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Pokémon Game Picture
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National No.
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Hoenn No.
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English name
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Japanese Name
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019
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221
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Rattata
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コラッタ Koratta
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Ability: Run Away & Guts
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Run Away: Rattata can escape from Wild Battles Guts: When Rattata is inflicted with a status condition, it's attack is raised by 50%
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Mouse Pokémon
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1'00"
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7.7 lbs
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Evolution Chain
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 --Lv. 20--> 
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Wild Hold Item
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Dex Category
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Colour Category
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Footprint
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None
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Purple
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Flavour Text
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Ruby
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RATTATA is cautious in the extreme. Even while it is asleep, it constantly listens by moving its ears around. It is not picky about where it lives - it will make its nest anywhere.
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Sapphire
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RATTATA is cautious in the extreme. Even while it is asleep, it constantly listens by moving its ears around. It is not picky about where it lives - it will make its nest anywhere.
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Emerald
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A RATTATA is cautious in the extreme. Even while it is asleep, it constantly moves its ears and listens for danger. It will make its nest anywhere.
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Fire Red
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Its fangs are long and very sharp. They grow continuously, so it gnaws on hard things to whittle them down.
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Leaf Green
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Bites anything when it attacks. Small and very quick, it is a common sight in many places.
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Location
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Game
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Rarity
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Location
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Ruby
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None
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Trade from FireRed/LeafGreen
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Sapphire
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None
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Trade from FireRed/LeafGreen
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Emerald
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None
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Trade from FireRed/LeafGreen
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FireRed
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Common
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Routes 1, 2, 4, 9, 17, 18, 22 & Pokémon Mansion
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LeafGreen
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Common
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Routes 1, 2, 4, 9, 17, 18, 22 & Pokémon Mansion
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Colosseum
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None
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Trade from FireRed/LeafGreen
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XD
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None
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Trade from FireRed/LeafGreen
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| Ruby/Sapphire/Emerald/Colosseum/XD Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Tackle | | 35 | 95 | 35 | -- | | Charges the foe with a full- body tackle. | | — | Tail Whip | | -- | 100 | 30 | -- | | Wags the tail to lower the foe's DEFENSE. | | 7 | Quick Attack | | 40 | 100 | 30 | -- | | An extremely fast attack that always strikes first. | | 13 | Hyper Fang | | 80 | 90 | 15 | 10 | | Attacks with sharp fangs. May cause flinching. | | 20 | Focus Energy | | -- | -- | 30 | -- | | Focuses power to raise the critical-hit ratio. | | 27 | Pursuit | | 40 | 100 | 20 | -- | | Inflicts bad damage if used on a foe switching out. | | 34 | Super Fang | | ?? | 90 | 10 | -- | | Attacks with sharp fangs and cuts half the foe's HP. | | 41 | Endeavor | | ?? | 100 | 5 | -- | | Gains power if the user's HP is lower than the foe's HP. |
| Fire Red/Leaf Green Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Tackle | | 35 | 95 | 35 | -- | | Charges the foe with a full- body tackle. | | — | Tail Whip | | -- | 100 | 30 | -- | | Wags the tail to lower the foe's DEFENSE. | | 7 | Quick Attack | | 40 | 100 | 30 | -- | | An extremely fast attack that always strikes first. | | 13 | Hyper Fang | | 80 | 90 | 15 | 10 | | Attacks with sharp fangs. May cause flinching. | | 20 | Focus Energy | | -- | -- | 30 | -- | | Focuses power to raise the critical-hit ratio. | | 27 | Pursuit | | 40 | 100 | 20 | -- | | Inflicts bad damage if used on a foe switching out. | | 34 | Super Fang | | ?? | 90 | 10 | -- | | Attacks with sharp fangs and cuts half the foe's HP. | | 41 | Endeavor | | ?? | 100 | 5 | -- | | Gains power if the user's HP is lower than the foe's HP. |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| TM06 | Toxic | | -- | 85 | 10 | 100 | | Poisons the foe with an intensifying toxin. | | TM10 | Hidden Power | | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM11 | Sunny Day | | -- | -- | 5 | -- | | Boosts the power of FIRE- type moves for 5 turns. | | TM12 | Taunt | | -- | 100 | 20 | -- | | Taunts the foe into only using attack moves. | | TM13 | Ice Beam | | 95 | 100 | 10 | 10 | | Blasts the foe with an icy beam that may freeze it. | | TM14 | Blizzard | | 120 | 70 | 5 | 10 | | Hits the foe with an icy storm that may freeze it. | | TM17 | Protect | | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM21 | Frustration | | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM23 | Iron Tail | | 100 | 75 | 15 | 30 | | Attacks with a rock-hard tail. May lower DEFENSE. | | TM24 | Thunderbolt | | 95 | 100 | 15 | 10 | | A strong electrical attack that may paralyze the foe. | | TM25 | Thunder | | 120 | 70 | 10 | 30 | | A lightning attack that may cause paralysis. | | TM27 | Return | | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM28 | Dig | | 60 | 100 | 10 | -- | | Digs underground the first turn and strikes next turn. | | TM30 | Shadow Ball | | 80 | 100 | 15 | 20 | | Hurls a black blob that may lower the foe's SP. DEF. | | TM32 | Double Team | | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM34 | Shock Wave | | 60 | -- | 20 | -- | | A fast and unavoidable electric attack. | | TM42 | Facade | | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | TM46 | Thief | | 40 | 100 | 10 | 100 | | While attacking, it may steal the foe's held item. | | HM01 | Cut | | 50 | 95 | 30 | -- | | Cuts the foe with sharp scythes, claws, etc. | | HM06 | Rock Smash | | 20 | 100 | 15 | 50 | | A rock-crushing attack that may lower DEFENSE. |
| Fire Red/Leaf Green/Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Body Slam | | 85 | 100 | 15 | 30 | | A full-body slam that may cause paralysis. | | Double-edge | | 120 | 100 | 15 | -- | | A life-risking tackle that also hurts the user. | | Counter | | ?? | 100 | 20 | -- | | Retaliates any physical hit with double the power. | | Mimic | | -- | 100 | 10 | -- | | Copies a move used by the foe during one battle. | | Thunder Wave | | -- | 100 | 20 | -- | | A weak jolt of electricity that paralyzes the foe. | | Substitute | | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. |
| Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Snore | | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Icy Wind | | 55 | 95 | 15 | 100 | | A chilling attack that lowers the foe's SPEED. | | Endure | | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | Mud-slap | | 20 | 100 | 10 | 100 | | Hurls mud in the foe's face to reduce its accuracy. | | Swagger | | -- | 90 | 15 | 100 | | Confuses the foe, but also sharply raises ATTACK. | | Sleep Talk | | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | Swift | | 60 | -- | 20 | -- | | Sprays star-shaped rays that never miss. | | Defense Curl | | -- | -- | 40 | -- | | Curls up to conceal weak spots and raise DEFENSE. |
| Egg Moves |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Screech | | -- | 85 | 40 | -- | | Emits a screech to sharply reduce the foe's DEFENSE. | | Flame Wheel | | 60 | 100 | 25 | 10 | | A fiery charge attack that may inflict a burn. | | Fury Swipes | | 18 | 80 | 15 | -- | | Rakes the foe with sharp claws, etc., 2 to 5 times. | | Bite | | 60 | 100 | 25 | 30 | | Bites with vicious fangs. May cause flinching. | | Counter | | ?? | 100 | 20 | -- | | Retaliates any physical hit with double the power. | | Reversal | | ?? | 100 | 15 | -- | | Inflicts more damage when the user's HP is down. | | Uproar | | 50 | 100 | 10 | 100 | | Causes an uproar for 2 to 5 turns and prevents sleep. | | Swagger | | -- | 90 | 15 | 100 | | Confuses the foe, but also sharply raises ATTACK. |
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Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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3,840 Steps
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Speed: 1 Point
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255
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Egg Groups | Lists Of Groups | Group Names | | Ground |
| Stats | | | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | | Base Stats | 30 | 56 | 35 | 25 | 35 | 72 | Max Stats Hindering Nature | 264 | 189 | 152 | 134 | 152 | 218 | Max Stats Neutral Nature | 264 | 211 | 169 | 149 | 169 | 243 | Max Stats Beneficial Nature | 264 | 232 | 185 | 163 | 185 | 267 |
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