#476 Probopass
General Location Attacks Stats Egg Moves Spin Off Dex DP Entry

Pokémon Game Picture National No. Region No. English name Japanese Name
DP Sprites
476 Sinnoh Dex: 156
Probopass ダイノーズ
Dainoosu


PtHGSS Sprites
Ability: Sturdy & Magnet Pull
Sturdy: The Pokémon is unaffected by One Hit Knock Out moves.
Magnet Pull: Traps STEEL-type Pokémon.
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Compass Pokémon
4'07" 749.6 lbs
Evolution Chain
Level Up inside Mt. Coronet

Damage Taken
x0.25 x1 x2 x1 x1 x0.5 x4 x0 x4 x0.25 x0.5 x0.5 x0.5 x0.5 x0.5 x0.5 x1

Wild Hold Item Base EXP Base Happinness Colour Category
Hard Stone - 5% 1,000,000 Points
Medium Fast
70 Gray

Flavour Text
Diamond It exudes strong magnetism from all over. It controls three small units called Mini-Noses.
Pearl
Platinum It freely controls three small units called Mini-Noses using magnetic force.

Location
Game Rarity Location
Diamond Evolve Evolve from Nosepass
Pearl Evolve Evolve from Nosepass
Platinum None Evolve Nosepass
HeartGold None Trade from DPt
SoulSilver None Trade from DPt

Diamond/Pearl Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Magnet Rise
----10--
Causes Pokémon to Levitate
Gravity
----5--
Disables moves that fly or levitate in 5 turns
Tackle
359535--
Charges the foe with a full- body tackle.
Iron Defense
----15--
Hardens the body's surface to sharply raise DEFENSE.
Magnet Bomb
60--20--
Cannot miss
Block
----5--
Blocks the foe's way to prevent escape.
7Iron Defense
----15--
Hardens the body's surface to sharply raise DEFENSE.
13Magnet Bomb
60--20--
Cannot miss
19Block
----5--
Blocks the foe's way to prevent escape.
25Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
31Rock Slide
75901030
Large boulders are hurled. May cause flinching.
37Sandstorm
----10--
Causes a sandstorm that rages for several turns.
43Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
49Discharge
801001530
May induce paralysis
55Stone Edge
100805--
High critical hit ratio
61Zap Cannon
120505100
Powerful and sure to cause paralysis, but inaccurate.
67Lock-on
----5--
Locks on to the foe to ensure the next move hits.
73Earth Power
901001010
May lower foe's SP.DEF one stage

Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Magnet Rise
----10--
Causes Pokémon to Levitate
Gravity
----5--
Disables moves that fly or levitate in 5 turns
Tackle
359535--
Charges the foe with a full- body tackle.
Iron Defense
----15--
Hardens the body's surface to sharply raise DEFENSE.
Magnet Bomb
60--20--
Cannot miss
Block
----5--
Blocks the foe's way to prevent escape.
7Iron Defense
----15--
Hardens the body's surface to sharply raise DEFENSE.
13Magnet Bomb
60--20--
Cannot miss
19Block
----5--
Blocks the foe's way to prevent escape.
25Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
31Rock Slide
75901030
Large boulders are hurled. May cause flinching.
37Sandstorm
----10--
Causes a sandstorm that rages for several turns.
43Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
49Power Gem
7010020--
No Added Effect
55Discharge
801001530
May induce paralysis
61Stone Edge
100805--
High critical hit ratio
67Zap Cannon
120505100
Powerful and sure to cause paralysis, but inaccurate.
73Lock-on
----5--
Locks on to the foe to ensure the next move hits.
79Earth Power
901001010
May lower foe's SP.DEF one stage

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06Toxic
--8510--
Poisons the foe with an intensifying toxin.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM11Sunny Day
----5--
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
--10020--
Taunts the foe into only using attack moves.
TM15Hyper Beam
150905--
Powerful, but leaves the user immobile the next turn.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM24Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
TM25Thunder
120701030
A lightning attack that may cause paralysis.
TM26Earthquake
10010010--
A powerful quake, but has no effect on flying foes.
TM27Return
??10020--
An attack that increases in power with friendship.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM34Shock Wave
60--20--
A fast and unavoidable electric attack.
TM37Sandstorm
----10--
Causes a sandstorm that rages for several turns.
TM39Rock Tomb
508010100
Stops the foe from moving with rocks and cuts SPEED.
TM41Torment
--10015--
Torments the foe and stops successive use of a move.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
TM58Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
TM64Explosion
2501005--
Inflicts severe damage but makes the user faint.
TM68Giga Impact
150905--
User cannot attack next turn
TM69Rock Polish
----20--
Raises users SPEED two stages
TM71Stone Edge
100805--
High critical hit ratio
TM73Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
TM76Stealth Rock
----20--
Causes damage when foe switches Pokémon
TM78Captivate
--10020--
Lowers opposite gender foe's SP.ATT two stages
TM80Rock Slide
75901030
Large boulders are hurled. May cause flinching.
TM82Sleep Talk
----10--
Uses an own move randomly while asleep.
TM83Natural Gift
??10015--
Power and type of move depends on the held berry
TM87Swagger
--9015--
Confuses the foe, but also sharply raises ATTACK.
TM90Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.
TM91Flash Cannon
801001010
May lower foe's SP.DEF one stage
HM04Strength
8010015--
Builds enormous power, then slams the foe.
HM06Rock Smash
401001550
A rock-crushing attack that may lower DEFENSE.

Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Fire Punch
751001510
A fiery punch that may burn the foe.
Ice Punch
751001510
An icy punch that may freeze the foe.
Thunderpunch
751001510
An electrified punch that may paralyze the foe.
Magnet Rise
----10--
Causes Pokémon to Levitate
Snore
401001530
A loud attack that can be used only while asleep.
Ancientpower
60100510
An attack that may raise all stats.
Earth Power
901001010
May lower foe's SP.DEF one stage
Iron Defense
----15--
Hardens the body's surface to sharply raise DEFENSE.
Iron Head
801001530
May cause opponent to flinch
Mud-slap
2010010100
Hurls mud in the foe's face to reduce its accuracy.
Rollout
309020--
An attack lasting 5 turns with rising intensity.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Pain Split
----20--
Adds the user and foe's HP, then shares them equally.
Gravity
----5--
Disables moves that fly or levitate in 5 turns
Magic Coat
----15--
Reflects special effects back to the attacker.
Block
----5--
Blocks the foe's way to prevent escape.
Headbutt
701001530
A ramming attack that may cause flinching.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Magnitude
??10030--Details
A ground-shaking attack of random intensity.
Rollout
309020--Details
An attack lasting 5 turns with rising intensity.
Explosion
2501005--Details
Inflicts severe damage but makes the user faint.
Double-edge
12010015--Details
A life-risking tackle that also hurts the user.
Block
----5--Details
Blocks the foe's way to prevent escape.
Head Smash - HGSS Only
150805--Details
User takes recoil damage

Pre-Evolution Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means
Harden
----30--Lv. 7
Stiffens the body's muscles to raise DEFENSE.
Rock Throw
509015--Lv. 13
Throws small rocks to strike the foe.

Base Egg Steps to Hatch
Effort Points from Battling it
Catch Rate
5,120 Steps 1 Defense Point(s)
2 Sp. Defense Point(s)
60

Egg Groups
Lists Of Groups
Group Names
Mineral

Max Pokéthlon Stats
SpeedPowerTechniqueStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 60 55 145 75 150 40
Min-Max
Hindering Nature
Lv50
Lv100
120 - 167
230 - 324
54 - 96
103 - 188
135 - 177
265 - 350
72 - 114
139 - 224
139 - 181
274 - 359
40 - 82
76 - 161
Min-Max
Neutral Nature
Lv50
Lv100
120 - 167
230 - 324
60 - 107
115 - 209
150 - 197
295 - 389
80 - 127
155 - 249
155 - 202
305 - 399
45 - 92
85 - 179
Min-Max
Beneficial Nature
Lv50
Lv100
120 - 167
230 - 324
66 - 117
126 - 229
165 - 216
324 - 427
88 - 139
170 - 273
170 - 222
335 - 438
49 - 101
93 - 196

<--- #475
Gallade
#477
Dusknoir
--->

 
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