#340 Whiscash
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex Entry
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Whiscash Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Pokémon Game Picture National No. Hoenn No. English name Japanese Name
Ru/Sa/FR/LG
340 128 Whiscash ナマズン
Namazun
Emerald
Ability: Oblivious
Prevents Whiscash from being Infatuated
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Whiskers Pokémon
2'11" 52.0 lbs
Evolution Chain
--Lv. 30-->

Wild Hold Item Dex Category Colour Category Footprint
None Blue

Damage Taken
*1 *0.5 *1 *0 *4 *1 *1 *0.5 *1 *1 *1 *1 *0.5 *1 *1 *1 *0.5
Flavor Text
Ruby WHISCASH is extremely territorial. Just one of these POKéMON will claim a large pond as its exclusive territory. If a foe approaches it, it thrashes about and triggers a massive earthquake.
Sapphire If WHISCASH goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles. This POKéMON has the ability to predict real earthquakes.
Emerald Mysteriously, it can foretell earthquakes. In the daytime, it sleeps in mud at the bottom of a pond. When it awakens, it continually feeds throughout the night.
FireRed It makes its nest at the bottom of swamps. It will eat anything - if it is alive, WHISCASH will eat it.
LeafGreen It makes its nest at the bottom of swamps. It will eat anything - if it is alive, WHISCASH will eat it.

Location
Game Location
Ruby Meteor Falls, Victory Road Basement 2 (Fish)
Sapphire Meteor Falls, Victory Road Basement 2 (Fish)
Emerald Meteor Falls, Victory Road Basement 2 (Fish)
FireRed Trade from Ruby/Sapphire/Emerald
LeafGreen Trade from Ruby/Sapphire/Emerald
Colosseum Trade from Ruby/Sapphire/Emerald
XD Trade from Ruby/Sapphire/Emerald/

Ruby/Sapphire/Emerald/Colosseum/XD Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Tickle
--10020--
Makes the foe laugh to lower ATTACK and DEFENSE.
Mud-slap
2010010100
Hurls mud in the foe's face to reduce its accuracy.
Mud Sport
--10015--
Covers the user in mud to raise electrical resistance.
Water Sport
--10015--
The user becomes soaked to raise resistance to fire.
6Mud Sport
--10015--
Covers the user in mud to raise electrical resistance.
6Water Sport
--10015--
The user becomes soaked to raise resistance to fire.
11Water Gun
4010025--
Squirts water to attack the foe.
16Magnitude
??10030--
A ground-shaking attack of random intensity.
21Amnesia
----20--
Forgets about something and sharply raises SP. DEF.
26Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
26Snore
401001530
A loud attack that can be used only while asleep.
36Earthquake
10010010--
A powerful quake, but has no effect on flying foes.
46Future Sight
809015--
Heightens inner power to strike 2 turns later.
56Fissure
??305--
A one-hit KO move that drops the foe in a fissure.

Fire Red/Leaf Green Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Tickle
--10020--
Makes the foe laugh to lower ATTACK and DEFENSE.
Mud-slap
2010010100
Hurls mud in the foe's face to reduce its accuracy.
Mud Sport
--10015--
Covers the user in mud to raise electrical resistance.
Water Sport
--10015--
The user becomes soaked to raise resistance to fire.
6Mud Sport
--10015--
Covers the user in mud to raise electrical resistance.
6Water Sport
--10015--
The user becomes soaked to raise resistance to fire.
11Water Gun
4010025--
Squirts water to attack the foe.
16Magnitude
??10030--
A ground-shaking attack of random intensity.
21Amnesia
----20--
Forgets about something and sharply raises SP. DEF.
26Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
26Snore
401001530
A loud attack that can be used only while asleep.
36Earthquake
10010010--
A powerful quake, but has no effect on flying foes.
46Future Sight
809015--
Heightens inner power to strike 2 turns later.
56Fissure
??305--
A one-hit KO move that drops the foe in a fissure.

TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM03Water Pulse
601002020
Attacks with ultrasonic waves. May confuse the foe
TM06Toxic
--8510100
Poisons the foe with an intensifying toxin.
TM07Hail
----10--
Summons a hailstorm that strikes every turn.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM13Ice Beam
951001010
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
12070510
Hits the foe with an icy storm that may freeze it.
TM15Hyper Beam
150905--
Powerful, but leaves the user immobile the next turn.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM26Earthquake
10010010--
A powerful quake, but has no effect on flying foes.
TM27Return
??10020--
An attack that increases in power with friendship.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM37Sandstorm
----10--
Causes a sandstorm that rages for several turns.
TM39Rock Tomb
508010100
Stops the foe from moving with rocks and cuts SPEED.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
HM03Surf
9510015--
Creates a huge wave, then crashes it down on the foe.
HM04Strength
8010015--
Builds enormous power, then slams the foe.
HM06Rock Smash
201001550
A rock-crushing attack that may lower DEFENSE.
HM07Waterfall
8010015--
Charges the foe with speed to climb waterfalls.
HM08Dive
6010010--
Dives underwater the first turn and strikes next turn.

Fire Red/Leaf Green/Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Double-edge
12010015--
A life-risking tackle that also hurts the user.
Mimic
--10010--
Copies a move used by the foe during one battle.
Rock Slide
75901030
Large boulders are hurled. May cause flinching.
Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Snore
401001530
A loud attack that can be used only while asleep.
Icy Wind
559515100
A chilling attack that lowers the foe's SPEED.
Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
Mud-slap
2010010100
Hurls mud in the foe's face to reduce its accuracy.
Swagger
--9015100
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk
----10--
Uses an own move randomly while asleep.

Egg Moves
Attack NameTypeAtt.Acc.PPEffect %
Thrash
9010020100
A rampage of 2 to 3 turns that confuses the user.
Whirlpool
157015100
Traps and hurts the foe in a whirlpool for 2 to 5 turns.
Spark
651002030
An electrified tackle that may paralyze the foe.

Egg Steps to Hatch Effort Points from Battling it Catch Rate
5,120 Steps HP: 2 Points 75

Egg Groups
Lists Of GroupsGroup Names
Water 2

Stats
 HPAttackDefenseSp. AttackSp. DefenseSpeed
Base Stats1107873767160
Max Stats
Hindering Nature
424229 220225216197
Max Stats
Neutral Nature
424255245251241219
Max Stats
Beneficial Nature
424280269276265240