|
Name
|
Type
|
Cat.
|
PP
|
Att.
|
Acc.
|
Effect
|
|
Absorb
|
|
|
25
|
20
|
100
|
An attack that absorbs half the damage inflicted.
|
|
Acid
|
|
|
30
|
40
|
100
|
Sprays a hide-melting acid. May lower DEFENSE.
|
|
Aeroblast
|
|
|
5
|
100
|
95
|
Launches a vacuumed blast. High critical-hit ratio.
|
|
Air Cutter
|
|
|
25
|
55
|
95
|
Hacks with razorlike wind. High critical-hit ratio.
|
|
Air Slash
|
|
|
20
|
75
|
95
|
May cause opponent to flinch
|
|
Ancientpower
|
|
|
5
|
60
|
100
|
An attack that may raise all stats.
|
|
Aura Sphere
|
|
|
20
|
90
|
--
|
Cannot miss
|
|
Aurora Beam
|
|
|
20
|
65
|
100
|
Fires a rainbow-colored beam that may lower ATTACK.
|
|
Blast Burn
|
|
|
5
|
150
|
90
|
Powerful, but leaves the user immobile the next turn.
|
|
Blizzard
|
|
|
5
|
120
|
70
|
Hits the foe with an icy storm that may freeze it.
|
|
Brine
|
|
|
10
|
65
|
100
|
Power doubles if foe's HP is less than half
|
|
Bubble
|
|
|
30
|
20
|
100
|
An attack using bubbles. May lower the foe's SPEED.
|
|
Bubblebeam
|
|
|
20
|
65
|
100
|
Forcefully sprays bubbles that may lower SPEED.
|
|
Bug Buzz
|
|
|
10
|
90
|
100
|
May lower opponent's SP.DEF one stage
|
|
Charge Beam
|
|
|
10
|
50
|
90
|
High chance of raising user's SP.ATT one stage
|
|
Chatter
|
|
|
20
|
60
|
100
|
Confuses foe
|
|
Confusion
|
|
|
25
|
50
|
100
|
A psychic attack that may cause confusion.
|
|
Dark Pulse
|
|
|
15
|
80
|
100
|
May cause foe to flinch
|
|
Discharge
|
|
|
15
|
80
|
100
|
May induce paralysis
|
|
Doom Desire
|
|
|
5
|
120
|
85
|
Summons strong sunlight to attack 2 turns later.
|
|
Draco Meteor
|
|
|
5
|
140
|
90
|
Lowers users SP.ATT two stages
|
|
Dragon Pulse
|
|
|
10
|
90
|
100
|
No Added Effect
|
|
Dragon Rage
|
|
|
10
|
--
|
100
|
Launches shock waves that always inflict 40 HP damage.
|
|
Dragonbreath
|
|
|
20
|
60
|
100
|
Strikes the foe with an incredible blast of breath.
|
|
Dream Eater
|
|
|
15
|
100
|
100
|
Takes one half the damage inflicted on a sleeping foe.
|
|
Earth Power
|
|
|
10
|
90
|
100
|
May lower foe's SP.DEF one stage
|
|
Ember
|
|
|
25
|
40
|
100
|
A weak fire attack that may inflict a burn.
|
|
Energy Ball
|
|
|
10
|
80
|
100
|
May lower foe's SP.DEF one stage
|
|
Eruption
|
|
|
5
|
150
|
100
|
The higher the user's HP, the more damage caused.
|
|
Extrasensory
|
|
|
30
|
80
|
100
|
Attacks with a peculiar power. May cause flinching.
|
|
Fire Blast
|
|
|
5
|
120
|
85
|
A fiery blast that scorches all. May cause a burn.
|
|
Fire Spin
|
|
|
15
|
15
|
70
|
Traps the foe in a ring of fire for 2 to 5 turns.
|
|
Flamethrower
|
|
|
15
|
95
|
100
|
A powerful fire attack that may inflict a burn.
|
|
Flash Cannon
|
|
|
10
|
80
|
100
|
May lower foe's SP.ATT one stage
|
|
Focus Blast
|
|
|
5
|
120
|
70
|
May lower foe's SP.DEF one stage
|
|
Frenzy Plant
|
|
|
5
|
150
|
90
|
Powerful, but leaves the user immobile the next turn.
|
|
Future Sight
|
|
|
15
|
80
|
90
|
Heightens inner power to strike 2 turns later.
|
|
Giga Drain
|
|
|
10
|
60
|
100
|
An attack that steals half the damage inflicted.
|
|
Grass Knot
|
|
|
20
|
--
|
100
|
Power increases if foe is heavy
|
|
Gust
|
|
|
35
|
40
|
100
|
Strikes the foe with a gust of wind whipped up by wings.
|
|
Heat Wave
|
|
|
10
|
100
|
90
|
Exhales a hot breath on the foe. May inflict a burn.
|
|
Hidden Power
|
|
|
15
|
--
|
100
|
The effectiveness varies with the user.
|
|
Hydro Cannon
|
|
|
5
|
150
|
90
|
Powerful, but leaves the user immobile the next turn.
|
|
Hydro Pump
|
|
|
5
|
120
|
80
|
Blasts water at high power to strike the foe.
|
|
Hyper Beam
|
|
|
5
|
150
|
90
|
Powerful, but leaves the user immobile the next turn.
|
|
Hyper Voice
|
|
|
10
|
90
|
100
|
A loud attack that uses sound waves to injure.
|
|
Ice Beam
|
|
|
10
|
95
|
100
|
Blasts the foe with an icy beam that may freeze it.
|
|
Icy Wind
|
|
|
15
|
55
|
95
|
A chilling attack that lowers the foe's SPEED.
|
|
Judgment
|
|
|
10
|
100
|
100
|
Type changes depending on plate held
|
|
Lava Plume
|
|
|
15
|
80
|
100
|
May induce burn
|
|
Leaf Storm
|
|
|
5
|
140
|
90
|
Lowers users SP.ATT two stages
|
|
Luster Purge
|
|
|
5
|
70
|
100
|
Attacks with a burst of light. May lower SP. DEF.
|
|
Magical Leaf
|
|
|
20
|
60
|
--
|
Attacks with a strange leaf that cannot be evaded.
|
|
Magma Storm
|
|
|
5
|
120
|
70
|
Traps foe
|
|
Mega Drain
|
|
|
15
|
40
|
100
|
An attack that absorbs half the damage inflicted.
|
|
Mirror Coat
|
|
|
20
|
--
|
100
|
Counters the foe's special attack at double the power.
|
|
Mirror Shot
|
|
|
10
|
65
|
85
|
May lower opponent's accuracy one stage
|
|
Mist Ball
|
|
|
5
|
70
|
100
|
Attacks with a flurry of down. May lower SP. ATK.
|
|
Mud Bomb
|
|
|
10
|
65
|
85
|
May lower foe's accuracy one stage
|
|
Mud Shot
|
|
|
15
|
55
|
95
|
Hurls mud at the foe and reduces SPEED.
|
|
Mud-slap
|
|
|
10
|
20
|
100
|
Hurls mud in the foe's face to reduce its accuracy.
|
|
Muddy Water
|
|
|
10
|
95
|
85
|
Attacks with muddy water. May lower accuracy.
|
|
Night Shade
|
|
|
15
|
--
|
100
|
Inflicts damage identical to the user's level.
|
|
Octazooka
|
|
|
10
|
65
|
85
|
Fires a lump of ink to damage and cut accuracy.
|
|
Ominous Wind
|
|
|
5
|
60
|
100
|
May raise all user's stats one stage
|
|
Overheat
|
|
|
5
|
140
|
90
|
Allows a full-power attack, but sharply lowers SP. ATK.
|
|
Petal Dance
|
|
|
20
|
90
|
100
|
A rampage of 2 to 3 turns that confuses the user.
|
|
Powder Snow
|
|
|
25
|
40
|
100
|
Blasts the foe with a snowy gust. May cause freezing.
|
|
Power Gem
|
|
|
20
|
70
|
100
|
No Added Effect
|
|
Psybeam
|
|
|
20
|
65
|
100
|
Fires a peculiar ray that may confuse the foe.
|
|
Psychic
|
|
|
10
|
90
|
100
|
A powerful psychic attack that may lower SP. DEF.
|
|
Psycho Boost
|
|
|
5
|
140
|
90
|
Allows a full-power attack, but sharply lowers SP. ATK.
|
|
Psywave
|
|
|
15
|
--
|
80
|
Attacks with a psychic wave of varying intensity.
|
|
Razor Wind
|
|
|
10
|
80
|
100
|
A 2-turn move that strikes the foe on the 2nd turn.
|
|
Roar Of Time
|
|
|
5
|
150
|
90
|
User is unable to attack the next turn
|
|
Seed Flare
|
|
|
5
|
120
|
85
|
Lowers foe's SP.DEF
|
|
Shadow Ball
|
|
|
15
|
80
|
100
|
Hurls a black blob that may lower the foe's SP. DEF.
|
|
Sheer Cold
|
|
|
5
|
--
|
30
|
A chilling attack that causes fainting if it hits.
|
|
Shock Wave
|
|
|
20
|
60
|
--
|
A fast and unavoidable electric attack.
|
|
Signal Beam
|
|
|
15
|
75
|
100
|
A strange beam attack that may confuse the foe.
|
|
Silver Wind
|
|
|
5
|
60
|
100
|
A powdery attack that may raise abilities.
|
|
Sludge
|
|
|
20
|
65
|
100
|
Sludge is hurled to inflict damage. May also poison.
|
|
Sludge Bomb
|
|
|
10
|
90
|
100
|
Sludge is hurled to inflict damage. May also poison.
|
|
Smog
|
|
|
20
|
20
|
70
|
An exhaust-gas attack that may also poison.
|
|
Snore
|
|
|
15
|
40
|
100
|
A loud attack that can be used only while asleep.
|
|
Solarbeam
|
|
|
10
|
120
|
100
|
Absorbs light in one turn, then attacks next turn.
|
|
Sonicboom
|
|
|
20
|
--
|
90
|
Launches shock waves that always inflict 20 HP damage.
|
|
Spacial Rend
|
|
|
5
|
100
|
95
|
High critical hit ratio
|
|
Spit Up
|
|
|
10
|
--
|
100
|
Releases stockpiled power (the more the better).
|
|
Surf
|
|
|
15
|
95
|
100
|
Creates a huge wave, then crashes it down on the foe.
|
|
Swift
|
|
|
20
|
60
|
--
|
Sprays star-shaped rays that never miss.
|
|
Thunder
|
|
|
10
|
120
|
70
|
A lightning attack that may cause paralysis.
|
|
Thunderbolt
|
|
|
15
|
95
|
100
|
A strong electrical attack that may paralyze the foe.
|
|
Thundershock
|
|
|
30
|
40
|
100
|
An electrical attack that may paralyze the foe.
|
|
Tri Attack
|
|
|
10
|
80
|
100
|
Fires three types of beams at the same time.
|
|
Trump Card
|
|
|
5
|
--
|
--
|
Power increases when PP drops
|
|
Twister
|
|
|
20
|
40
|
100
|
Whips up a vicious twister to tear at the foe.
|
|
Uproar
|
|
|
10
|
50
|
100
|
Causes an uproar for 2 to 5 turns and prevents sleep.
|
|
Vacuum Wave
|
|
|
30
|
40
|
100
|
Always strikes first
|
|
Water Gun
|
|
|
25
|
40
|
100
|
Squirts water to attack the foe.
|
|
Water Pulse
|
|
|
20
|
60
|
100
|
Attacks with ultrasonic waves. May confuse the foe
|
|
Water Spout
|
|
|
5
|
150
|
100
|
Inflicts more damage if the user's HP is high.
|
|
Weather Ball
|
|
|
10
|
50
|
100
|
The move's type and power change with the weather.
|
|
Whirlpool
|
|
|
15
|
15
|
70
|
Traps and hurts the foe in a whirlpool for 2 to 5 turns.
|
|
Wring Out
|
|
|
5
|
--
|
100
|
Power depends on foe's remaining HP
|
|
Zap Cannon
|
|
|
5
|
120
|
50
|
Powerful and sure to cause paralysis, but inaccurate.
|