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Pokémon Game Picture
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National No.
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Region No.
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English name
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Japanese Name
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340
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Sinnoh Dex: 081
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Whiscash
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ナマズン Namazun
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Ability: Oblivious & Anticipation
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Oblivious: The Pokémon cannot be under the ATTRACT condition while having this ability.
Anticipation: Warns when the foe knows 1-hit KO or super-effective moves. |
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Whiskers Pokémon
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2'11"
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52.0 lbs
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Evolution Chain
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Damage Taken
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| x1 |
x0.5 |
x1 |
x0 |
x4 |
x1 |
x1 |
x0.5 |
x1 |
x1 |
x1 |
x1 |
x0.5 |
x1 |
x1 |
x1 |
x0.5 |
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Wild Hold Item
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Base EXP
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Base Happinness
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Colour Category
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Pal Park Location
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| None
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1,000,000 Points Medium Fast
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70
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Blue
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Pond
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Flavour Text
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Diamond
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It is very territorial. It repels foes by setting off tremors that extend over a three-mile radius.
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Pearl
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As a result of causing tremors by thrashing about, it developed the ability to foretell real quakes.
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Platinum
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It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
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Location (In-Depth Details)
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Game
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Rarity
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Location
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Ruby
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Uncommon
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Meteor Falls, Victory Road Basement 2 (Fish)
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Sapphire
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Uncommon
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Meteor Falls, Victory Road Basement 2 (Fish)
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Emerald
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Uncommon
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Meteor Falls, Victory Road Basement 2 (Fish)
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FireRed
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None
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Trade from Ruby/Sapphire/Emerald
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LeafGreen
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None
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Trade from Ruby/Sapphire/Emerald
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Colosseum
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None
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Trade from Ruby/Sapphire/Emerald
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XD
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None
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Trade from Ruby/Sapphire/Emerald/
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Diamond
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Uncommon
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Routes 205-North, 208, 210-North, 212-South, 227 & 228, Deserted Escape Path, Eterna City, Celestic Town, Oreburgh Gate, Safari Game, Mt. Coronet (Fish w/ Super Rod)
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Details
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Pearl
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Uncommon
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Routes 205-North, 208, 210-North, 212-South, 227 & 228, Deserted Escape Path, Eterna City, Celestic Town, Oreburgh Gate, Safari Game, Mt. Coronet (Fish w/ Super Rod)
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Details
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Platinum
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Uncommon
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Route 210 North, Route 228 (Fish With Good/Super Rod) Route 205 North Route 225, Route 227, Ravaged Path, Oreburgh Gate, Eterna City, Great Marsh, Mt. Coronet (Fish With Super Rod)
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Details
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HeartGold
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Uncommon
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Violet City
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Details
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SoulSilver
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Uncommon
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Violet City
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Details
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| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| — | Zen Headbutt | |  | 80 | 90 | 15 | 20 | | May cause foe to flinch | | — | Tickle | |  | -- | 100 | 20 | -- | | Makes the foe laugh to lower ATTACK and DEFENSE. | | — | Mud-slap | |  | 20 | 100 | 10 | 100 | | Hurls mud in the foe's face to reduce its accuracy. | | — | Mud Sport | |  | -- | -- | 15 | -- | | Covers the user in mud to raise electrical resistance. | | — | Water Sport | |  | -- | -- | 15 | -- | | The user becomes soaked to raise resistance to fire. | | 6 | Mud Sport | |  | -- | -- | 15 | -- | | Covers the user in mud to raise electrical resistance. | | 6 | Water Sport | |  | -- | -- | 15 | -- | | The user becomes soaked to raise resistance to fire. | | 10 | Water Gun | |  | 40 | 100 | 25 | -- | | Squirts water to attack the foe. | | 14 | Mud Bomb | |  | 65 | 85 | 10 | 30 | | May lower foe's accuracy one stage | | 18 | Amnesia | |  | -- | -- | 20 | -- | | Forgets about something and sharply raises SP. DEF. | | 22 | Water Pulse | |  | 60 | 100 | 20 | 20 | | Attacks with ultrasonic waves. May confuse the foe | | 26 | Magnitude | |  | ?? | 100 | 30 | -- | | A ground-shaking attack of random intensity. | | 33 | Rest | |  | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | 33 | Snore | |  | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | 39 | Aqua Tail | |  | 90 | 90 | 10 | -- | | No Added Effect | | 45 | Earthquake | |  | 100 | 100 | 10 | -- | | A powerful quake, but has no effect on flying foes. | | 51 | Future Sight | |  | 80 | 90 | 15 | -- | | Heightens inner power to strike 2 turns later. | | 57 | Fissure | |  | ?? | 30 | 5 | -- | | A one-hit KO move that drops the foe in a fissure. |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| TM03 | Water Pulse | |  | 60 | 100 | 20 | 20 | | Attacks with ultrasonic waves. May confuse the foe | | TM06 | Toxic | |  | -- | 85 | 10 | -- | | Poisons the foe with an intensifying toxin. | | TM07 | Hail | |  | -- | -- | 10 | -- | | Summons a hailstorm that strikes every turn. | | TM10 | Hidden Power | |  | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM13 | Ice Beam | |  | 95 | 100 | 10 | 10 | | Blasts the foe with an icy beam that may freeze it. | | TM14 | Blizzard | |  | 120 | 70 | 5 | 10 | | Hits the foe with an icy storm that may freeze it. | | TM15 | Hyper Beam | |  | 150 | 90 | 5 | -- | | Powerful, but leaves the user immobile the next turn. | | TM17 | Protect | |  | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | |  | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM21 | Frustration | |  | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM26 | Earthquake | |  | 100 | 100 | 10 | -- | | A powerful quake, but has no effect on flying foes. | | TM27 | Return | |  | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM32 | Double Team | |  | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM37 | Sandstorm | |  | -- | -- | 10 | -- | | Causes a sandstorm that rages for several turns. | | TM39 | Rock Tomb | |  | 50 | 80 | 10 | 100 | | Stops the foe from moving with rocks and cuts SPEED. | | TM42 | Facade | |  | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | |  | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | |  | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | |  | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | TM58 | Endure | |  | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | TM68 | Giga Impact | |  | 150 | 90 | 5 | -- | | User cannot attack next turn | | TM71 | Stone Edge | |  | 100 | 80 | 5 | -- | | High critical hit ratio | | TM78 | Captivate | |  | -- | 100 | 20 | -- | | Lowers opposite gender foe's SP.ATT two stages | | TM80 | Rock Slide | |  | 75 | 90 | 10 | 30 | | Large boulders are hurled. May cause flinching. | | TM82 | Sleep Talk | |  | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | TM83 | Natural Gift | |  | ?? | 100 | 15 | -- | | Power and type of move depends on the held berry | | TM87 | Swagger | |  | -- | 90 | 15 | -- | | Confuses the foe, but also sharply raises ATTACK. | | TM90 | Substitute | |  | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. | | HM03 | Surf | |  | 95 | 100 | 15 | -- | | Creates a huge wave, then crashes it down on the foe. | | HM04 | Strength | |  | 80 | 100 | 15 | -- | | Builds enormous power, then slams the foe. | | HM05 HGSS | Whirlpool | |  | 15 | 70 | 15 | -- | | Traps and hurts the foe in a whirlpool for 2 to 5 turns. | | HM06 | Rock Smash | |  | 40 | 100 | 15 | 50 | | A rock-crushing attack that may lower DEFENSE. | | HM07 | Waterfall | |  | 80 | 100 | 15 | 20 | | Charges the foe with speed to climb waterfalls. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| Dive | |  | 80 | 100 | 10 | -- | | Dives underwater the first turn and strikes next turn. | | Icy Wind | |  | 55 | 95 | 15 | 100 | | A chilling attack that lowers the foe's SPEED. | | Zen Headbutt | |  | 80 | 90 | 15 | 20 | | May cause foe to flinch | | Snore | |  | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Aqua Tail | |  | 90 | 90 | 10 | -- | | No Added Effect | | Bounce | |  | 85 | 85 | 5 | 30 | | Bounces up, then down the next turn. May paralyze. | | Earth Power | |  | 90 | 100 | 10 | 10 | | May lower foe's SP.DEF one stage | | Mud-slap | |  | 20 | 100 | 10 | 100 | | Hurls mud in the foe's face to reduce its accuracy. |
| HeartGold/SoulSilver Move Tutor Attacks |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| Headbutt | |  | 70 | 100 | 15 | 30 | | A ramming attack that may cause flinching. |
| Egg Moves (Details) |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |
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| Thrash | |  | 90 | 100 | 20 | -- | Details | | A rampage of 2 to 3 turns that confuses the user. | | Whirlpool | |  | 15 | 70 | 15 | -- | Details | | Traps and hurts the foe in a whirlpool for 2 to 5 turns. | | Spark | |  | 65 | 100 | 20 | 30 | Details | | An electrified tackle that may paralyze the foe. | | Hydro Pump | |  | 120 | 80 | 5 | -- | Details | | Blasts water at high power to strike the foe. | | Flail | |  | ?? | 100 | 15 | -- | Details | | Inflicts more damage when the user's HP is down. | | Take Down | |  | 90 | 85 | 20 | -- | Details | | A reckless charge attack that also hurts the user. | | Dragon Dance - HGSS Only | |  | -- | -- | 20 | -- | Details | | A mystical dance that ups ATTACK and SPEED. |
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Base Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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5,120 Steps
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2 HP Point(s)
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75
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Egg Groups | Lists Of Groups | Group Names | | Water 2 |
| Max Pokéthlon Stats |
| Speed | Power | Technique | Stamina | Jump |
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| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
110 |
78 |
73 |
76 |
71 |
60 |
Min-Max Hindering Nature |
Lv50 Lv100 |
170 - 217
330 - 424 |
74 - 117
144 - 229 |
70 - 112
135 - 220 |
72 - 115
141 - 225 |
68 - 110
132 - 216 |
58 - 100
112 - 197 |
Min-Max Neutral Nature |
Lv50 Lv100 |
170 - 217
330 - 424 |
83 - 130
161 - 255 |
78 - 125
151 - 245 |
81 - 128
157 - 251 |
76 - 123
147 - 241 |
65 - 112
125 - 219 |
Min-Max Beneficial Nature |
Lv50 Lv100 |
170 - 217
330 - 424 |
91 - 143
177 - 280 |
85 - 137
166 - 269 |
89 - 140
172 - 276 |
83 - 135
161 - 265 |
71 - 123
137 - 240 |
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