#025 Pikachu
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex Entry
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the DS Generation Pokédex, Click here
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Pokémon Game Picture National No. Hoenn No. English name Japanese Name
Ruby/Sapphire
025 156 Pikachu ピカチュウ
Pikachuu
FireRed/LeafGreen
Ability: Static
When a Pokémon makes contact with Pikachu, it has a 30% chance of being Paralyzed
Emerald
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Mouse Pokémon
1'04" 13.0 lbs
Evolution Chain
--Happiness-->--ThunderStone-->

Wild Hold Item Dex Category Colour Category Footprint
RSE
Oran Berry - 50%
Light Ball - 5%
Yellow

Flavour Text
Ruby Whenever PIKACHU comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it's evidence that this POKéMON mistook the intensity of its charge.
Sapphire This POKéMON has electricity-storing pouches on its cheeks. These appear to become electrically charged during the night while PIKACHU sleeps. It occasionally discharges electricity when it is dozy after waking up.
Emerald It stores electricity in the electric sacs on its cheeks. When it releases pent-up energy in a burst, the electric power is equal to a lightning bolt.
Fire Red It has small electric sacs on both its cheeks. If threatened, it looses electric charges from the sacs.
Leaf Green When several of these POKéMON gather, their electricity can build and cause lightning storms.

Location
Game Rarity Location
Ruby Rare Safari Zone; SouthWest & SouthEast
Sapphire Rare Safari Zone; SouthWest & SouthEast
Emerald Rare Safari Zone; SouthWest & SouthEast
FireRed Rare Viridian Forest & Power Plant
LeafGreen Rare Viridian Forest & Power Plant
Colosseum None Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen
XD None Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen

Ruby/Sapphire/Emerald/Colosseum/XD Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Thundershock
401003010
An electrical attack that may paralyze the foe.
Growl
--10040--
Growls cutely to reduce the foe's ATTACK.
6Tail Whip
--10030--
Wags the tail to lower the foe's DEFENSE.
8Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
11Quick Attack
4010030--
An extremely fast attack that always strikes first.
15Double Team
----15--
Creates illusory copies to raise evasiveness.
20Slam
807520--
Slams the foe with a long tail, vine, etc.
26Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
33Agility
----30--
Relaxes the body to sharply boost SPEED.
41Thunder
120701030
A lightning attack that may cause paralysis.
50Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.

Fire Red/Leaf Green Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Thundershock
401003010
An electrical attack that may paralyze the foe.
Growl
--10040--
Growls cutely to reduce the foe's ATTACK.
6Tail Whip
--10030--
Wags the tail to lower the foe's DEFENSE.
8Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
11Quick Attack
4010030--
An extremely fast attack that always strikes first.
15Double Team
----15--
Creates illusory copies to raise evasiveness.
20Slam
807520--
Slams the foe with a long tail, vine, etc.
26Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
33Agility
----30--
Relaxes the body to sharply boost SPEED.
41Thunder
120701030
A lightning attack that may cause paralysis.
50Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.

TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM01Focus Punch
15010020--
A powerful loyalty attack. The user flinches if hit.
TM06Toxic
--8510100
Poisons the foe with an intensifying toxin.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM16Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM23Iron Tail
100751530
Attacks with a rock-hard tail. May lower DEFENSE.
TM24Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
TM25Thunder
120701030
A lightning attack that may cause paralysis.
TM27Return
??10020--
An attack that increases in power with friendship.
TM28Dig
6010010--
Digs underground the first turn and strikes next turn.
TM31Brick Break
7510015--
Destroys barriers such as REFLECT and causes damage.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM34Shock Wave
60--20--
A fast and unavoidable electric attack.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
HM04Strength
8010015--
Builds enormous power, then slams the foe.
HM05Flash
--7020--
Looses a powerful blast of light that cuts accuracy.
HM06Rock Smash
201001550
A rock-crushing attack that may lower DEFENSE.

Fire Red/Leaf Green/Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Mega Punch
808520--
A strong punch thrown with incredible power.
Mega Kick
120755--
An extremely powerful kick with intense force.
Body Slam
851001530
A full-body slam that may cause paralysis.
Double-edge
12010015--
A life-risking tackle that also hurts the user.
Counter
??10020--
Retaliates any physical hit with double the power.
Seismic Toss
??10020--
Inflicts damage identical to the user's level.
Mimic
--10010--
Copies a move used by the foe during one battle.
Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Dynamicpunch
100505100
Powerful and sure to cause confusion, but inaccurate.
Rollout
309020--
An attack lasting 5 turns with rising intensity.
Snore
401001530
A loud attack that can be used only while asleep.
Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
Mud-slap
2010010100
Hurls mud in the foe's face to reduce its accuracy.
Swagger
--9015100
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk
----10--
Uses an own move randomly while asleep.
Swift
60--20--
Sprays star-shaped rays that never miss.
Defense Curl
----40--
Curls up to conceal weak spots and raise DEFENSE.
Thunderpunch
751001510
An electrified punch that may paralyze the foe.

Egg Moves
Attack NameTypeAtt.Acc.PPEffect %
Reversal
??10015--
Inflicts more damage when the user's HP is down.
Bide
??10010--
Endures attack for 2 turns to retaliate double.
Present
??9015--
A gift in the form of a bomb. May restore HP.
Encore
--1005--
Makes the foe repeat its last move over 2 to 6 turns.
Doubleslap
158510--
Repeatedly slaps the foe 2 to 5 times.
Wish
--10010--
A wish that restores HP. It takes time to work.
Charge
--10020--
Charges power to boost the electric move used next.

Egg Steps to Hatch
Effort Points from Battling it
Catch Rate
2,560 Steps Speed: 2 Points 190

Egg Groups
Lists Of Groups
Group Names
Ground
Fairy

Stats
 HP AttackDefenseSp. AttackSp. DefenseSpeed
Base Stats355530504090
Max Stats
Hindering Nature
274188 143179161251
Max Stats
Neutral Nature
274209159199179279
Max Stats
Beneficial Nature
274229174218196306

 
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