|
Name
|
Type
|
Cat.
|
PP
|
Att.
|
Acc.
|
Effect
|
|
Acid Armor
|
|
|
40
|
--
|
--
|
Liquifies the user's body to sharply raise DEFENSE.
|
|
Acupressure
|
|
|
30
|
--
|
--
|
Randomly raises user's one stat two stages
|
|
Agility
|
|
|
30
|
--
|
--
|
Relaxes the body to sharply boost SPEED.
|
|
Amnesia
|
|
|
20
|
--
|
--
|
Forgets about something and sharply raises SP. DEF.
|
|
Aqua Ring
|
|
|
20
|
--
|
--
|
Restores HP every turn
|
|
Aromatherapy
|
|
|
5
|
--
|
--
|
Heals all status problems with a soothing scent.
|
|
Assist
|
|
|
20
|
--
|
--
|
Attacks randomly with one of the partner's moves.
|
|
Attract
|
|
|
15
|
--
|
100
|
Makes the opposite gender less likely to attack.
|
|
Barrier
|
|
|
30
|
--
|
--
|
Creates a barrier that sharply raises DEFENSE.
|
|
Baton Pass
|
|
|
40
|
--
|
--
|
Switches out the user while keeping effects in play.
|
|
Belly Drum
|
|
|
10
|
--
|
--
|
Maximizes ATTACK while sacrificing HP.
|
|
Block
|
|
|
5
|
--
|
--
|
Blocks the foe's way to prevent escape.
|
|
Bulk Up
|
|
|
20
|
--
|
--
|
Bulks up the body to boost both ATTACK and DEFENSE.
|
|
Calm Mind
|
|
|
20
|
--
|
--
|
Raises SP. ATK and SP. DEF by focusing the mind.
|
|
Camouflage
|
|
|
20
|
--
|
--
|
Alters the POKéMON's type depending on the location.
|
|
Captivate
|
|
|
20
|
--
|
100
|
Lowers opposite gender foe's SP.ATT two stages
|
|
Charge
|
|
|
20
|
--
|
--
|
Charges power to boost the electric move used next.
|
|
Charm
|
|
|
20
|
--
|
100
|
Charms the foe and sharply reduces its ATTACK.
|
|
Confuse Ray
|
|
|
10
|
--
|
100
|
A sinister ray that confuses the foe.
|
|
Conversion
|
|
|
30
|
--
|
--
|
Changes the user's type into an own move's type.
|
|
Conversion 2
|
|
|
30
|
--
|
--
|
Makes the user resistant to the last attack's type.
|
|
Copycat
|
|
|
20
|
--
|
--
|
Copies foe's last move
|
|
Cosmic Power
|
|
|
20
|
--
|
--
|
Raises DEFENSE and SP. DEF with a mystic power.
|
|
Cotton Spore
|
|
|
40
|
--
|
85
|
Spores cling to the foe, sharply reducing SPEED.
|
|
Curse
|
|
|
10
|
--
|
--
|
A move that functions differently for GHOSTS.
|
|
Dark Void
|
|
|
10
|
--
|
80
|
Induces sleep to both opponents
|
|
Defend Order
|
|
|
10
|
--
|
--
|
Raises user's DEFENSE and SP.DEF one stage
|
|
Defense Curl
|
|
|
40
|
--
|
--
|
Curls up to conceal weak spots and raise DEFENSE.
|
|
Defog
|
|
|
15
|
--
|
--
|
Lowers foe's evasiveness
|
|
Destiny Bond
|
|
|
5
|
--
|
--
|
If the user faints, the foe is also made to faint.
|
|
Detect
|
|
|
5
|
--
|
--
|
Evades attack, but may fail if used in succession.
|
|
Disable
|
|
|
20
|
--
|
80
|
Psychically disables one of the foe's moves.
|
|
Double Team
|
|
|
15
|
--
|
--
|
Creates illusory copies to raise evasiveness.
|
|
Dragon Dance
|
|
|
20
|
--
|
--
|
A mystical dance that ups ATTACK and SPEED.
|
|
Embargo
|
|
|
15
|
--
|
100
|
Foe is unable to use held items
|
|
Encore
|
|
|
5
|
--
|
100
|
Makes the foe repeat its last move over 2 to 6 turns.
|
|
Endure
|
|
|
10
|
--
|
--
|
Endures any attack for 1 turn, leaving at least 1HP.
|
|
Fake Tears
|
|
|
20
|
--
|
100
|
Feigns crying to sharply lower the foe's SP. DEF.
|
|
Featherdance
|
|
|
15
|
--
|
100
|
Envelops the foe with down to sharply reduce ATTACK.
|
|
Flash
|
|
|
20
|
--
|
100
|
Looses a powerful blast of light that cuts accuracy.
|
|
Flatter
|
|
|
15
|
--
|
100
|
Confuses the foe, but raises its SP. ATK.
|
|
Focus Energy
|
|
|
30
|
--
|
--
|
Focuses power to raise the critical-hit ratio.
|
|
Follow Me
|
|
|
20
|
--
|
--
|
Draws attention to make foes attack only the user.
|
|
Foresight
|
|
|
40
|
--
|
--
|
Negates the foe's efforts to heighten evasiveness.
|
|
Gastro Acid
|
|
|
10
|
--
|
100
|
Cancels effect of foe's ability
|
|
Glare
|
|
|
30
|
--
|
75
|
Intimidates and frightens the foe into paralysis.
|
|
Grasswhistle
|
|
|
15
|
--
|
55
|
Lulls the foe into sleep with a pleasant melody.
|
|
Gravity
|
|
|
5
|
--
|
--
|
Disables moves that fly or levitate in 5 turns
|
|
Growl
|
|
|
40
|
--
|
100
|
Growls cutely to reduce the foe's ATTACK.
|
|
Growth
|
|
|
40
|
--
|
--
|
Forces the body to grow and heightens SP. ATK.
|
|
Grudge
|
|
|
5
|
--
|
--
|
If the user faints, deletes the PP of the final move.
|
|
Guard Swap
|
|
|
10
|
--
|
--
|
Swarps DEFENSE and SP.DEF with target
|
|
Hail
|
|
|
10
|
--
|
--
|
Summons a hailstorm that strikes every turn.
|
|
Harden
|
|
|
30
|
--
|
--
|
Stiffens the body's muscles to raise DEFENSE.
|
|
Haze
|
|
|
30
|
--
|
--
|
Creates a black haze that eliminates all stat changes.
|
|
Heal Bell
|
|
|
5
|
--
|
--
|
Chimes soothingly to heal all status abnormalities.
|
|
Heal Block
|
|
|
15
|
--
|
100
|
Foe is unable to restore HP in 5 turns
|
|
Heal Order
|
|
|
10
|
--
|
--
|
Recovers half of max HP
|
|
Healing Wish
|
|
|
10
|
--
|
--
|
If user faints, recovers HP and removes status effects of next Pokémon
|
|
Heart Swap
|
|
|
10
|
--
|
--
|
Swaps altered stats with foe
|
|
Helping Hand
|
|
|
20
|
--
|
--
|
Boosts the power of the recipient's moves.
|
|
Howl
|
|
|
40
|
--
|
--
|
Howls to raise the spirit and boosts ATTACK.
|
|
Hypnosis
|
|
|
20
|
--
|
70
|
A hypnotizing move that may induce sleep.
|
|
Imprison
|
|
|
10
|
--
|
--
|
Prevents foes from using moves known by the user.
|
|
Ingrain
|
|
|
20
|
--
|
--
|
Lays roots that restore HP. The user can't switch out.
|
|
Iron Defense
|
|
|
15
|
--
|
--
|
Hardens the body's surface to sharply raise DEFENSE.
|
|
Kinesis
|
|
|
15
|
--
|
80
|
Distracts the foe. May lower accuracy.
|
|
Leech Seed
|
|
|
10
|
--
|
90
|
Plants a seed on the foe to steal HP on every turn.
|
|
Leer
|
|
|
30
|
--
|
100
|
Frightens the foe with a leer to lower DEFENSE.
|
|
Light Screen
|
|
|
30
|
--
|
--
|
Creates a wall of light that lowers SP. ATK damage.
|
|
Lock-on
|
|
|
5
|
--
|
--
|
Locks on to the foe to ensure the next move hits.
|
|
Lovely Kiss
|
|
|
10
|
--
|
75
|
Demands a kiss with a scary face that induces sleep.
|
|
Lucky Chant
|
|
|
30
|
--
|
--
|
Foe cannot have critical hits for 5 turns
|
|
Lunar Dance
|
|
|
10
|
--
|
--
|
User Faints. Completely Heals Next Released Pokémon
|
|
Magic Coat
|
|
|
15
|
--
|
--
|
Reflects special effects back to the attacker.
|
|
Magnet Rise
|
|
|
10
|
--
|
--
|
Changes own ability to levitate
|
|
Me First
|
|
|
20
|
--
|
--
|
Strikes first with foe's attack at 1.5 power
|
|
Mean Look
|
|
|
5
|
--
|
--
|
Fixes the foe with a mean look that prevents escape.
|
|
Meditate
|
|
|
40
|
--
|
--
|
Meditates in a peaceful fashion to raise ATTACK.
|
|
Memento
|
|
|
10
|
--
|
100
|
The user faints and lowers the foe's abilities.
|
|
Metal Sound
|
|
|
40
|
--
|
85
|
Emits a horrible screech that sharply lowers SP. DEF.
|
|
Metronome
|
|
|
10
|
--
|
--
|
Waggles a finger to use any POKéMON move at random.
|
|
Milk Drink
|
|
|
10
|
--
|
--
|
Recovers up to half the user's maximum HP.
|
|
Mimic
|
|
|
10
|
--
|
--
|
Copies a move used by the foe during one battle.
|
|
Mind Reader
|
|
|
5
|
--
|
--
|
Senses the foe's action to ensure the next move's hit.
|
|
Minimize
|
|
|
20
|
--
|
--
|
Minimizes the user's size to raise evasiveness.
|
|
Miracle Eye
|
|
|
40
|
--
|
--
|
Removes dark type's psychic immunity and resets foe's evasiveness
|
|
Mirror Move
|
|
|
20
|
--
|
--
|
Counters the foe's attack with the same move.
|
|
Mist
|
|
|
30
|
--
|
--
|
Creates a mist that stops reduction of abilities.
|
|
Moonlight
|
|
|
5
|
--
|
--
|
Restores HP. The amount varies with the weather.
|
|
Morning Sun
|
|
|
5
|
--
|
--
|
Restores HP. The amount varies with the weather.
|
|
Mud Sport
|
|
|
15
|
--
|
--
|
Covers the user in mud to raise electrical resistance.
|
|
Nasty Plot
|
|
|
20
|
--
|
--
|
Raises SP.ATT two stages
|
|
Nature Power
|
|
|
20
|
--
|
--
|
The type of attack varies depending on the location.
|
|
Nightmare
|
|
|
15
|
--
|
100
|
Inflicts 1/4 damage on a sleeping foe every turn.
|
|
Odor Sleuth
|
|
|
40
|
--
|
--
|
Negates the foe's efforts to heighten evasiveness.
|
|
Pain Split
|
|
|
20
|
--
|
--
|
Adds the user and foe's HP, then shares them equally.
|
|
Perish Song
|
|
|
5
|
--
|
--
|
Any POKéMON hearing this song faints in 3 turns.
|
|
Poison Gas
|
|
|
40
|
--
|
55
|
Envelops the foe in a toxic gas that may poison.
|
|
Poisonpowder
|
|
|
35
|
--
|
75
|
Scatters a toxic powder that may poison the foe.
|
|
Power Swap
|
|
|
10
|
--
|
--
|
Swaps ATTACK and SP.ATT with target
|
|
Power Trick
|
|
|
10
|
--
|
--
|
Swaps user's own ATTACK and DEFENSE
|
|
Protect
|
|
|
10
|
--
|
--
|
Evades attack, but may fail if used in succession.
|
|
Psych Up
|
|
|
10
|
--
|
--
|
Copies the foe's effect(s) and gives to the user.
|
|
Psycho Shift
|
|
|
10
|
--
|
90
|
Shifts status effect to target
|
|
Rain Dance
|
|
|
5
|
--
|
--
|
Boosts the power of WATER- type moves for 5 turns.
|
|
Recover
|
|
|
10
|
--
|
--
|
Recovers up to half the user's maximum HP.
|
|
Recycle
|
|
|
10
|
--
|
--
|
Recycles a used item for one more use.
|
|
Reflect
|
|
|
20
|
--
|
--
|
Creates a wall of light that weakens physical attacks.
|
|
Refresh
|
|
|
20
|
--
|
--
|
Heals poisoning, paralysis, or a burn.
|
|
Rest
|
|
|
10
|
--
|
--
|
The user sleeps for 2 turns, restoring HP and status.
|
|
Roar
|
|
|
20
|
--
|
100
|
Makes the foe flee to end the battle.
|
|
Rock Polish
|
|
|
20
|
--
|
--
|
Raises users SPEED two stages
|
|
Role Play
|
|
|
10
|
--
|
--
|
Mimics the target and copies its special ability.
|
|
Roost
|
|
|
10
|
--
|
--
|
Restores half of max HP
|
|
Safeguard
|
|
|
25
|
--
|
--
|
A mystical force prevents all status problems.
|
|
Sand-attack
|
|
|
15
|
--
|
100
|
Reduces the foe's accuracy by hurling sand in its face.
|
|
Sandstorm
|
|
|
10
|
--
|
--
|
Causes a sandstorm that rages for several turns.
|
|
Scary Face
|
|
|
10
|
--
|
90
|
Frightens with a scary face to sharply reduce SPEED.
|
|
Screech
|
|
|
40
|
--
|
85
|
Emits a screech to sharply reduce the foe's DEFENSE.
|
|
Sharpen
|
|
|
30
|
--
|
--
|
Reduces the polygon count and raises ATTACK.
|
|
Sing
|
|
|
15
|
--
|
55
|
A soothing song lulls the foe into a deep slumber.
|
|
Sketch
|
|
|
1
|
--
|
--
|
Copies the foe's last move permanently.
|
|
Skill Swap
|
|
|
10
|
--
|
--
|
The user swaps special abilities with the target.
|
|
Slack Off
|
|
|
10
|
--
|
--
|
Slacks off and restores half the maximum HP.
|
|
Sleep Powder
|
|
|
15
|
--
|
75
|
Scatters a powder that may cause the foe to sleep.
|
|
Sleep Talk
|
|
|
10
|
--
|
--
|
Uses an own move randomly while asleep.
|
|
Smokescreen
|
|
|
20
|
--
|
100
|
Lowers the foe's accuracy using smoke, ink, etc.
|
|
Snatch
|
|
|
10
|
--
|
--
|
Steals the effects of the move the foe uses next.
|
|
Softboiled
|
|
|
10
|
--
|
--
|
Recovers up to half the user's maximum HP.
|
|
Spider Web
|
|
|
10
|
--
|
--
|
Ensnares the foe to stop it from fleeing or switching.
|
|
Spikes
|
|
|
20
|
--
|
--
|
Sets spikes that hurt a foe switching out.
|
|
Spite
|
|
|
10
|
--
|
100
|
Spitefully cuts the PP of the foe's last move.
|
|
Splash
|
|
|
40
|
--
|
--
|
It's just a splash... Has no effect whatsoever.
|
|
Spore
|
|
|
15
|
--
|
100
|
Scatters a cloud of spores that always induce sleep.
|
|
Stealth Rock
|
|
|
20
|
--
|
--
|
Causes damage when foe switches Pokémon
|
|
Stockpile
|
|
|
20
|
--
|
--
|
Charges up power for up to 3 turns.
|
|
String Shot
|
|
|
40
|
--
|
95
|
Binds the foe with string to reduce its SPEED.
|
|
Stun Spore
|
|
|
30
|
--
|
75
|
Scatters a powder that may paralyze the foe.
|
|
Substitute
|
|
|
10
|
--
|
--
|
Creates a decoy using 1/4 of the user's maximum HP.
|
|
Sunny Day
|
|
|
5
|
--
|
--
|
Boosts the power of FIRE- type moves for 5 turns.
|
|
Supersonic
|
|
|
20
|
--
|
55
|
Emits bizarre sound waves that may confuse the foe.
|
|
Swagger
|
|
|
15
|
--
|
90
|
Confuses the foe, but also sharply raises ATTACK.
|
|
Swallow
|
|
|
10
|
--
|
--
|
Absorbs stockpiled power and restores HP.
|
|
Sweet Kiss
|
|
|
10
|
--
|
75
|
Demands a kiss with a cute look. May cause confusion.
|
|
Sweet Scent
|
|
|
20
|
--
|
100
|
Allures the foe to reduce evasiveness.
|
|
Switcheroo
|
|
|
10
|
--
|
100
|
Exchanges held item with foe
|
|
Swords Dance
|
|
|
30
|
--
|
--
|
A fighting dance that sharply raises ATTACK.
|
|
Synthesis
|
|
|
5
|
--
|
--
|
Restores HP. The amount varies with the weather.
|
|
Tail Glow
|
|
|
20
|
--
|
--
|
Flashes a light that sharply raises SP. ATK.
|
|
Tail Whip
|
|
|
30
|
--
|
100
|
Wags the tail to lower the foe's DEFENSE.
|
|
Tailwind
|
|
|
30
|
--
|
--
|
User's team raises SPEED for 5 turns
|
|
Taunt
|
|
|
20
|
--
|
100
|
Taunts the foe into only using attack moves.
|
|
Teeter Dance
|
|
|
20
|
--
|
100
|
Confuses all POKéMON on the scene.
|
|
Teleport
|
|
|
20
|
--
|
--
|
A psychic move for fleeing from battle instantly.
|
|
Thunder Wave
|
|
|
20
|
--
|
100
|
A weak jolt of electricity that paralyzes the foe.
|
|
Tickle
|
|
|
20
|
--
|
100
|
Makes the foe laugh to lower ATTACK and DEFENSE.
|
|
Torment
|
|
|
15
|
--
|
100
|
Torments the foe and stops successive use of a move.
|
|
Toxic
|
|
|
10
|
--
|
85
|
Poisons the foe with an intensifying toxin.
|
|
Toxic Spikes
|
|
|
20
|
--
|
--
|
Causes damage when opponent switches Pokémon
|
|
Transform
|
|
|
10
|
--
|
--
|
Alters the user's cells to become a copy of the foe.
|
|
Trick
|
|
|
10
|
--
|
100
|
Tricks the foe into trading held items.
|
|
Trick Room
|
|
|
5
|
--
|
--
|
Slower Pokémon attacks first in 5 turns
|
|
Water Sport
|
|
|
15
|
--
|
--
|
The user becomes soaked to raise resistance to fire.
|
|
Whirlwind
|
|
|
20
|
--
|
100
|
Blows away the foe with wind and ends the battle.
|
|
Will-o-wisp
|
|
|
15
|
--
|
75
|
Inflicts a burn on the foe with intense fire.
|
|
Wish
|
|
|
10
|
--
|
--
|
A wish that restores HP. It takes time to work.
|
|
Withdraw
|
|
|
40
|
--
|
--
|
Withdraws the body into its hard shell to raise DEFENSE.
|
|
Worry Seed
|
|
|
10
|
--
|
100
|
Changes the ability of foe to insomnia
|
|
Yawn
|
|
|
10
|
--
|
--
|
Lulls the foe into yawning, then sleeping next turn.
|