#754 Lurantis
General Location Attacks Stats Egg Moves
Picture Name Other Names No. Gender Ratio Type
Lurantis
Japan: Rarantesu
ラランテス
French: Floramantis
German: Mantidea
Korean: 라란티스
National: #754
Alola: #144
Melemele: #---
Akala: #071
Ula'ula: #065
Poni: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Bloom Sickle Pokémon 2'11"
0.9m
40.8lbs
18.5kg
755,120
Abilities: Leaf Guard - Contrary (Hidden Ability)
Leaf Guard: Prevents the Pokémon from receiving status conditions during strong sunlight.
Hidden Ability (Available):
Contrary: Moves used on the Pokémon that raise stats lower the stats, while the moves that lower the stats raise the stat
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 2 Attack Point(s)
Not Wild
Damage Taken
*1 *2 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *2 *1 *2 *1 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Miracle Seed
- 5%
Grass
Evolutionary Chain
Locations
Sun Evolve Fomantis
Moon Evolve Fomantis
Trainer Locations  Details
Flavor Text
Sun It requires a lot of effort to maintain Lurantis’s vivid coloring, but some collectors enjoy this work and treat it as their hobby.
Moon It fires beams from its sickle-shaped petals. These beams are powerful enough to cleave through thick metal plates.

Sun/Moon Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Petal Blizzard 90 100 15 --
The user stirs up a violent petal blizzard and attacks everything around it.
X-Scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Fury Cutter 40 95 20 --
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Leafage 40 100 40 --
The user attacks by pelting the target with leaves.
Razor Leaf 55 95 25 --
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
Growth -- -- 20 --
The user's body grows all at once, raising the Attack and Sp. Atk stats.
5 Leafage 40 100 40 --
The user attacks by pelting the target with leaves.
10 Razor Leaf 55 95 25 --
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
14 Growth -- -- 20 --
The user's body grows all at once, raising the Attack and Sp. Atk stats.
19 Ingrain -- -- 20 --
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out.
23 Leaf Blade 90 100 15 --
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
28 Synthesis -- -- 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
32 Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
40 Sweet Scent -- 100 20 --
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
47 Solar Blade 125 100 10 --
In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn.
55 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM22 Solar Beam 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM28 Leech Life 80 100 10 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM47 Low Sweep 65 100 20 100
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM53 Energy Ball 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM54 False Swipe 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM66 Payback 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM81 X-Scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM96 Nature Power -- -- 20 --
This attack makes use of nature's power. Its effects vary depending on the user's environment.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Weather Ball 50 100 10 -- Details
This attack move varies in power and type depending on the weather.
Giga Drain 75 100 10 -- Details
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Aromatherapy -- -- 5 -- Details
The user releases a soothing scent that heals all status conditions affecting the user's party.
Defog -- -- 15 -- Details
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Leaf Storm 130 90 5 100 Details
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.

Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling 140 -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrike 120 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Acid Downpour 160 -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Savage Spin-Out 160 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Bloom Doom 190(Phy)/195(Spe) -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 100 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Solar Beam 120 100 10 --
Lv. 41
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.




Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 480 70 105 90 80 90 45
Max Stats
Hindering Nature
Lv. 50 130 - 177 99 - 141 85 - 127 76 - 118 85 - 127 45 - 87
Lv. 100 250 - 344 193 - 278 166 - 251 148 - 233 166 - 251 85 - 170
Max Stats
Neutral Nature
Lv. 50 130 - 177 110 - 157 95 - 142 85 - 132 95 - 142 50 - 97
Lv. 100 250 - 344 215 - 309 185 - 279 165 - 259 185 - 279 95 - 189
Max Stats
Beneficial Nature
Lv. 50 130 - 177 121 - 172 104 - 156 93 - 145 104 - 156 55 - 106
Lv. 100 250 - 344 236 - 339 203 - 306 181 - 284 203 - 306 104 - 207

<--- #753
Fomantis
#755
Morelull
--->

 
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