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#197 Umbreon | |
| Images |
| Normal Sprite |
Shiny Sprite |
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| Name |
Other Names |
No. |
Gender Ratio |
Type |
| Umbreon |
| Japan: | Burakki ブラッキー |
| French: | Noctali |
| German: | Nachtara |
| Korean: | 블래키 |
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| National: | #197 |
| BW Unova: | #--- |
| B2W2 Unova: | #096 |
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| Male ♂: | 87.5% | | Female ♀: | 12.5% |
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| Abilities: Synchronize - Inner Focus (Hidden Ability) |
Synchronize: When this Pokémon becomes POISON, PARALYZE, or BURN, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be BURNed, Poison-type and Steel-type and Immunity ability Pokémon cannot be POISONed, and Limber ability Pokémon cannot be PARALYZEd.
Hidden Ability (Available): Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Moonlight Pokémon |
3’03”
1.0m |
59.5lbs
27.0kg |
45 |
8,960 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Flee Flag | Entree Forest Level |
1,000,000 Points Medium Fast |
35 |
2 Sp. Defense Point(s)
|
39 |
Level 10 |
| Locations |
| Black |
None. PokéTransfer or Dream World |
| White |
None. PokéTransfer or Dream World |
| Black 2 |
Evolve Eevee |
| White 2 |
Evolve Eevee |
| Trainer Locations | |
Details |
| Flavor Text |
| Black |
When exposed to the moon's aura, the rings on its body glow faintly and it gains a mysterious power. |
| White |
| Black 2 |
When exposed to the moon's aura, the rings on its body glaow faintly and it's filled with a mysterious power. |
| White 2 |
| Black/White Level Up | |
| — |
Tail Whip |
 |
 |
-- |
100 |
30 |
-- |
| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| — |
Tackle |
 |
 |
50 |
100 |
35 |
-- |
| A physical attack in which the user charges and slams into the target with its whole body. |
| — |
Helping Hand |
 |
 |
-- |
-- |
20 |
-- |
| The user assists an ally by boosting the power of its attack. |
| 8 |
Sand-attack |
 |
 |
-- |
100 |
15 |
-- |
| Sand is hurled in the target's face, reducing its accuracy. |
| 15 |
Pursuit |
 |
 |
40 |
100 |
20 |
-- |
| An attack move that inflicts double damage if used on a target that is switching out of battle. |
| 22 |
Quick Attack |
 |
 |
40 |
100 |
30 |
-- |
| The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
| 29 |
Confuse Ray |
 |
 |
-- |
100 |
10 |
-- |
| The target is exposed to a sinister ray that triggers confusion. |
| 36 |
Faint Attack |
 |
 |
60 |
-- |
20 |
-- |
| The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
| 43 |
Assurance |
 |
 |
50 |
100 |
10 |
-- |
| If the target has already taken some damage in the same turn, this attack's power is doubled. |
| 50 |
Last Resort |
 |
 |
140 |
100 |
5 |
-- |
| This move can be used only after the user has used all the other moves it knows in the battle. |
| 57 |
Mean Look |
 |
 |
-- |
-- |
5 |
-- |
| The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| 64 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
| An earsplitting screech harshly reduces the target's Defense stat. |
| 71 |
Moonlight |
 |
 |
-- |
-- |
5 |
-- |
| The user restores its own HP. The amount of HP regained varies with the weather. |
| 78 |
Guard Swap |
 |
 |
-- |
-- |
10 |
-- |
| The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |
| Black 2/White 2 Level Up | |
| — |
Helping Hand |
 |
 |
-- |
-- |
20 |
-- |
| The user assists an ally by boosting the power of its attack. |
| — |
Tackle |
 |
 |
50 |
100 |
35 |
-- |
| A physical attack in which the user charges and slams into the target with its whole body. |
| — |
Tail Whip |
 |
 |
-- |
100 |
30 |
-- |
| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 5 |
Sand-attack |
 |
 |
-- |
100 |
15 |
-- |
| Sand is hurled in the target's face, reducing its accuracy. |
| 9 |
Pursuit |
 |
 |
40 |
100 |
20 |
-- |
| An attack move that inflicts double damage if used on a target that is switching out of battle. |
| 13 |
Quick Attack |
 |
 |
40 |
100 |
30 |
-- |
| The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
| 17 |
Confuse Ray |
 |
 |
-- |
100 |
10 |
-- |
| The target is exposed to a sinister ray that triggers confusion. |
| 21 |
Faint Attack |
 |
 |
60 |
-- |
20 |
-- |
| The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
| 25 |
Assurance |
 |
 |
50 |
100 |
10 |
-- |
| If the target has already taken some damage in the same turn, this attack's power is doubled. |
| 29 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
| An earsplitting screech harshly reduces the target's Defense stat. |
| 33 |
Moonlight |
 |
 |
-- |
-- |
5 |
-- |
| The user restores its own HP. The amount of HP regained varies with the weather. |
| 37 |
Mean Look |
 |
 |
-- |
-- |
5 |
-- |
| The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| 41 |
Last Resort |
 |
 |
140 |
100 |
5 |
-- |
| This move can be used only after the user has used all the other moves it knows in the battle. |
| 45 |
Guard Swap |
 |
 |
-- |
-- |
10 |
-- |
| The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |
| TM & HM Attacks | |
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM10 |
Hidden Power |
 |
 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 |
Sunny Day |
 |
 |
-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. | | TM12 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
| The target is taunted into a rage that allows it to use only attack moves for three turns. | | TM15 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | | TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
 |
 |
-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | | TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM28 |
Dig |
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 |
80 |
100 |
10 |
-- |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | | TM29 |
Psychic |
 |
 |
90 |
100 |
10 |
-- |
| The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | | TM30 |
Shadow Ball |
 |
 |
80 |
100 |
15 |
-- |
| The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | | TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM41 |
Torment |
 |
 |
-- |
100 |
15 |
-- |
| The user torments and enrages the target, making it incapable of using the same move twice in a row. | | TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | | TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
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 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | | TM48 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | | TM49 |
Echoed Voice |
 |
 |
40 |
100 |
15 |
-- |
| The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | | TM66 |
Payback |
 |
 |
50 |
100 |
10 |
-- |
| If the user moves after the target, this attack's power will be doubled. | | TM67 |
Retaliate |
 |
 |
70 |
100 |
5 |
-- |
| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | | TM68 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user must rest on the next turn. | | TM70 |
Flash |
 |
 |
-- |
100 |
20 |
-- |
| The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | | TM77 |
Psych Up |
 |
 |
-- |
-- |
10 |
-- |
| The user hypnotizes itself into copying any stat change made by the target. | | TM83 |
Work Up |
 |
 |
-- |
-- |
30 |
-- |
| The user is roused, and its Attack and Sp. Atk stats increase. | | TM85 |
Dream Eater |
 |
 |
100 |
100 |
15 |
-- |
| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | | TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | | TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | TM95 |
Snarl |
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 |
55 |
95 |
15 |
-- |
| The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. | | HM01 |
Cut |
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50 |
95 |
30 |
-- |
| The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| Egg Moves (Details) | | Charm |
 |
 |
-- |
100 |
20 |
-- |
Details |
| The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | | Flail |
 |
 |
?? |
100 |
15 |
-- |
Details |
| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | | Endure |
 |
 |
-- |
-- |
10 |
-- |
Details |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | Curse |
 |
 |
-- |
-- |
10 |
-- |
Details |
| A move that works differently for the Ghost type than for all other types. | | Tickle |
 |
 |
-- |
100 |
20 |
-- |
Details |
| The user tickles the target into laughing, reducing its Attack and Defense stats. | | Wish |
 |
 |
-- |
-- |
10 |
-- |
Details |
| One turn after this move is used, the target's HP is restored by half the user's maximum HP. | | Yawn |
 |
 |
-- |
-- |
10 |
-- |
Details |
| The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | | Fake Tears |
 |
 |
-- |
100 |
20 |
-- |
Details |
| The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | | Covet |
 |
 |
60 |
100 |
40 |
-- |
Details |
| The user endearingly approaches the target, then steals the target's held item. | | Detect |
 |
 |
-- |
-- |
5 |
-- |
Details |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
Details |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | Stored Power |
 |
 |
20 |
100 |
10 |
-- |
Details |
| The user attacks the target with stored power. The more the user's stats are raised, the greater the damage. | | Synchronoise |
 |
 |
70 |
100 |
15 |
-- |
Details |
| Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
| Black 2/White 2 Move Tutor Attacks | |
| Covet |  |  | 60 | 100 | 40 | -- | | The user endearingly approaches the target, then steals the target's held item. | | Dark Pulse |  |  | 80 | 100 | 15 | -- | | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | | Foul Play |  |  | 95 | 100 | 15 | -- | | The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. | | Heal Bell |  |  | -- | -- | 5 | -- | | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | | Helping Hand |  |  | -- | -- | 20 | -- | | The user assists an ally by boosting the power of its attack. | | Hyper Voice |  |  | 90 | 100 | 10 | -- | | The user lets loose a horribly echoing shout with the power to inflict damage. | | Iron Tail |  |  | 100 | 75 | 15 | -- | | The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | | Last Resort |  |  | 140 | 100 | 5 | -- | | This move can be used only after the user has used all the other moves it knows in the battle. | | Sleep Talk |  |  | -- | -- | 10 | -- | | While it is asleep, the user randomly uses one of the moves it knows. | | Snatch |  |  | -- | -- | 10 | -- | | The user steals the effects of any healing or stat-changing move the opponent attempts to use. | | Snore |  |  | 40 | 100 | 15 | -- | | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | | Spite |  |  | -- | 100 | 10 | -- | | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | | Wonder Room |  |  | -- | -- | 10 | -- | | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
| Pre-Evolution Only Moves | | Growl |
 |
 |
-- |
100 |
40 |
-- |
 | Lv. 15 | |
| The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | | Bite |
 |
 |
60 |
100 |
25 |
-- |
 | Lv. 29 | |
| The target is bitten with viciously sharp fangs. It may make the target flinch. | | Baton Pass |
 |
 |
-- |
-- |
40 |
-- |
 | Lv. 36 | |
| The user switches places with a party Pokémon in waiting, passing along any stat changes. | | Take Down |
 |
 |
90 |
85 |
20 |
-- |
 | Lv. 43 | |
| A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | | Trump Card |
 |
 |
?? |
-- |
5 |
-- |
 | Lv. 57 | |
| The fewer PP this move has, the greater its attack power. |
| Gen III & IV Only Moves (Details) | |
| Secret Power |
 |
 |
70 |
100 |
20 |
30 |
Gen IV TM43 |
| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | | Captivate |
 |
 |
-- |
100 |
20 |
-- |
Gen IV TM78 |
| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | | Sucker Punch |
 |
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80 |
100 |
5 |
-- |
Move Tutor - PtHGSS |
| This move enables the user to attack first. It fails if the target is not readying an attack, however. | | Swift |
 |
 |
60 |
-- |
20 |
-- |
Move Tutor - PtHGSS |
| Star-shaped rays are shot at the opposing team. This attack never misses. | | Mud-slap |
 |
 |
20 |
100 |
10 |
-- |
Move Tutor - PtHGSS |
| The user hurls mud in the target's face to inflict damage and lower its accuracy. | | Headbutt |
 |
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70 |
100 |
15 |
-- |
Move Tutor - HGSS |
| The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | | Nightmare |
 |
 |
-- |
100 |
15 |
-- |
Move Tutor - XD |
| A sleeping target sees a nightmare that inflicts some damage every turn. | | Body Slam |
 |
 |
85 |
100 |
15 |
30 |
Move Tutor - FRLG |
| The user drops onto the target with its full body weight. It may also leave the target with paralysis. | | Double-edge |
 |
 |
120 |
100 |
15 |
-- |
Move Tutor - FRLG |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | | Mimic |
 |
 |
-- |
-- |
10 |
-- |
Move Tutor - FRLG |
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
95 |
65 |
110 |
60 |
130 |
65 |
Max Stats Hindering Nature |
Lv. 50 |
155 - 202 |
63 - 105 |
103 - 145 |
58 - 100 |
121 - 163 |
63 - 105 |
| Lv. 100 |
300 - 394 |
121 - 206 |
202 - 287 |
112 - 197 |
238 - 323 |
121 - 206 |
Max Stats Neutral Nature |
Lv. 50 |
155 - 202 |
70 - 117 |
115 - 162 |
65 - 112 |
135 - 182 |
70 - 117 |
| Lv. 100 |
300 - 394 |
135 - 229 |
225 - 319 |
125 - 219 |
265 - 359 |
135 - 229 |
Max Stats Beneficial Nature |
Lv. 50 |
155 - 202 |
77 - 128 |
126 - 178 |
71 - 123 |
148 - 200 |
77 - 128 |
| Lv. 100 |
300 - 394 |
148 - 251 |
247 - 350 |
137 - 240 |
291 - 394 |
148 - 251 |
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