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#187 Hoppip | |
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Black & White Pokédex, Click here |
| Images |
| D/P/Pt |
HGSS |
| Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
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| Name |
Jp. Name |
No. |
Gender Ratio |
Type |
| Hoppip |
Hanekko ハネッコ |
| National: | #187 | | Johto: | #067 |
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| Ability: Chlorophyll & Leaf Guard |
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Clear Skies.
Leaf Guard: Prevents the Pokémon from receiving status conditions during strong sunlight. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Cottonweed Pokémon |
1'04" |
1.1lbs |
255 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Colour |
Safari Zone Flee Rate |
1,059,860 Points Medium Slow |
70 |
1 Sp. Defense Point(s)
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Pink |
90 |
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Flavour Text
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Diamond
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It drifts on winds. It is said that when HOPPIP gather in fields and mountains, spring is on the way.
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| Pearl |
| Platinum
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| HeartGold |
To keep from being blown away by the wind, they gather in clusters. But they do enjoy gentle breezes.
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| SoulSilver |
Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
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Location (In-Depth Details)
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Game
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Location
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| Ruby |
Trade from FireRed/LeafGreen/XD
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| Sapphire
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Trade from FireRed/LeafGreen/XD
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| Emerald
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Trade from FireRed/LeafGreen/XD
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| FireRed
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Five Island, Five Isle Meadow, Memorial Pillar, Resort Gorgeous, Water Labyrinth (Surf), Five Isle Meadow, Memorial Pillar
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| LeafGreen
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Five Island, Five Isle Meadow, Memorial Pillar, Resort Gorgeous, Water Labyrinth (Surf), Five Isle Meadow, Memorial Pillar
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| Colosseum
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Trade from FireRed/LeafGreen/XD
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| XD
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Oasis PokéSpot
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| Diamond
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Route 205
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Details
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| Pearl
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Route 205
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Details
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| Platinum
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Route 205 South (PokeRadar)
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Details
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| HeartGold
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Route 13, Route 14, Route 15, Route 32, Route 33, Route 48 Safari Zone
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Details
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| SoulSilver
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Route 13, Route 14, Route 15, Route 32, Route 33, Route 48 Safari Zone
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Details
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| PokéWalker
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Resort
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Details
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| Trainer Locations | |
Details |
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |
| — | Splash |  |  | -- | -- | 40 | -- | | The user just flops and splashes around to no effect at all... | | 4 | Synthesis |  |  | -- | -- | 5 | -- | | The user restores its own HP. The amount of HP regained varies with the weather. | | 7 | Tail Whip |  |  | -- | 100 | 30 | -- | | The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | | 10 | Tackle |  |  | 35 | 95 | 35 | -- | | A physical attack in which the user charges and slams into the foe with its whole body. | | 12 | Poisonpowder |  |  | -- | 75 | 35 | -- | | A cloud of poisonous dust is scattered on the foe. It may poison the target. | | 14 | Stun Spore |  |  | -- | 75 | 30 | -- | | The user scatters a cloud of paralyzing powder. It may paralyze the target. | | 16 | Sleep Powder |  |  | -- | 75 | 15 | -- | | The user scatters a big cloud of sleep- inducing dust around the foe. | | 19 | Bullet Seed |  |  | 10 | 100 | 30 | -- | | The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | | 22 | Leech Seed |  |  | -- | 90 | 10 | -- | | A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | | 25 | Mega Drain |  |  | 40 | 100 | 15 | -- | | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | | 28 | Cotton Spore |  |  | -- | 85 | 40 | -- | | The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat. | | 31 | U-turn |  |  | 70 | 100 | 20 | -- | | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | | 34 | Worry Seed |  |  | -- | 100 | 10 | -- | | A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | | 37 | Giga Drain |  |  | 60 | 100 | 10 | -- | | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | | 40 | Bounce |  |  | 85 | 85 | 5 | 30 | | The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | | 43 | Memento |  |  | -- | 100 | 10 | -- | | The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk. |
| TM & HM Attacks | |
| TM06 |
Toxic |
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-- |
85 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM09 |
Bullet Seed |
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10 |
100 |
30 |
-- |
| The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | | TM10 |
Hidden Power |
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?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 |
Sunny Day |
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-- |
-- |
5 |
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| The user intensifies the sun for five turns, powering up Fire-type moves. | | TM17 |
Protect |
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-- |
-- |
10 |
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| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM19 |
Giga Drain |
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60 |
100 |
10 |
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| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | | TM21 |
Frustration |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM22 |
Solarbeam |
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120 |
100 |
10 |
-- |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | | TM27 |
Return |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM32 |
Double Team |
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-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM40 |
Aerial Ace |
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60 |
-- |
20 |
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| The user confounds the foe with speed, then slashes. The attack lands without fail. | | TM42 |
Facade |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 |
Secret Power |
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70 |
100 |
20 |
30 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | | TM44 |
Rest |
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-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
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-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | | TM53 |
Energy Ball |
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80 |
100 |
10 |
10 |
| The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | | TM58 |
Endure |
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-- |
-- |
10 |
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| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | TM62 |
Silver Wind |
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60 |
100 |
5 |
10 |
| The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. | | TM70 |
Flash |
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-- |
100 |
20 |
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| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | | TM75 |
Swords Dance |
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-- |
-- |
30 |
-- |
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | | TM78 |
Captivate |
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-- |
100 |
20 |
-- |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | TM82 |
Sleep Talk |
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-- |
-- |
10 |
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| While it is asleep, the user randomly uses one of the moves it knows. | | TM83 |
Natural Gift |
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?? |
100 |
15 |
-- |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM86 |
Grass Knot |
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?? |
100 |
20 |
-- |
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | | TM87 |
Swagger |
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-- |
90 |
15 |
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| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | TM89 |
U-turn |
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70 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | | TM90 |
Substitute |
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-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | |
| Helping Hand |
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-- |
-- |
20 |
-- |
| A move that boosts the power of the ally's attack in a Double Battle. |
| Snore |
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40 |
100 |
15 |
30 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Synthesis |
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-- |
-- |
5 |
-- |
| The user restores its own HP. The amount of HP regained varies with the weather. |
| Bounce |
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85 |
85 |
5 |
30 |
| The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
| Seed Bomb |
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80 |
100 |
15 |
-- |
| The user slams a barrage of hard- shelled seeds down on the foe from above. |
| HeartGold/SoulSilver Move Tutor Attacks | |
| Worry Seed |
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100 |
10 |
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| A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
| Headbutt |
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70 |
100 |
15 |
30 |
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| Egg Moves (Details) | | Confusion |  |  | 50 | 100 | 25 | 10 | Details | | The foe is hit by a weak telekinetic force. It may also leave the foe confused. | | Encore |  |  | -- | 100 | 5 | -- | Details | | The user compels the foe to keep using only the move it last used for three to seven turns. | | Double-edge |  |  | 120 | 100 | 15 | -- | Details | | A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | | Reflect |  |  | -- | -- | 20 | -- | Details | | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | | Amnesia |  |  | -- | -- | 20 | -- | Details | | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | | Helping Hand |  |  | -- | -- | 20 | -- | Details | | A move that boosts the power of the ally's attack in a Double Battle. | | Psych Up |  |  | -- | -- | 10 | -- | Details | | The user hypnotizes itself into copying any stat change made by the foe. | | Aromatherapy |  |  | -- | -- | 5 | -- | Details | | The user releases a soothing scent that heals all status problems affecting the user's party. | | Worry Seed |  |  | -- | 100 | 10 | -- | Details | | A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
| Base/Max Pokéathlon Stats |
| Speed | Power | Skill | Stamina | Jump |
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| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
35 |
35 |
40 |
35 |
55 |
50 |
Max Stats Hindering Nature |
Lv. 50 |
95 - 142 |
36 - 78 |
40 - 82 |
36 - 78 |
54 - 96 |
49 - 91 |
| Lv. 100 |
180 - 274 |
67 - 152 |
76 - 161 |
67 - 152 |
103 - 188 |
94 - 179 |
Max Stats Neutral Nature |
Lv. 50 |
95 - 142 |
40 - 87 |
45 - 92 |
40 - 87 |
60 - 107 |
55 - 102 |
| Lv. 100 |
180 - 274 |
75 - 169 |
85 - 179 |
75 - 169 |
115 - 209 |
105 - 199 |
Max Stats Beneficial Nature |
Lv. 50 |
95 - 142 |
44 - 95 |
49 - 101 |
44 - 95 |
66 - 117 |
60 - 112 |
| Lv. 100 |
180 - 274 |
82 - 185 |
93 - 196 |
82 - 185 |
126 - 229 |
115 - 218 |
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