#439 Mime Jr.
General Location Attacks Stats Egg Moves Spin Off Dex DP Entry

Pokémon Game Picture National No. Sinnoh No. English name Japanese Name
DP Sprites
439 094 Mime Jr. Manene
Plat Sprites
Ability: Soundproof & Filter
Soundproof: Unaffected by sound moves. If this Pokémon switches out with Baton Pass, Perish Song against the switched out will not be nullified.
Filter: Damage by super-effective moves is halved.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Mime Pokémon
2'00" 28.6 lbs
Evolution Chain
--Lv. Up w/ Mimic-->

Damage Taken
x1 x1 x1 x1 x1 x1 x0.5 x1 x1 x1 x0.5 x2 x1 x2 x1 x2 x1

Wild Hold Item Base EXP Base Happinness Colour Category
Leppa Berry - 5% 1,000,000 Points
Medium Fast
70 Pink

Flavour Text
Diamond It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
Pearl It likes places where people gather. It mimics foes to confuse them, then makes its getaway.
Platinum It mimics the expressions and motions of those it sees to understand the feelings of others.

Location (DP Details)
Game Rarity Location
Diamond Common Routes 209 & 210-South, Trophy Garden
Breed Mr. Mime with Odd Incense Attached
Details
Pearl Rare Trophy Garden
Breed Mr. Mime with Odd Incense Attached
Details
Platinum Rare Trophy Garden (Daily Pokémon) Details

Diamond/Pearl/Platinum Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tickle
--10020--
Makes the foe laugh to lower ATTACK and DEFENSE.
Barrier
----30--
Creates a barrier that sharply raises DEFENSE.
Confusion
501002510
A psychic attack that may cause confusion.
4Copycat
----20--
Copies foe's last move
8Meditate
----40--
Meditates in a peaceful fashion to raise ATTACK.
11Encore
--1005--
Makes the foe repeat its last move over 2 to 6 turns.
15Doubleslap
158510--
Repeatedly slaps the foe 2 to 5 times.
18Mimic
----10--
Copies a move used by the foe during one battle.
22Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
22Reflect
----20--
Creates a wall of light that weakens physical attacks.
25Psybeam
651002010
Fires a peculiar ray that may confuse the foe.
29Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.
32Recycle
----10--
Recycles a used item for one more use.
36Trick
--10010--
Tricks the foe into trading held items.
39Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
43Role Play
----10--
Mimics the target and copies its special ability.
46Baton Pass
----40--
Switches out the user while keeping effects in play.
50Safeguard
----25--
A mystical force prevents all status problems.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01Focus Punch
15010020--
A powerful loyalty attack. The user flinches if hit.
TM04Calm Mind
----20--
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
--8510--
Poisons the foe with an intensifying toxin.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM11Sunny Day
----5--
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
--10020--
Taunts the foe into only using attack moves.
TM16Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM20Safeguard
----25--
A mystical force prevents all status problems.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM22Solarbeam
12010010--
Absorbs light in one turn, then attacks next turn.
TM24Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
TM25Thunder
120701030
A lightning attack that may cause paralysis.
TM27Return
??10020--
An attack that increases in power with friendship.
TM29Psychic
901001010
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
801001520
Hurls a black blob that may lower the foe's SP. DEF.
TM31Brick Break
7510015--
Destroys barriers such as REFLECT and causes damage.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM33Reflect
----20--
Creates a wall of light that weakens physical attacks.
TM34Shock Wave
60--20--
A fast and unavoidable electric attack.
TM41Torment
--10015--
Torments the foe and stops successive use of a move.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
TM46Thief
4010010--
While attacking, it may steal the foe's held item.
TM48Skill Swap
----10--
The user swaps special abilities with the target.
TM49Snatch
----10--
Steals the effects of the move the foe uses next.
TM56Fling
??10010--
Hurls out held item, power depends on held item
TM57Charge Beam
50901070
High chance of raising user's SP.ATT one stage
TM58Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
TM60Drain Punch
601005--
User recovers half the damage inflicted
TM67Recycle
----10--
Recycles a used item for one more use.
TM70Flash
--10020--
Looses a powerful blast of light that cuts accuracy.
TM73Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
TM77Psych Up
----10--
Copies the foe's effect(s) and gives to the user.
TM78Captivate
--10020--
Lowers opposite gender foe's SP.ATT two stages
TM82Sleep Talk
----10--
Uses an own move randomly while asleep.
TM83Natural Gift
??10015--
Power and type of move depends on the held berry
TM85Dream Eater
10010015--
Takes one half the damage inflicted on a sleeping foe.
TM86Grass Knot
??10020--
Power increases if foe is heavy
TM87Swagger
--9015--
Confuses the foe, but also sharply raises ATTACK.
TM90Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.
TM92Trick Room
----5--
Slower Pokémon attacks first in 5 turns

Platinum Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Trick
--10010--
Tricks the foe into trading held items.
Helping Hand
----20--
Boosts the power of the recipient's moves.
Snore
401001530
A loud attack that can be used only while asleep.
Uproar
5010010--
Causes an uproar for 2 to 5 turns and prevents sleep.
Mud-slap
2010010100
Hurls mud in the foe's face to reduce its accuracy.
Signal Beam
751001510
A strange beam attack that may confuse the foe.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Future Sight
809015--Details
Heightens inner power to strike 2 turns later.
Hypnosis
--7020--Details
A hypnotizing move that may induce sleep.
Mimic
----10--Details
Copies a move used by the foe during one battle.
Psych Up
----10--Details
Copies the foe's effect(s) and gives to the user.
Fake Out
4010010100Details
A 1st-turn, 1st-strike move that causes flinching.
Trick
--10010--Details
Tricks the foe into trading held items.
Confuse Ray
--10010--Details
A sinister ray that confuses the foe.
Wake-up Slap
6010010--Details
Power doubles if foe is asleep, cures sleep status
Teeter Dance
--10020--Details
Confuses all POKéMON on the scene.
Healing Wish
----10--Details
If user faints, recovers HP and removes status effects of next Pokémon
Charm
--10020--Details
Charms the foe and sharply reduces its ATTACK.

Base Egg Steps to Hatch
Effort Points from Battling it
Catch Rate
6,400 Steps 1 Sp. Defense Point(s)
145

Egg Groups
Lists Of Groups
Group Names
Cannot Breed

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 20 25 45 70 90 60
Min-Max
Hindering Nature
Lv50
Lv100
80 - 127
150 - 244
27 - 69
49 - 134
45 - 87
85 - 170
67 - 109
130 - 215
85 - 127
166 - 251
58 - 100
112 - 197
Min-Max
Neutral Nature
Lv50
Lv100
80 - 127
150 - 244
30 - 77
55 - 149
50 - 97
95 - 189
75 - 122
145 - 239
95 - 142
185 - 279
65 - 112
125 - 219
Min-Max
Beneficial Nature
Lv50
Lv100
80 - 127
150 - 244
33 - 84
60 - 163
55 - 106
104 - 207
82 - 134
159 - 262
104 - 156
203 - 306
71 - 123
137 - 240

<--- #438
Bonsly
#440
Happiny
--->

 
All Content is ©Copyright of Serebii.net 1999-2009.
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2009