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Pokémon Game Picture
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National No.
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Hoenn No.
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English name
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Japanese Name
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073
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067
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Tentacruel
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ドククラゲ Dokukurage
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Ability: Clear Body & Liquid Ooze
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Clear Body: Opponent's Moves that Lower Stats will not work on Tentacruel Liquid Ooze: If the Opponent absorbs HP from Tentacruel, the Opponent Loses that amount of HP
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Jellyfish Pokémon
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5'03"
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121 lbs
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Evolution Chain
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 --Lv. 30--> 
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Wild Hold Item
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Dex Category
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Colour Category
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Footprint
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None
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Blue
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Flavour Text
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Ruby
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TENTACRUEL has large red orbs on its head. The orbs glow before lashing the vicinity with a harsh ultrasonic blast. This POKéMON's outburst creates rough waves around it.
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Sapphire
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TENTACRUEL has tentacles that can be freely elongated and shortened at will. It ensnares prey with its tentacles and weakens the prey by dosing it with a harsh toxin. It can catch up to 80 prey at the same time.
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Emerald
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It lives in complex rock formations on the ocean floor and traps prey using its 80 tentacles. Its red orbs glow when it grows excited or agitated.
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Fire Red
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It has 80 tentacles that move about freely. They can sting, causing poisoning and sharp, stabbing pain.
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Leaf Green
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The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
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Location
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Game
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Rarity
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Location
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Ruby
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Rare
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Abandoned Ship Basement 1 (Surf & Fish)
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Sapphire
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Rare
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Abandoned Ship Basement 1 (Surf & Fish)
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Emerald
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Rare
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Abandoned Ship Basement 1 (Surf & Fish)
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FireRed
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Rare
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One Island, Five Island, Bond Bridge, Five Isle Meadow, Green Path, Icefall Cave Floor 1, Kindle Road, Memorial Pillar, Outcast Island, Resort Gorgeous, Tanoby Ruins, Trainer Tower, Treasure Beach
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LeafGreen
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Rare
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One Island, Five Island, Bond Bridge, Five Isle Meadow, Green Path, Icefall Cave Floor 1, Kindle Road, Memorial Pillar, Outcast Island, Resort Gorgeous, Tanoby Ruins, Trainer Tower, Treasure Beach
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Colosseum
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None
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Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen
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XD
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None
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Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen
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| Ruby/Sapphire/Emerald/Colosseum/XD Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Poison Sting | | 15 | 100 | 35 | 30 | | A toxic attack with barbs, etc., that may poison. | | — | Supersonic | | -- | 55 | 20 | -- | | Emits bizarre sound waves that may confuse the foe. | | — | Constrict | | 10 | 100 | 35 | 10 | | Constricts to inflict pain. May lower SPEED. | | 6 | Supersonic | | -- | 55 | 20 | -- | | Emits bizarre sound waves that may confuse the foe. | | 12 | Constrict | | 10 | 100 | 35 | 10 | | Constricts to inflict pain. May lower SPEED. | | 19 | Acid | | 40 | 100 | 30 | 10 | | Sprays a hide-melting acid. May lower DEFENSE. | | 25 | Bubblebeam | | 65 | 100 | 20 | 10 | | Forcefully sprays bubbles that may lower SPEED. | | 30 | Wrap | | 15 | 85 | 20 | 100 | | Wraps and squeezes the foe 2 to 5 times with vines, etc. | | 38 | Barrier | | -- | -- | 30 | -- | | Creates a barrier that sharply raises DEFENSE. | | 47 | Screech | | -- | 85 | 40 | -- | | Emits a screech to sharply reduce the foe's DEFENSE. | | 55 | Hydro Pump | | 120 | 80 | 5 | -- | | Blasts water at high power to strike the foe. |
| Fire Red/Leaf Green Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Poison Sting | | 15 | 100 | 35 | 30 | | A toxic attack with barbs, etc., that may poison. | | — | Supersonic | | -- | 55 | 20 | -- | | Emits bizarre sound waves that may confuse the foe. | | — | Constrict | | 10 | 100 | 35 | 10 | | Constricts to inflict pain. May lower SPEED. | | 6 | Supersonic | | -- | 55 | 20 | -- | | Emits bizarre sound waves that may confuse the foe. | | 12 | Constrict | | 10 | 100 | 35 | 10 | | Constricts to inflict pain. May lower SPEED. | | 19 | Acid | | 40 | 100 | 30 | 10 | | Sprays a hide-melting acid. May lower DEFENSE. | | 25 | Bubblebeam | | 65 | 100 | 20 | 10 | | Forcefully sprays bubbles that may lower SPEED. | | 30 | Wrap | | 15 | 85 | 20 | 100 | | Wraps and squeezes the foe 2 to 5 times with vines, etc. | | 38 | Barrier | | -- | -- | 30 | -- | | Creates a barrier that sharply raises DEFENSE. | | 47 | Screech | | -- | 85 | 40 | -- | | Emits a screech to sharply reduce the foe's DEFENSE. | | 55 | Hydro Pump | | 120 | 80 | 5 | -- | | Blasts water at high power to strike the foe. |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| TM03 | Water Pulse | | 60 | 100 | 20 | 20 | | Attacks with ultrasonic waves. May confuse the foe | | TM06 | Toxic | | -- | 85 | 10 | 100 | | Poisons the foe with an intensifying toxin. | | TM07 | Hail | | -- | -- | 10 | -- | | Summons a hailstorm that strikes every turn. | | TM10 | Hidden Power | | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM13 | Ice Beam | | 95 | 100 | 10 | 10 | | Blasts the foe with an icy beam that may freeze it. | | TM14 | Blizzard | | 120 | 70 | 5 | 10 | | Hits the foe with an icy storm that may freeze it. | | TM15 | Hyper Beam | | 150 | 90 | 5 | -- | | Powerful, but leaves the user immobile the next turn. | | TM17 | Protect | | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM19 | Giga Drain | | 60 | 100 | 5 | -- | | An attack that steals half the damage inflicted. | | TM21 | Frustration | | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM27 | Return | | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM32 | Double Team | | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM36 | Sludge Bomb | | 90 | 100 | 10 | 30 | | Sludge is hurled to inflict damage. May also poison. | | TM42 | Facade | | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | TM46 | Thief | | 40 | 100 | 10 | 100 | | While attacking, it may steal the foe's held item. | | HM01 | Cut | | 50 | 95 | 30 | -- | | Cuts the foe with sharp scythes, claws, etc. | | HM03 | Surf | | 95 | 100 | 15 | -- | | Creates a huge wave, then crashes it down on the foe. | | HM07 | Waterfall | | 80 | 100 | 15 | -- | | Charges the foe with speed to climb waterfalls. | | HM08 | Dive | | 60 | 100 | 10 | -- | | Dives underwater the first turn and strikes next turn. |
| Fire Red/Leaf Green/Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Swords Dance | | -- | -- | 30 | -- | | A fighting dance that sharply raises ATTACK. | | Double-edge | | 120 | 100 | 15 | -- | | A life-risking tackle that also hurts the user. | | Mimic | | -- | 100 | 10 | -- | | Copies a move used by the foe during one battle. | | Substitute | | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. |
| Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Snore | | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Icy Wind | | 55 | 95 | 15 | 100 | | A chilling attack that lowers the foe's SPEED. | | Endure | | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | Swagger | | -- | 90 | 15 | 100 | | Confuses the foe, but also sharply raises ATTACK. | | Sleep Talk | | -- | -- | 10 | -- | | Uses an own move randomly while asleep. |
| Egg Moves |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Aurora Beam | | 65 | 100 | 20 | 10 | | Fires a rainbow-colored beam that may lower ATTACK. | | Mirror Coat | | ?? | 100 | 20 | -- | | Counters the foe's special attack at double the power. | | Rapid Spin | | 20 | 100 | 40 | -- | | Spins the body at high speed to strike the foe. | | Haze | | -- | -- | 30 | -- | | Creates a black haze that eliminates all stat changes. | | Safeguard | | -- | -- | 25 | -- | | A mystical force prevents all status problems. | | Confuse Ray | | -- | 100 | 10 | -- | | A sinister ray that confuses the foe. |
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Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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5,120 Steps
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Special Defense: 2 Points
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60
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Egg Groups | Lists Of Groups | Group Names | | Water 3 |
| Stats | | | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | | Base Stats | 80 | 70 | 65 | 80 | 120 | 100 | Max Stats Hindering Nature | 364 | 215 | 206 | 233 | 305 | 269 | Max Stats Neutral Nature | 364 | 239 | 229 | 259 | 339 | 299 | Max Stats Beneficial Nature | 364 | 262 | 251 | 284 | 372 | 328 |
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