#100 Voltorb
General Location Attacks Stats Egg Moves 3rd Gen Dex Spin Off Dex DP Entry

Pokémon Game Picture National No. Sinnoh No. English name Japanese Name
DPPt Sprites
100 --- Voltorb Biriridama
Ability: Soundproof & Static
Soundproof: Unaffected by sound moves. If this Pokémon switches out with Baton Pass, Perish Song against the switched out will not be nullified.
Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon.
Gender Ratio
Voltorb is Genderless
Classification Type 1 Type 2 Height Weight
Ball Pokémon
1'08" 23.0 lbs
Evolution Chain
--Lv. 30-->

Damage Taken
x1 x1 x1 x0.5 x1 x1 x1 x1 x2 x0.5 x1 x1 x1 x1 x1 x1 x0.5

Wild Hold Item Base EXP Base Happinness Colour Category Pal Park Location
None 1,000,000 Points
Medium Fast
70 Red Field

Flavour Text
Diamond It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.
Pearl

Location (DP Details)
Game Rarity Location
Ruby Common New Mauville
Sapphire Common New Mauville
Emerald Common New Mauville
FireRed Common Route 10, Power Plant
LeafGreen Common Route 10, Power Plant
Colosseum None Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/XD
XD Only One Snagged from Miror B in the Cave PokéSpot
Diamond Swarm Swarm in Route 218 Details
Pearl Swarm Swarm in Route 218 Details
Platinum Common Route 218 - (Swarm) Details

Diamond/Pearl Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Charge
----20--
Charges power to boost the electric move used next.
5Tackle
359535--
Charges the foe with a full- body tackle.
8Sonicboom
??9020--
Launches shock waves that always inflict 20 HP damage.
12Spark
651002030
An electrified tackle that may paralyze the foe.
15Rollout
309020--
An attack lasting 5 turns with rising intensity.
19Screech
--8540--
Emits a screech to sharply reduce the foe's DEFENSE.
22Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
26Charge Beam
50901070
High chance of raising user's SP.ATT one stage
29Selfdestruct
2001005--
Inflicts severe damage but makes the user faint.
33Swift
60--20--
Sprays star-shaped rays that never miss.
36Magnet Rise
----10--
Changes own ability to levitate
40Gyro Ball
??1005--
Power depends on foe's SPEED
43Explosion
2501005--
Inflicts severe damage but makes the user faint.
47Mirror Coat
??10020--
Counters the foe's special attack at double the power.

Platinum Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Charge
----20--
Charges power to boost the electric move used next.
5Tackle
359535--
Charges the foe with a full- body tackle.
8Sonicboom
??9020--
Launches shock waves that always inflict 20 HP damage.
12Spark
651002030
An electrified tackle that may paralyze the foe.
15Rollout
309020--
An attack lasting 5 turns with rising intensity.
19Screech
--8540--
Emits a screech to sharply reduce the foe's DEFENSE.
22Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
26Charge Beam
50901070
High chance of raising user's SP.ATT one stage
29Selfdestruct
2001005--
Inflicts severe damage but makes the user faint.
33Swift
60--20--
Sprays star-shaped rays that never miss.
36Magnet Rise
----10--
Changes own ability to levitate
40Gyro Ball
??1005--
Power depends on foe's SPEED
43Explosion
2501005--
Inflicts severe damage but makes the user faint.
47Mirror Coat
??10020--
Counters the foe's special attack at double the power.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06Toxic
--8510--
Poisons the foe with an intensifying toxin.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM12Taunt
--10020--
Taunts the foe into only using attack moves.
TM16Light Screen
----30--
Creates a wall of light that lowers SP. ATK damage.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM24Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
TM25Thunder
120701030
A lightning attack that may cause paralysis.
TM27Return
??10020--
An attack that increases in power with friendship.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM34Shock Wave
60--20--
A fast and unavoidable electric attack.
TM41Torment
--10015--
Torments the foe and stops successive use of a move.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM46Thief
4010010--
While attacking, it may steal the foe's held item.
TM57Charge Beam
50901070
High chance of raising user's SP.ATT one stage
TM58Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
TM64Explosion
2501005--
Inflicts severe damage but makes the user faint.
TM70Flash
--10020--
Looses a powerful blast of light that cuts accuracy.
TM73Thunder Wave
--10020--
A weak jolt of electricity that paralyzes the foe.
TM74Gyro Ball
??1005--
Power depends on foe's SPEED
TM82Sleep Talk
----10--
Uses an own move randomly while asleep.
TM83Natural Gift
??10015--
Power and type of move depends on the held berry
TM87Swagger
--9015--
Confuses the foe, but also sharply raises ATTACK.
TM90Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Platinum Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Sucker Punch
801005--
Always strikes first, but fails if foe is not using attacking move
Magnet Rise
----10--
Changes own ability to levitate
Snore
401001530
A loud attack that can be used only while asleep.
Swift
60--20--
Sprays star-shaped rays that never miss.
Rollout
309020--
An attack lasting 5 turns with rising intensity.
Signal Beam
751001510
A strange beam attack that may confuse the foe.

Base Egg Steps to Hatch
Effort Points from Battling it
Catch Rate
5,120 Steps 1 Speed Point(s)
190

Egg Groups
Lists Of Groups
Group Names
Mineral

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 40 30 50 55 55 100
Min-Max
Hindering Nature
Lv50
Lv100
100 - 147
190 - 284
31 - 73
58 - 143
49 - 91
94 - 179
54 - 96
103 - 188
54 - 96
103 - 188
94 - 136
184 - 269
Min-Max
Neutral Nature
Lv50
Lv100
100 - 147
190 - 284
35 - 82
65 - 159
55 - 102
105 - 199
60 - 107
115 - 209
60 - 107
115 - 209
105 - 152
205 - 299
Min-Max
Beneficial Nature
Lv50
Lv100
100 - 147
190 - 284
38 - 90
71 - 174
60 - 112
115 - 218
66 - 117
126 - 229
66 - 117
126 - 229
115 - 167
225 - 328

<--- #099
Kingler
#101
Electrode
--->

 
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