#200 Misdreavus
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Images
D/P Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Misdreavus Muuma
ムウマ
National: #200
Sinnoh: #072
Johto: #219
Male :50%
Female :50%
Ability: Levitate
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
Classification Height Weight Capture Rate Base Egg Steps
Screech Pokémon 2'04" 2.2lbs 45 6,400
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
800,000 Points
Fast
35 1 Sp. Defense Point(s)
Gray 120
Damage Taken
*0 *1 *1 *1 *1 *1 *0 *0.5 *1 *1 *1 *0.5 *1 *2 *1 *2 *1
Wild Hold Item Egg Groups
No Hold Item
Indeterminate
Evolutionary Chain
Flavour Text
Diamond It loves to sneak up on people late at night, then startle them with its shrieklike cry.
Pearl It gets nourishment from fear that it absorbs into its red orbs. In daytime, it sleeps in darkness.
Platinum A Pokémon that startles people in the middle of the night. It gathers fear as its energy.
HeartGold It likes playing mischievous tricks, such as screaming and wailing to startle people at night.
SoulSilver It loves to bite and yank people's hair from behind without warning, just to see their shocked reactions.

Location (In-Depth Details)
Game Location
Ruby Trade from LeafGreen/Colosseum
Sapphire Trade from LeafGreen/Colosseum
Emerald Trade from LeafGreen/Colosseum
FireRed Trade from LeafGreen/Colosseum
LeafGreen Lost Cave
Colosseum Snagged from Rider Vant in Pyrite Town
XD Trade from LeafGreen/Colosseum
Diamond Transfer from GBA Games, Trade with Pearl
Pearl Eterna Forest, Lost Tower (Night) Details
Platinum Trade from D/P
HeartGold Mt. Silver, The Cliff Cave
Safari Zone
Details
SoulSilver Mt. Silver, The Cliff Cave
Safari Zone
Details
PokéWalker White Lake Details
Trainer Locations  Details

Diamond/Pearl Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Growl--10040--
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
Psywave??8015--
The foe is attacked with an odd, hot energy wave. The attack varies in intensity.
5Spite--10010--
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
10Astonish301001530
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
14Confuse Ray--10010--
The foe is exposed to a sinister ray that triggers confusion.
19Mean Look----5--
The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
23Psybeam651002010
The foe is attacked with a peculiar ray. It may also leave the target confused.
28Pain Split----20--
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
32Payback5010010--
If the user can use this attack after the foe attacks, its power is doubled.
37Shadow Ball801001520
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
41Perish Song----5--
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
46Grudge----5--
If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out.

Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Growl--10040--
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
Psywave??8015--
The foe is attacked with an odd, hot energy wave. The attack varies in intensity.
5Spite--10010--
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
10Astonish301001530
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
14Confuse Ray--10010--
The foe is exposed to a sinister ray that triggers confusion.
19Mean Look----5--
The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
23Psybeam651002010
The foe is attacked with a peculiar ray. It may also leave the target confused.
28Pain Split----20--
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
32Payback5010010--
If the user can use this attack after the foe attacks, its power is doubled.
37Shadow Ball801001520
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
41Perish Song----5--
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
46Grudge----5--
If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out.
50Power Gem7010020--
The user attacks with a ray of light that sparkles as if it were made of gemstones.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM04 Calm Mind -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100 10 10
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave 60 -- 20 --
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41 Torment -- 100 15 --
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM48 Skill Swap -- -- 10 --
The user employs its psychic power to exchange abilities with the foe.
TM49 Snatch -- -- 10 --
The user steals the effects of any healing or stat- changing move the foe attempts to use.
TM57 Charge Beam 50 90 10 70
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-o-wisp -- 75 15 --
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM63 Embargo -- 100 15 --
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM70 Flash -- 100 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM73 Thunder Wave -- 100 20 --
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the foe.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79 Dark Pulse 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85 Dream Eater 100 100 15 --
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92 Trick Room -- -- 5 --
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Ominous Wind 60 100 5 10
The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
Sucker Punch 80 100 5 --
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Trick -- 100 10 --
The user catches the foe off guard and swaps the foe's held item with its own.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Spite -- 100 10 --
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Uproar 50 100 10 --
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Pain Split -- -- 20 --
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
Heal Bell -- -- 5 --
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Screech--8540--Details
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Destiny Bond----5--Details
When this move is used, if the user faints, the foe that landed the knockout hit also faints.
Psych Up----10--Details
The user hypnotizes itself into copying any stat change made by the foe.
Imprison----10--Details
If the foe knows any move also known by the user, the foe is prevented from using it.
Memento--10010--Details
The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk.
Sucker Punch801005--Details
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Shadow Sneak4010030--Details
The user extends its shadow and attacks the foe from behind. This move always goes first.
Curse----10--Details
A move that works differently for the Ghost type than for all the other types.
Spite--10010--Details
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Ominous Wind60100510Details
The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
Nasty Plot - HGSS Only----20--Details
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 60 60 60 85 85 85
Max Stats
Hindering Nature
Lv. 50 120 - 167 58 - 100 58 - 100 81 - 123 81 - 123 81 - 123
Lv. 100 230 - 324 112 - 197 112 - 197 157 - 242 157 - 242 157 - 242
Max Stats
Neutral Nature
Lv. 50 120 - 167 65 - 112 65 - 112 90 - 137 90 - 137 90 - 137
Lv. 100 230 - 324 125 - 219 125 - 219 175 - 269 175 - 269 175 - 269
Max Stats
Beneficial Nature
Lv. 50 120 - 167 71 - 123 71 - 123 99 - 150 99 - 150 99 - 150
Lv. 100 230 - 324 137 - 240 137 - 240 192 - 295 192 - 295 192 - 295

<--- #199
Slowking
#201
Unown
--->

 
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