#087 Dewgong
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Images
D/P/Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Dewgong Jugong
ジュゴン
National: #087
Johto: #179
Male :50%
Female :50%
Ability: Thick Fat & Hydration
Thick Fat: Fire and Ice-type moves deal 50% damage.
Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining.
Classification Height Weight Capture Rate Base Egg Steps
Sea Lion Pokémon 5'07" 265.0lbs 75 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,000,000 Points
Medium Fast
70 2 Sp. Defense Point(s)
White 0
Damage Taken
*1 *1 *0.5 *2 *2 *0.25 *2 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1
Wild Hold Item Egg Groups
No Hold Item
Water 1
Ground
Evolutionary Chain
Flavour Text
Diamond In snow, the pure white coat covering its body obscures it from predators.
Pearl
Platinum
HeartGold Its streamlined body has little drag in water. The colder the temperature, the friskier it gets.
SoulSilver It loves frigid seas with ice floes. It uses its long tail to change swimming direction quickly.

Location (In-Depth Details)
Game Location
Ruby Trade from FireRed/LeafGreen/XD
Sapphire Trade from FireRed/LeafGreen/XD
Emerald Trade from FireRed/LeafGreen/XD
FireRed Icefall Cave Floor 1 & Basement 1, Seafoam Island Basements 3 & 4 (Cave & Surf)
LeafGreen Icefall Cave Floor 1 & Basement 1, Seafoam Island Basements 3 & 4 (Cave & Surf)
Colosseum Trade from FireRed/LeafGreen/XD
XD Evolve Seel
Diamond Routes 226 & 230 (Surf) Details
Pearl Transfer from GBA Games, Trade with Diamond
Platinum Victory Road (surf in exit cave to Route 224) Details
HeartGold Seafoam Islands Details
SoulSilver Seafoam Islands Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Headbutt701001530
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
Growl--10040--
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
Signal Beam751001510
The user attacks with a sinister beam of light. It may also confuse the target.
Icy Wind559515100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
3Growl--10040--
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
7Signal Beam751001510
The user attacks with a sinister beam of light. It may also confuse the target.
11Icy Wind559515100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
13Encore--1005--
The user compels the foe to keep using only the move it last used for three to seven turns.
17Ice Shard4010030--
The user flash freezes chunks of ice and hurls them. This move always goes first.
21Rest----10--
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
23Aqua Ring----20--
The user envelops itself in a veil made of water. It regains some HP on every turn.
27Aurora Beam651002010
The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat.
31Aqua Jet4010020--
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
33Brine6510010--
If the foe's HP is down to about half, this attack will hit with double the power.
34Sheer Cold??305--
The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits.
37Take Down908520--
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
41Dive8010010--
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
43Aqua Tail909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
47Ice Beam951001010
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
51Safeguard----25--
The user creates a protective field that prevents status problems for five turns.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM55 Brine 65 100 10 --
If the foe's HP is down to about half, this attack will hit with double the power.
TM56 Fling ?? 100 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM72 Avalanche 60 100 10 --
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf 95 100 15 --
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM05 HGSS Whirlpool 15 70 15 --
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
HM07 Waterfall 80 100 15 20
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Dive 80 100 10 --
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Aqua Tail 90 90 10 --
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Signal Beam 75 100 15 10
The user attacks with a sinister beam of light. It may also confuse the target.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Lick201003030Details
The foe is licked with a long tongue, causing damage. It may also paralyze the target.
Perish Song----5--Details
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Disable--8020--Details
For several turns, this move prevents the foe from using the move it last used.
Horn Drill??305--Details
The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits.
Slam807520--Details
The foe is slammed with a long tail, vines, etc., to inflict damage.
Encore--1005--Details
The user compels the foe to keep using only the move it last used for three to seven turns.
Fake Out4010010100Details
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
Icicle Spear1010030--Details
The user launches sharp icicles at the foe. It strikes two to five times in a row.
Signal Beam751001510Details
The user attacks with a sinister beam of light. It may also confuse the target.
Stockpile - HGSS Only----20--Details
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
Swallow - HGSS Only----10--Details
The power stored using the move Stockpile is absorbed by the user to heal its HP.
Spit Up - HGSS Only??10010--Details
The power stored using the move Stockpile is released at once in an attack.

Pre-Evolution Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means
Water Sport----15--
Lv. 7
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 90 70 80 70 95 70
Max Stats
Hindering Nature
Lv. 50 150 - 197 67 - 109 76 - 118 67 - 109 90 - 132 67 - 109
Lv. 100 290 - 384 130 - 215 148 - 233 130 - 215 175 - 260 130 - 215
Max Stats
Neutral Nature
Lv. 50 150 - 197 75 - 122 85 - 132 75 - 122 100 - 147 75 - 122
Lv. 100 290 - 384 145 - 239 165 - 259 145 - 239 195 - 289 145 - 239
Max Stats
Beneficial Nature
Lv. 50 150 - 197 82 - 134 93 - 145 82 - 134 110 - 161 82 - 134
Lv. 100 290 - 384 159 - 262 181 - 284 159 - 262 214 - 317 159 - 262

<--- #086
Seel
#088
Grimer
--->

 
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