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#042 Golbat | |
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Black & White Pokédex, Click here |
| Images |
| Male |
| D/P |
Pt |
HGSS |
| Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
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| Female |
| D/P |
Pt |
HGSS |
| Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
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| Name |
Jp. Name |
No. |
Gender Ratio |
Type |
| Golbat |
Golbat ゴルバット |
| National: | #042 | | Sinnoh: | #029 | | Johto: | #038 |
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| Ability: Inner Focus |
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Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Bat Pokémon |
5'03" |
121.0lbs |
90 |
3,840 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Colour |
Safari Zone Flee Rate |
1,000,000 Points Medium Fast |
70 |
2 Speed Point(s)
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Purple |
60 |
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Flavour Text
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Diamond
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It loves the blood of humans and Pokémon. It flies around at night in search of neck veins.
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| Pearl
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Once it starts sucking blood, it does not stop until it is full. It flies at night in search of prey.
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| Platinum
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Its sharp fangs puncture the toughest of hides and have small holes for greedily sucking blood.
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| HeartGold |
However hard its victim's hide may be, it punctures with sharp fangs and gorges itself with blood.
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| SoulSilver |
It can drink more than 10 ounces of blood at once. If it has too much, it gets heavy and flies clumsily.
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Location (In-Depth Details)
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Game
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Location
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| Ruby |
Cave of Origin Floors 1 & Basements 1, 2 & 3, Meteor Falls, Seafloor Cavern, Shoal Cave, Sky Pillar Floors 1, 3 & 5, Victory Road Floor 1 & Basements 1 & 2
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| Sapphire
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Cave of Origin Floors 1 & Basements 1, 2 & 3, Meteor Falls, Seafloor Cavern, Shoal Cave, Sky Pillar Floors 1, 3 & 5, Victory Road Floor 1 & Basements 1 & 2
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| Emerald
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Cave of Origin Floors 1 & Basements 1, 2 & 3, Meteor Falls, Seafloor Cavern, Shoal Cave, Sky Pillar Floors 1, 3 & 5, Victory Road Floor 1 & Basements 1 & 2
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| FireRed
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Cerulean Cave Floors 1, 2 & Basement 1, Icefall Cave Floors 1 & Basement, Lost Cave, Seafoam Island Floor 1 & Basements 1, 2 & 3, Victory Road Floors 1, 2 & 3
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| LeafGreen
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Cerulean Cave Floors 1, 2 & Basement 1, Icefall Cave Floors 1 & Basement, Lost Cave, Seafoam Island Floor 1 & Basements 1, 2 & 3, Victory Road Floors 1, 2 & 3
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| Colosseum
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Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/XD
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| XD
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Evolve Zubat
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| Diamond
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Stark Mountain, Victory Road, Deserted Escape Path, Oreburgh Gate, Mt. Coronet, Iron Mountain, Snowpoint Temple, Lost Tower, Turnback Cave (All Day) Route 227 (Night)
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Details
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| Pearl
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Stark Mountain, Victory Road, Deserted Escape Path, Oreburgh Gate, Mt. Coronet, Iron Mountain, Snowpoint Temple, Lost Tower, Turnback Cave (All Day) Route 227 (Night)
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Details
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| Platinum
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Route 227 (Night) Oreburgh Gate, Lost Tower, Iron Island, Mt. Coronet, Victory Road, Stark Mountain, Snowpoint Temple, Sendoff Spring, Turnback Cave
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Details
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| HeartGold
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Slowpoke Well, Union Cave, Mt. Mortar, Dark Cave, Whirl Islands, Mt. Silver, Ice Path, The Cliff Cave, Cerulean Cave, Seafoam Islands, Victory Road, Tohjo Falls Safari Zone
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Details
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| SoulSilver
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Slowpoke Well, Union Cave, Mt. Mortar, Dark Cave, Whirl Islands, Mt. Silver, Ice Path, The Cliff Cave, Cerulean Cave, Seafoam Islands, Victory Road, Tohjo Falls Safari Zone
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Details
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| PokéWalker
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Scary Cave, Quiet Cave
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Details
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| Trainer Locations | |
Details |
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |
| — | Screech |  |  | -- | 85 | 40 | -- | | An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | | — | Leech Life |  |  | 20 | 100 | 15 | -- | | A blood-draining attack. The user's HP is restored by half the damage taken by the target. | | — | Supersonic |  |  | -- | 55 | 20 | -- | | The user generates odd sound waves from its body. It may confuse the target. | | — | Astonish |  |  | 30 | 100 | 15 | 30 | | The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. | | 5 | Supersonic |  |  | -- | 55 | 20 | -- | | The user generates odd sound waves from its body. It may confuse the target. | | 9 | Astonish |  |  | 30 | 100 | 15 | 30 | | The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. | | 13 | Bite |  |  | 60 | 100 | 25 | 30 | | The foe is bitten with viciously sharp fangs. It may make the target flinch. | | 17 | Wing Attack |  |  | 60 | 100 | 35 | -- | | The foe is struck with large, imposing wings spread wide to inflict damage. | | 21 | Confuse Ray |  |  | -- | 100 | 10 | -- | | The foe is exposed to a sinister ray that triggers confusion. | | 27 | Air Cutter |  |  | 55 | 95 | 25 | -- | | The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. | | 33 | Mean Look |  |  | -- | -- | 5 | -- | | The user affixes the foe with a dark, arresting look. The target becomes unable to flee. | | 39 | Poison Fang |  |  | 50 | 100 | 15 | 30 | | The user bites the foe with toxic fangs. It may also leave the foe badly poisoned. | | 45 | Haze |  |  | -- | -- | 30 | -- | | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | | 51 | Air Slash |  |  | 75 | 95 | 20 | 30 | | The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
| TM & HM Attacks | |
| TM06 |
Toxic |
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-- |
85 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM10 |
Hidden Power |
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?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 |
Sunny Day |
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-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. | | TM12 |
Taunt |
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-- |
100 |
20 |
-- |
| The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | | TM15 |
Hyper Beam |
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150 |
90 |
5 |
-- |
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | | TM17 |
Protect |
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-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
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-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | | TM19 |
Giga Drain |
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60 |
100 |
10 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | | TM21 |
Frustration |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM27 |
Return |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM30 |
Shadow Ball |
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80 |
100 |
15 |
20 |
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | | TM32 |
Double Team |
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-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM36 |
Sludge Bomb |
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90 |
100 |
10 |
30 |
| The user attacks by hurling filthy sludge at the foe. It may also poison the target. | | TM40 |
Aerial Ace |
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60 |
-- |
20 |
-- |
| The user confounds the foe with speed, then slashes. The attack lands without fail. | | TM41 |
Torment |
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-- |
100 |
15 |
-- |
| The user torments and enrages the foe, making it incapable of using the same move twice in a row. | | TM42 |
Facade |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 |
Secret Power |
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70 |
100 |
20 |
30 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | | TM44 |
Rest |
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-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
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-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | | TM46 |
Thief |
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40 |
100 |
10 |
-- |
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | | TM47 |
Steel Wing |
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70 |
90 |
25 |
10 |
| The foe is hit with wings of steel. It may also raise the user's Defense stat. | | TM49 |
Snatch |
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-- |
-- |
10 |
-- |
| The user steals the effects of any healing or stat- changing move the foe attempts to use. | | TM51 |
Roost |
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-- |
-- |
10 |
-- |
| The user lands and rests its body. It restores the user's HP by up to half of its max HP. | | TM58 |
Endure |
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-- |
-- |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | TM66 |
Payback |
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50 |
100 |
10 |
-- |
| If the user can use this attack after the foe attacks, its power is doubled. | | TM68 |
Giga Impact |
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150 |
90 |
5 |
-- |
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | | TM78 |
Captivate |
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-- |
100 |
20 |
-- |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | TM82 |
Sleep Talk |
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-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. | | TM83 |
Natural Gift |
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?? |
100 |
15 |
-- |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM87 |
Swagger |
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-- |
90 |
15 |
-- |
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | TM88 |
Pluck |
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60 |
100 |
20 |
-- |
| The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | | TM89 |
U-turn |
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70 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | | TM90 |
Substitute |
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-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | HM02 |
Fly |
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90 |
95 |
15 |
-- |
| The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. | | HM05 DPt |
Defog |
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-- |
-- |
15 |
-- |
| It reduces the foe's evasion stat. It also removes spikes, light screens, etc. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | |
| Air Cutter |
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55 |
95 |
25 |
-- |
| The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. |
| Ominous Wind |
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60 |
100 |
5 |
10 |
| The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
| Zen Headbutt |
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80 |
90 |
15 |
20 |
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
| Snore |
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40 |
100 |
15 |
30 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Swift |
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60 |
-- |
20 |
-- |
| Star-shaped rays are shot at the foe. This attack never misses. |
| Uproar |
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50 |
100 |
10 |
-- |
| The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
| Heat Wave |
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100 |
90 |
10 |
10 |
| The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
| Twister |
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40 |
100 |
20 |
20 |
| The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch. |
| HeartGold/SoulSilver Move Tutor Attacks | |
| Super Fang |
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?? |
90 |
10 |
-- |
| The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| Tailwind |
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-- |
-- |
30 |
-- |
| The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. |
| Egg Moves (Details) | | Quick Attack |  |  | 40 | 100 | 30 | -- | Details | | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | | Pursuit |  |  | 40 | 100 | 20 | -- | Details | | An attack move that inflicts double damage if used on a foe that is switching out of battle. | | Faint Attack |  |  | 60 | -- | 20 | -- | Details | | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | | Gust |  |  | 40 | 100 | 35 | -- | Details | | A gust of wind is whipped up by wings and launched at the foe to inflict damage. | | Whirlwind |  |  | -- | 100 | 20 | -- | Details | | The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. | | Curse |  |  | -- | -- | 10 | -- | Details | | A move that works differently for the Ghost type than for all the other types. | | Nasty Plot |  |  | -- | -- | 20 | -- | Details | | The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | | Hypnosis |  |  | -- | 70 | 20 | -- | Details | | The user employs hypnotic suggestion to make the target fall into a deep sleep. | | Zen Headbutt |  |  | 80 | 90 | 15 | 20 | Details | | The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | | Brave Bird |  |  | 120 | 100 | 15 | -- | Details | | The user tucks in its wings and charges from a low altitude. The user also takes serious damage. |
| Base/Max Pokéathlon Stats |
| Speed | Power | Skill | Stamina | Jump |
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| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
75 |
80 |
70 |
65 |
75 |
90 |
Max Stats Hindering Nature |
Lv. 50 |
135 - 182 |
76 - 118 |
67 - 109 |
63 - 105 |
72 - 114 |
85 - 127 |
| Lv. 100 |
260 - 354 |
148 - 233 |
130 - 215 |
121 - 206 |
139 - 224 |
166 - 251 |
Max Stats Neutral Nature |
Lv. 50 |
135 - 182 |
85 - 132 |
75 - 122 |
70 - 117 |
80 - 127 |
95 - 142 |
| Lv. 100 |
260 - 354 |
165 - 259 |
145 - 239 |
135 - 229 |
155 - 249 |
185 - 279 |
Max Stats Beneficial Nature |
Lv. 50 |
135 - 182 |
93 - 145 |
82 - 134 |
77 - 128 |
88 - 139 |
104 - 156 |
| Lv. 100 |
260 - 354 |
181 - 284 |
159 - 262 |
148 - 251 |
170 - 273 |
203 - 306 |
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