#757 Salandit
General Location Attacks Stats Egg Moves
Picture Name Other Names No. Gender Ratio Type
Salandit
Japan: Yatoumori
ヤトウモリ
French: Tritox
German: Molunk
Korean: 야도뇽
National: #757
Alola: #161
Melemele: #---
Akala: #088
Ula'ula: #---
Poni: #---
Male :88.1%
Female :11.9%
Classification Height Weight Capture Rate Base Egg Steps
Toxic Lizard Pokémon 2'00"
0.6m
10.6lbs
4.8kg
1205,120
Abilities: Corrosion - Oblivious (Hidden Ability)
Corrosion: The Pokémon can poison the target even if it's a Steel or Poison type.
Hidden Ability (Available):
Oblivious: The Pokémon cannot be under the Attract condition, or be taunted, while having this ability.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 1 Speed Point(s)
Likely
Damage Taken
*1 *0.5 *2 *1 *0.25 *0.5 *0.5 *0.5 *4 *1 *2 *0.25 *2 *1 *1 *1 *0.5 *0.25
Wild Hold Item Egg Groups
 
Smoke Ball
- 5%
Monster
Dragon
Evolutionary Chain
Locations - In-Depth Details
Sun Route 8, Wela Volcano ParkDetails
Moon Route 8, Wela Volcano ParkDetails
Trainer Locations  Details
Flavor Text
Sun It burns its bodily fluids to create a poisonous gas. When its enemies become disoriented from inhaling the gas, it attacks them.
Moon Volcanoes or dry, craggy places are its home. It emanates a sweet-smelling poisonous gas that attracts bug Pokémon, then attacks them.

Sun/Moon Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Scratch 40 100 35 --
Hard, pointed, sharp claws rake the target to inflict damage.
Poison Gas -- 90 40 --
A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those hit.
5 Ember 40 100 25 10
The target is attacked with small flames. This may also leave the target with a burn.
8 Sweet Scent -- 100 20 --
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
13 Dragon Rage ?? 100 10 --
This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
16 Smog 30 70 20 40
The target is attacked with a discharge of filthy gases. This may also poison the target.
21 Double Slap 15 85 10 --
The target is slapped repeatedly, back and forth, two to five times in a row.
24 Flame Burst 70 100 15 --
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
29 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
32 Nasty Plot -- -- 20 --
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
37 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
40 Flamethrower 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
45 Venom Drench -- 100 20 100
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
48 Dragon Pulse 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM02 Dragon Claw 80 100 15 --
The user slashes the target with huge sharp claws.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM28 Leech Life 80 100 10 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Sludge Wave 95 100 10 10
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
TM35 Flamethrower 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TM38 Fire Blast 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TM41 Torment -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM43 Flame Charge 50 100 20 100
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM50 Overheat 130 90 5 100
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM61 Will-O-Wisp -- 85 15 --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66 Payback 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Belch 120 90 10 -- Details
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
Knock Off 65 100 20 -- Details
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Sand Attack -- 100 15 -- Details
Sand is hurled in the target's face, reducing the target's accuracy.
Snatch -- -- 10 -- Details
The user steals the effects of any attempts to use a healing or stat-changing move.
Fake Out 40 100 10 100 Details
This attack hits first and makes the target flinch. It only works the first turn the user is in battle.

Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 160(Phy)/120(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Acid Downpour 160(Phy)/190(Spe) -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Savage Spin-Out 160 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmare 140 -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Inferno Overdrive 100(Phy)/195(Spe) -- 1 --
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Devastating Drake 160(Phy)/160(Spe) -- 1 --
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipse 120 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 320 48 44 40 71 40 77
Max Stats
Hindering Nature
Lv. 50 108 - 155 44 - 86 40 - 82 68 - 110 40 - 82 73 - 116
Lv. 100 206 - 300 83 - 168 76 - 161 132 - 216 76 - 161 143 - 227
Max Stats
Neutral Nature
Lv. 50 108 - 155 49 - 96 45 - 92 76 - 123 45 - 92 82 - 129
Lv. 100 206 - 300 93 - 187 85 - 179 147 - 241 85 - 179 159 - 253
Max Stats
Beneficial Nature
Lv. 50 108 - 155 53 - 105 49 - 101 83 - 135 49 - 101 90 - 141
Lv. 100 206 - 300 102 - 205 93 - 196 161 - 265 93 - 196 174 - 278

<--- #756
Shiinotic
#758
Salazzle
--->

 
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