||||
HM06 | Rock Smash | 20 | 100 | 15 | 50 | ||||
A rock-crushing attack that may lower DEFENSE. | |||||||||
HM07 | Waterfall | 80 | 100 | 15 | -- | ||||
Charges the foe with speed to climb waterfalls. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Swords Dance | -- | -- | 30 | -- | ||||
A fighting dance that sharply raises ATTACK. | ||||||||
Body Slam | 85 | 100 | 15 | 30 | ||||
A full-body slam that may cause paralysis. | ||||||||
Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. | ||||||||
Counter | ?? | 100 | 20 | -- | ||||
Retaliates any physical hit with double the power. | ||||||||
Mimic | -- | 100 | 10 | -- | ||||
Copies a move used by the foe during one battle. | ||||||||
Substitute | -- | -- | 10 | -- | ||||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Snore | 40 | 100 | 15 | 30 | ||||
A loud attack that can be used only while asleep. | ||||||||
Icy Wind | 55 | 95 | 15 | 100 | ||||
A chilling attack that lowers the foe's SPEED. | ||||||||
Endure | -- | -- | 10 | -- | ||||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
Hurls mud in the foe's face to reduce its accuracy. | ||||||||
Swagger | -- | 90 | 15 | 100 | ||||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | -- | -- | 10 | -- | ||||
Uses an own move randomly while asleep. | ||||||||
Fury Cutter | 10 | 95 | 20 | -- | ||||
An attack that intensifies on each successive hit. |
Egg Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Mud Sport | -- | 100 | 15 | -- | ||||
Covers the user in mud to raise electrical resistance. | ||||||||
Endeavor | ?? | 100 | 5 | -- | ||||
Gains power if the user's HP is lower than the foe's HP. | ||||||||
Body Slam | 85 | 100 | 15 | 30 | ||||
A full-body slam that may cause paralysis. | ||||||||
Ancientpower | 60 | 100 | 5 | 10 | ||||
An attack that may raise all stats. |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
3,840 Steps | Attack: 1 Point | 205 |
Egg Groups | |
Lists Of Groups | Group Names |
Water 1 | |
Water 3 |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 43 | 80 | 65 | 50 | 35 | 35 |
Max Stats Hindering Nature | 290 | 233 | 206 | 179 | 152 | 152 |
Max Stats Neutral Nature | 290 | 259 | 229 | 199 | 169 | 169 |
Max Stats Beneficial Nature | 290 | 284 | 251 | 218 | 185 | 185 |