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Pokémon Game Picture
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National No.
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Hoenn No.
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English name
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Japanese Name
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355
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148
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Duskull
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ヨマワル Yomawaru
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Ability: Levitate
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Ground Type attacks won't work on Duskull
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Requiem Pokémon
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2'07"
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33.1 lbs
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Evolution Chain
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Wild Hold Item
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Dex Category
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Colour Category
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Footprint
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RSE & FRLG
Spell Tag - 5%
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Black
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Flavour Text
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Ruby
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DUSKULL can pass through any wall no matter how thick it may be. Once this POKéMON chooses a target, it will doggedly pursue the intended victim until the break of dawn.
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Sapphire
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DUSKULL wanders lost among the deep darkness of midnight. There is an oft- told admonishment given to misbehaving children that this POKéMON will spirit away bad children who earn scoldings from their mothers.
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Emerald
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A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal POKéMON that roams about under the cloak of darkness.
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Fire Red
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Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
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Leaf Green
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Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
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Location
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Game
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Rarity
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Location
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Ruby
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Common
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Routes 121 & 123, Mt. Pyre Floors 1, 2, 3, 4, 5, 6, Summit & Half Way
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Sapphire
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Few
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Mt. Pyre Floors 4, 5, 6 & Summit
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Emerald
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Few
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Mt. Pyre Floors 4, 5, 6 & Summit
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FireRed
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None
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Trade from Ruby/Sapphire/Emerald/XD
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LeafGreen
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None
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Trade from Ruby/Sapphire/Emerald/XD
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Colosseum
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None
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Trade from Ruby/Sapphire/Emerald/XD
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XD
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Only One
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Snagged from Cipher Peon Labor in ONBS Station
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| Ruby/Sapphire/Emerald/Colosseum/XD Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Leer | | -- | 100 | 30 | -- | | Frightens the foe with a leer to lower DEFENSE. | | — | Night Shade | | ?? | 100 | 15 | -- | | Inflicts damage identical to the user's level. | | 5 | Disable | | -- | 55 | 20 | -- | | Psychically disables one of the foe's moves. | | 12 | Foresight | | -- | 100 | 40 | -- | | Negates the foe's efforts to heighten evasiveness. | | 16 | Astonish | | 30 | 100 | 15 | 30 | | An attack that may shock the foe into flinching. | | 23 | Confuse Ray | | -- | 100 | 10 | -- | | A sinister ray that confuses the foe. | | 27 | Pursuit | | 40 | 100 | 20 | -- | | Inflicts bad damage if used on a foe switching out. | | 34 | Curse | | -- | -- | 10 | -- | | A move that functions differently for GHOSTS. | | 38 | Will-o-wisp | | -- | 75 | 15 | -- | | Inflicts a burn on the foe with intense fire. | | 45 | Mean Look | | -- | 100 | 5 | -- | | Fixes the foe with a mean look that prevents escape. | | 49 | Future Sight | | 80 | 90 | 15 | -- | | Heightens inner power to strike 2 turns later. |
| Fire Red/Leaf Green Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Leer | | -- | 100 | 30 | -- | | Frightens the foe with a leer to lower DEFENSE. | | — | Night Shade | | ?? | 100 | 15 | -- | | Inflicts damage identical to the user's level. | | 5 | Disable | | -- | 55 | 20 | -- | | Psychically disables one of the foe's moves. | | 12 | Foresight | | -- | 100 | 40 | -- | | Negates the foe's efforts to heighten evasiveness. | | 16 | Astonish | | 30 | 100 | 15 | 30 | | An attack that may shock the foe into flinching. | | 23 | Confuse Ray | | -- | 100 | 10 | -- | | A sinister ray that confuses the foe. | | 27 | Pursuit | | 40 | 100 | 20 | -- | | Inflicts bad damage if used on a foe switching out. | | 34 | Curse | | -- | -- | 10 | -- | | A move that functions differently for GHOSTS. | | 38 | Will-o-wisp | | -- | 75 | 15 | -- | | Inflicts a burn on the foe with intense fire. | | 45 | Mean Look | | -- | 100 | 5 | -- | | Fixes the foe with a mean look that prevents escape. | | 49 | Future Sight | | 80 | 90 | 15 | -- | | Heightens inner power to strike 2 turns later. |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| TM04 | Calm Mind | | -- | -- | 20 | -- | | Raises SP. ATK and SP. DEF by focusing the mind. | | TM06 | Toxic | | -- | 85 | 10 | 100 | | Poisons the foe with an intensifying toxin. | | TM10 | Hidden Power | | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM11 | Sunny Day | | -- | -- | 5 | -- | | Boosts the power of FIRE- type moves for 5 turns. | | TM12 | Taunt | | -- | 100 | 20 | -- | | Taunts the foe into only using attack moves. | | TM13 | Ice Beam | | 95 | 100 | 10 | 10 | | Blasts the foe with an icy beam that may freeze it. | | TM14 | Blizzard | | 120 | 70 | 5 | 10 | | Hits the foe with an icy storm that may freeze it. | | TM17 | Protect | | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM21 | Frustration | | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM27 | Return | | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM29 | Psychic | | 90 | 100 | 10 | 10 | | A powerful psychic attack that may lower SP. DEF. | | TM30 | Shadow Ball | | 80 | 100 | 15 | 20 | | Hurls a black blob that may lower the foe's SP. DEF. | | TM32 | Double Team | | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM41 | Torment | | -- | 100 | 15 | -- | | Torments the foe and stops successive use of a move. | | TM42 | Facade | | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | TM46 | Thief | | 40 | 100 | 10 | 100 | | While attacking, it may steal the foe's held item. | | TM48 | Skill Swap | | -- | 100 | 10 | -- | | The user swaps special abilities with the target. | | TM49 | Snatch | | -- | 100 | 10 | -- | | Steals the effects of the move the foe uses next. | | HM05 | Flash | | -- | 70 | 20 | -- | | Looses a powerful blast of light that cuts accuracy. |
| Fire Red/Leaf Green/Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Body Slam | | 85 | 100 | 15 | 30 | | A full-body slam that may cause paralysis. | | Double-edge | | 120 | 100 | 15 | -- | | A life-risking tackle that also hurts the user. | | Mimic | | -- | 100 | 10 | -- | | Copies a move used by the foe during one battle. | | Dream Eater | | 100 | 100 | 15 | -- | | Takes one half the damage inflicted on a sleeping foe. | | Substitute | | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. |
| Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Psych Up | | -- | -- | 10 | -- | | Copies the foe's effect(s) and gives to the user. | | Snore | | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Icy Wind | | 55 | 95 | 15 | 100 | | A chilling attack that lowers the foe's SPEED. | | Endure | | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | Swagger | | -- | 90 | 15 | 100 | | Confuses the foe, but also sharply raises ATTACK. | | Sleep Talk | | -- | -- | 10 | -- | | Uses an own move randomly while asleep. |
| Egg Moves |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Imprison | | -- | 100 | 10 | -- | | Prevents foes from using moves known by the user. | | Destiny Bond | | -- | -- | 5 | -- | | If the user faints, the foe is also made to faint. | | Pain Split | | -- | 100 | 20 | -- | | Adds the user and foe's HP, then shares them equally. | | Grudge | | -- | 100 | 5 | -- | | If the user faints, deletes the PP of the final move. | | Memento | | -- | 100 | 10 | -- | | The user faints and lowers the foe's abilities. | | Faint Attack | | 60 | -- | 20 | -- | | Draws the foe close, then strikes without fail. |
| Special Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Helping Hand | | -- | 100 | 20 | -- | | Boosts the power of the recipient's moves. | After Purifying in XD |
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Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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6,400 Steps
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Defense: 1 Point, Special Defense: 1 Point
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190
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Egg Groups | Lists Of Groups | Group Names | | Indeterminate |
| Stats | | | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | | Base Stats | 20 | 40 | 90 | 30 | 90 | 25 | Max Stats Hindering Nature | 244 | 161 | 251 | 143 | 251 | 134 | Max Stats Neutral Nature | 244 | 179 | 279 | 159 | 279 | 149 | Max Stats Beneficial Nature | 244 | 196 | 306 | 174 | 306 | 163 |
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