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Pokémon Game Picture
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National No.
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Hoenn No.
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English name
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Japanese Name
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297
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049
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Hariyama
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ハリテヤマ Hariteyama
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Ability: Thick Fat & Guts
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Thick Fat: Fire & Ice Type moves do 50% Damage on Hariyama Guts: When Hariyama is inflicted with a status condition, it's attack is raised by 50%
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Gender Ratio
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Male: 75 %
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Female: 25 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Arm Thrust Pokémon
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7'07"
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559.5 lbs
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Evolution Chain
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 --Lv. 24--> 
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Wild Hold Item
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Dex Category
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Colour Category
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Footprint
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RSE & FRLG
King's Rock - 5%
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Brown
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Flavour Text
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Ruby
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HARIYAMA practices its straight-arm slaps in any number of locations. One hit of this POKéMON's powerful, openhanded, straight-arm punches could snap a telephone pole in two.
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Sapphire
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HARIYAMA's thick body may appear fat, but it is actually a hunk of solid muscle. If this POKéMON bears down and tightens all its muscles, its body becomes as hard as a rock.
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Emerald
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It has the habit of challenging others without hesitation to tests of strength. It's been known to stand on train tracks and stop trains using forearm thrusts.
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Fire Red
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It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.
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Leaf Green
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It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.
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Location
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Game
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Rarity
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Location
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Ruby
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Common
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Victory Road Floor 1 & Basement 1
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Sapphire
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Common
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Victory Road Floor 1 & Basement 1
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Emerald
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Common
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Victory Road Floor 1 & Basement 1
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FireRed
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None
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Trade from Ruby/Sapphire/Emerald/Colosseum/XD
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LeafGreen
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None
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Trade from Ruby/Sapphire/Emerald/Colosseum/XD
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Colosseum
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Evolve
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Evolve Makuhita
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XD
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Evolve
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Evolve Makuhita
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| Ruby/Sapphire/Emerald/Colosseum/XD Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Tackle | | 35 | 95 | 35 | -- | | Charges the foe with a full- body tackle. | | — | Focus Energy | | -- | -- | 30 | -- | | Focuses power to raise the critical-hit ratio. | | — | Sand-attack | | -- | 100 | 15 | -- | | Reduces the foe's accuracy by hurling sand in its face. | | — | Arm Thrust | | 15 | 100 | 20 | -- | | Straight-arm punches that strike the foe 2 to 5 times. | | 4 | Sand-attack | | -- | 100 | 15 | -- | | Reduces the foe's accuracy by hurling sand in its face. | | 10 | Arm Thrust | | 15 | 100 | 20 | -- | | Straight-arm punches that strike the foe 2 to 5 times. | | 13 | Vital Throw | | 70 | 100 | 10 | -- | | Makes the user's move last, but it never misses. | | 19 | Fake Out | | 40 | 100 | 10 | -- | | A 1st-turn, 1st-strike move that causes flinching. | | 22 | Whirlwind | | -- | 100 | 20 | -- | | Blows away the foe with wind and ends the battle. | | 29 | Knock Off | | 20 | 100 | 20 | 100 | | Knocks down the foe's held item to prevent its use. | | 33 | Smellingsalt | | 60 | 100 | 10 | -- | | Powerful against paralyzed foes, but also heals them. | | 40 | Belly Drum | | -- | -- | 10 | -- | | Maximizes ATTACK while sacrificing HP. | | 44 | Endure | | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | 51 | Seismic Toss | | ?? | 100 | 20 | -- | | Inflicts damage identical to the user's level. | | 55 | Reversal | | ?? | 100 | 15 | -- | | Inflicts more damage when the user's HP is down. |
| Fire Red/Leaf Green Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Tackle | | 35 | 95 | 35 | -- | | Charges the foe with a full- body tackle. | | — | Focus Energy | | -- | -- | 30 | -- | | Focuses power to raise the critical-hit ratio. | | — | Sand-attack | | -- | 100 | 15 | -- | | Reduces the foe's accuracy by hurling sand in its face. | | — | Arm Thrust | | 15 | 100 | 20 | -- | | Straight-arm punches that strike the foe 2 to 5 times. | | 4 | Sand-attack | | -- | 100 | 15 | -- | | Reduces the foe's accuracy by hurling sand in its face. | | 10 | Arm Thrust | | 15 | 100 | 20 | -- | | Straight-arm punches that strike the foe 2 to 5 times. | | 13 | Vital Throw | | 70 | 100 | 10 | -- | | Makes the user's move last, but it never misses. | | 19 | Fake Out | | 40 | 100 | 10 | -- | | A 1st-turn, 1st-strike move that causes flinching. | | 22 | Whirlwind | | -- | 100 | 20 | -- | | Blows away the foe with wind and ends the battle. | | 29 | Knock Off | | 20 | 100 | 20 | 100 | | Knocks down the foe's held item to prevent its use. | | 33 | Smellingsalt | | 60 | 100 | 10 | -- | | Powerful against paralyzed foes, but also heals them. | | 40 | Belly Drum | | -- | -- | 10 | -- | | Maximizes ATTACK while sacrificing HP. | | 44 | Endure | | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | 51 | Seismic Toss | | ?? | 100 | 20 | -- | | Inflicts damage identical to the user's level. | | 55 | Reversal | | ?? | 100 | 15 | -- | | Inflicts more damage when the user's HP is down. |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| TM01 | Focus Punch | | 150 | 100 | 20 | -- | | A powerful loyalty attack. The user flinches if hit. | | TM06 | Toxic | | -- | 85 | 10 | 100 | | Poisons the foe with an intensifying toxin. | | TM08 | Bulk Up | | -- | -- | 20 | -- | | Bulks up the body to boost both ATTACK and DEFENSE. | | TM10 | Hidden Power | | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM11 | Sunny Day | | -- | -- | 5 | -- | | Boosts the power of FIRE- type moves for 5 turns. | | TM15 | Hyper Beam | | 150 | 90 | 5 | -- | | Powerful, but leaves the user immobile the next turn. | | TM17 | Protect | | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM21 | Frustration | | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM26 | Earthquake | | 100 | 100 | 10 | -- | | A powerful quake, but has no effect on flying foes. | | TM27 | Return | | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM28 | Dig | | 60 | 100 | 10 | -- | | Digs underground the first turn and strikes next turn. | | TM31 | Brick Break | | 75 | 100 | 15 | -- | | Destroys barriers such as REFLECT and causes damage. | | TM32 | Double Team | | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM39 | Rock Tomb | | 50 | 80 | 10 | 100 | | Stops the foe from moving with rocks and cuts SPEED. | | TM42 | Facade | | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | HM03 | Surf | | 95 | 100 | 15 | -- | | Creates a huge wave, then crashes it down on the foe. | | HM04 | Strength | | 80 | 100 | 15 | -- | | Builds enormous power, then slams the foe. | | HM06 | Rock Smash | | 20 | 100 | 15 | 50 | | A rock-crushing attack that may lower DEFENSE. |
| Fire Red/Leaf Green/Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Mega Punch | | 80 | 85 | 20 | -- | | A strong punch thrown with incredible power. | | Mega Kick | | 120 | 75 | 5 | -- | | An extremely powerful kick with intense force. | | Body Slam | | 85 | 100 | 15 | 30 | | A full-body slam that may cause paralysis. | | Double-edge | | 120 | 100 | 15 | -- | | A life-risking tackle that also hurts the user. | | Counter | | ?? | 100 | 20 | -- | | Retaliates any physical hit with double the power. | | Seismic Toss | | ?? | 100 | 20 | -- | | Inflicts damage identical to the user's level. | | Mimic | | -- | 100 | 10 | -- | | Copies a move used by the foe during one battle. | | Metronome | | -- | -- | 10 | -- | | Waggles a finger to use any POKéMON move at random. | | Rock Slide | | 75 | 90 | 10 | 30 | | Large boulders are hurled. May cause flinching. | | Substitute | | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. |
| Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Dynamicpunch | | 100 | 50 | 5 | 100 | | Powerful and sure to cause confusion, but inaccurate. | | Snore | | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Endure | | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | Mud-slap | | 20 | 100 | 10 | 100 | | Hurls mud in the foe's face to reduce its accuracy. | | Ice Punch | | 75 | 100 | 15 | 10 | | An icy punch that may freeze the foe. | | Swagger | | -- | 90 | 15 | 100 | | Confuses the foe, but also sharply raises ATTACK. | | Sleep Talk | | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | Thunderpunch | | 75 | 100 | 15 | 10 | | An electrified punch that may paralyze the foe. | | Fire Punch | | 75 | 100 | 15 | 10 | | A fiery punch that may burn the foe. |
| Egg Moves |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Faint Attack | | 60 | -- | 20 | -- | | Draws the foe close, then strikes without fail. | | Detect | | -- | -- | 5 | -- | | Evades attack, but may fail if used in succession. | | Foresight | | -- | 100 | 40 | -- | | Negates the foe's efforts to heighten evasiveness. | | Helping Hand | | -- | 100 | 20 | -- | | Boosts the power of the recipient's moves. | | Cross Chop | | 100 | 80 | 5 | -- | | A double-chopping attack. High critical-hit ratio. | | Revenge | | 60 | 100 | 10 | -- | | An attack that gains power if injured by the foe. | | Dynamicpunch | | 100 | 50 | 5 | 100 | | Powerful and sure to cause confusion, but inaccurate. | | Counter | | ?? | 100 | 20 | -- | | Retaliates any physical hit with double the power. |
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Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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5,120 Steps
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HP: 2 Points
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200
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Egg Groups | Lists Of Groups | Group Names | | HumanShape |
| Stats | | | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | | Base Stats | 144 | 120 | 60 | 40 | 60 | 50 | Max Stats Hindering Nature | 492 | 305 | 197 | 161 | 197 | 179 | Max Stats Neutral Nature | 492 | 339 | 219 | 179 | 219 | 199 | Max Stats Beneficial Nature | 492 | 372 | 240 | 196 | 240 | 218 |
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