#223 Remoraid
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Images
D/P Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Remoraid Teppouo
テッポウオ
National: #223
Sinnoh: #132
Johto: #174
Male :50%
Female :50%
Ability: Hustle & Sniper
Hustle: Damage from physical attacks is 1.5 times, but average accuracy is only 80%.
Sniper: Power of critical-hit moves is tripled instead of doubled.
Classification Height Weight Capture Rate Base Egg Steps
Jet Pokémon 2'00" 26.5lbs 190 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,000,000 Points
Medium Fast
70 1 Sp. Attack Point(s)
Gray 0
Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
No Hold Item
Water 1
Water 2
Evolutionary Chain
Flavour Text
Diamond It squirts water forcefully from its mouth to shoot down flying prey.
Pearl It clings to MANTINE to feed on the big Pokémon's scraps. This is an adaptation to avoid foes.
Platinum It forcefully squirts water. The water jet never misses prey even if the REMORAID is deep in the sea.
HeartGold It has superb accuracy. The water it shoots out can strike moving prey from more than 300 feet away.
SoulSilver Using its dorsal fin as a suction pad, it clings to a MANTINE's underside to scavenge for leftovers.

Location (In-Depth Details)
Game Location
Ruby Trade from Emerald/LeafGreen/Colosseum
Sapphire Trade from Emerald/LeafGreen/Colosseum
Emerald Safari Zone Extention (Fish)
FireRed Trade from Emerald/LeafGreen/Colosseum
LeafGreen Five Isle Meadow, Green Path, Memorial Pillar, Outcast Island, Resort Gorgeous, Tanoby Ruins, Trainer Tower, Water Labyrinth, Water Path (Fish)
Colosseum Snagged from Miror B. Peon Reath in Pyrite Hill
XD Trade from Emerald/LeafGreen/Colosseum
Diamond Routes 213, 222, 223, 224 & 230, Sunyshore City, Pastoria City, Victory Road (Fish w/ Good Rod) Details
Pearl Routes 213, 222, 223, 224 & 230, Sunyshore City, Pastoria City, Victory Road (Fish w/ Good Rod) Details
Platinum Route 212 South, Route 213, Route 222, Route 223, Route 224, Route 230, Pastoria City, Sunyshore City, Pokemon League (Fish With Good Rod) Details
HeartGold Route 44 Details
SoulSilver Route 44 Details
PokéWalker White Lake, Beyond the Sea Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Water Gun4010025--
The foe is blasted with a forceful shot of water.
6Lock-on----5--
The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
10Psybeam651002010
The foe is attacked with a peculiar ray. It may also leave the target confused.
14Aurora Beam651002010
The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat.
19Bubblebeam651002010
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
23Focus Energy----30--
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
27Bullet Seed1010030--
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
32Water Pulse601002020
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
36Signal Beam751001510
The user attacks with a sinister beam of light. It may also confuse the target.
40Ice Beam951001010
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
45Hyper Beam150905--
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Bullet Seed 10 100 30 --
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100 10 10
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 95 100 15 10
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38 Fire Blast 120 85 5 10
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM55 Brine 65 100 10 --
If the foe's HP is down to about half, this attack will hit with double the power.
TM57 Charge Beam 50 90 10 70
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM73 Thunder Wave -- 100 20 --
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf 95 100 15 --
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM05 HGSS Whirlpool 15 70 15 --
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
HM07 Waterfall 80 100 15 20
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Dive 80 100 10 --
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Bounce 85 85 5 30
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
Gunk Shot 120 70 5 30
The user shoots filthy garbage at the foe to attack. It may also poison the target.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Seed Bomb 80 100 15 --
The user slams a barrage of hard- shelled seeds down on the foe from above.
Signal Beam 75 100 15 10
The user attacks with a sinister beam of light. It may also confuse the target.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
String Shot -- 95 40 --
The foe is bound with silk blown from the user's mouth. It reduces the target's Speed stat.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Aurora Beam651002010Details
The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat.
Octazooka65851050Details
The user attacks by spraying ink in the foe's face or eyes. It may also lower the target's accuracy.
Supersonic--5520--Details
The user generates odd sound waves from its body. It may confuse the target.
Haze----30--Details
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Screech--8540--Details
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Thunder Wave--10020--Details
A weak electric charge is launched at the foe. It causes paralysis if it hits.
Rock Blast258010--Details
The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession.
Snore401001530Details
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Flail??10015--Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Water Spout - HGSS Only1501005--Details
The user spouts water to damage the foe. The lower the user's HP, the less powerful it becomes.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 35 65 35 65 35 65
Max Stats
Hindering Nature
Lv. 50 95 - 142 63 - 105 36 - 78 63 - 105 36 - 78 63 - 105
Lv. 100 180 - 274 121 - 206 67 - 152 121 - 206 67 - 152 121 - 206
Max Stats
Neutral Nature
Lv. 50 95 - 142 70 - 117 40 - 87 70 - 117 40 - 87 70 - 117
Lv. 100 180 - 274 135 - 229 75 - 169 135 - 229 75 - 169 135 - 229
Max Stats
Beneficial Nature
Lv. 50 95 - 142 77 - 128 44 - 95 77 - 128 44 - 95 77 - 128
Lv. 100 180 - 274 148 - 251 82 - 185 148 - 251 82 - 185 148 - 251

<--- #222
Corsola
#224
Octillery
--->

 
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