#197 Umbreon
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Umbreon Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Images
D/P Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Umbreon Burakki
ブラッキー
National: #197
Sinnoh: #168
Johto: #189
Male :87.5%
Female :12.5%
Ability: Synchronize
Synchronize: When this Pokémon becomes POISON, PARALYZE, or BURN, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be BURNed, Poison-type and Steel-type and Immunity ability Pokémon cannot be POISONed, and Limber ability Pokémon cannot be PARALYZEd.
Classification Height Weight Capture Rate Base Egg Steps
Moonlight Pokémon 3'03" 59.5lbs 45 8,960
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,000,000 Points
Medium Fast
35 2 Sp. Defense Point(s)
Black 0
Damage Taken
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *0 *2 *1 *0.5 *1 *0.5 *1
Wild Hold Item Egg Groups
No Hold Item
Ground
Evolutionary Chain
Flavour Text
Diamond The light of the moon changed EEVEE's genetic structure. It lurks in darkness for prey.
Pearl
Platinum When exposed to the moon's aura, the rings on its body glow faintly and it gains a mysterious power.
HeartGold When agitated, this Pokémon protects itself by spraying poisonous sweat from its pores.
SoulSilver When darkness falls, the rings on the body begin to glow, striking fear in the hearts of anyone nearby.

Location
Game Location
Ruby Trade from Colosseum/XD
Sapphire Trade from Colosseum/XD
Emerald Trade from Colosseum/XD
FireRed Trade from Colosseum/XD
LeafGreen Trade from Colosseum/XD
Colosseum Starter Pokémon
XD Evolve Eevee
Diamond Evolve from Eevee
Pearl Evolve from Eevee
Platinum Evolve Eevee
HeartGold Evolve Eevee
SoulSilver Evolve Eevee
Trainer Locations  Details

Diamond/Pearl Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle359535--
A physical attack in which the user charges and slams into the foe with its whole body.
Tail Whip--10030--
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
Helping Hand----20--
A move that boosts the power of the ally's attack in a Double Battle.
8Sand-attack--10015--
Sand is hurled in the foe's face, reducing its accuracy.
15Pursuit4010020--
An attack move that inflicts double damage if used on a foe that is switching out of battle.
22Quick Attack4010030--
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
29Confuse Ray--10010--
The foe is exposed to a sinister ray that triggers confusion.
36Faint Attack60--20--
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
43Assurance5010010--
If the foe has already taken some damage in the same turn, this attack's power is doubled.
50Last Resort1301005--
This move can be used only after the user has used all the other moves it knows in the battle.
57Mean Look----5--
The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
64Screech--8540--
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
71Moonlight----5--
The user restores its own HP. The amount of HP regained varies with the weather.

Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tail Whip--10030--
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
Tackle359535--
A physical attack in which the user charges and slams into the foe with its whole body.
Helping Hand----20--
A move that boosts the power of the ally's attack in a Double Battle.
8Sand-attack--10015--
Sand is hurled in the foe's face, reducing its accuracy.
15Pursuit4010020--
An attack move that inflicts double damage if used on a foe that is switching out of battle.
22Quick Attack4010030--
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
29Confuse Ray--10010--
The foe is exposed to a sinister ray that triggers confusion.
36Faint Attack60--20--
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
43Assurance5010010--
If the foe has already taken some damage in the same turn, this attack's power is doubled.
50Last Resort1301005--
This move can be used only after the user has used all the other moves it knows in the battle.
57Mean Look----5--
The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
64Screech--8540--
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
71Moonlight----5--
The user restores its own HP. The amount of HP regained varies with the weather.
78Guard Swap----10--
The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM29 Psychic 90 100 10 10
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM41 Torment -- 100 15 --
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM49 Snatch -- -- 10 --
The user steals the effects of any healing or stat- changing move the foe attempts to use.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash -- 100 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the foe.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79 Dark Pulse 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85 Dream Eater 100 100 15 --
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95 30 --
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Sucker Punch 80 100 5 --
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Helping Hand -- -- 20 --
A move that boosts the power of the ally's attack in a Double Battle.
Last Resort 130 100 5 --
This move can be used only after the user has used all the other moves it knows in the battle.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Spite -- 100 10 --
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Heal Bell -- -- 5 --
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Charm--10020--Details
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
Flail??10015--Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Endure----10--Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Curse----10--Details
A move that works differently for the Ghost type than for all the other types.
Tickle--10020--Details
The user tickles the foe into laughing, reducing its Attack and Defense stats.
Wish----10--Details
A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn.
Yawn----10--Details
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
Fake Tears--10020--Details
The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
Covet4010040--Details
The user endearingly approaches the foe, then steals the item the foe is holding.
Detect - HGSS Only----5--Details
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Pre-Evolution Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means
Growl--10040--
Lv. 15
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
Bite601002530
Lv. 29
The foe is bitten with viciously sharp fangs. It may make the target flinch.
Baton Pass----40--
Lv. 36
The user switches places with a party Pokémon in waiting, passing along any stat changes.
Take Down908520--
Lv. 43
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
Trump Card??--5--
Lv. 57
The fewer PP this move has, the more power it has for attack.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 95 65 110 60 130 65
Max Stats
Hindering Nature
Lv. 50 155 - 202 63 - 105 103 - 145 58 - 100 121 - 163 63 - 105
Lv. 100 300 - 394 121 - 206 202 - 287 112 - 197 238 - 323 121 - 206
Max Stats
Neutral Nature
Lv. 50 155 - 202 70 - 117 115 - 162 65 - 112 135 - 182 70 - 117
Lv. 100 300 - 394 135 - 229 225 - 319 125 - 219 265 - 359 135 - 229
Max Stats
Beneficial Nature
Lv. 50 155 - 202 77 - 128 126 - 178 71 - 123 148 - 200 77 - 128
Lv. 100 300 - 394 148 - 251 247 - 350 137 - 240 291 - 394 148 - 251

<--- #196
Espeon
#198
Murkrow
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