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#120 Staryu | |
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Black & White Pokédex, Click here |
| Images |
| D/P/Pt |
HGSS |
| Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
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| Name |
Jp. Name |
No. |
Gender Ratio |
Type |
| Staryu |
Hitodeman ヒトデマン |
| National: | #120 | | Johto: | #169 |
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Staryu is Genderless |
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| Ability: Illuminate & Natural Cure |
Illuminate: Raises the likelihood of meeting wild Pokémon.
Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Starshape Pokémon |
2'07" |
76.0lbs |
225 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Colour |
Safari Zone Flee Rate |
1,250,000 Points Slow |
70 |
1 Speed Point(s)
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Brown |
0 |
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Flavour Text
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Diamond
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If its body is torn, it can grow back if the red core remains. The core flashes at midnight.
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| Pearl |
| Platinum
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| HeartGold |
At night, the middle of its body slowly flickers with the same rhythm as a human heartbeat.
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| SoulSilver |
Even if its body is torn, it can regenerate as long as the glowing central core remains intact.
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Location (In-Depth Details)
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Game
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Location
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| Ruby |
Lilycove City (Fish)
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| Sapphire
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Lilycove City (Fish)
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| Emerald
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Lilycove City (Fish)
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| FireRed
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Trade from Ruby/Sapphire/Emerald/LeafGreen
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| LeafGreen
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Route 25, Cinnabar Island, Lavender Town, One Island, Pallet Town, Icefall Cave Floor 1, SS Anne (Fish)
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| Colosseum
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Trade from Ruby/Sapphire/Emerald/LeafGreen
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| XD
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Trade from Ruby/Sapphire/Emerald/LeafGreen
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| Diamond
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Canalave City, Sunyshore City (Fish w/ Super Rod)
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Details
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| Pearl
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Canalave City, Sunyshore City (Fish w/ Super Rod)
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Details
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| Platinum
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Canalave City, Sunyshore City (Fish With Super Rod)
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Details
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| HeartGold
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Route 47 (Day) Route 19, Route 34, Route 40, Route 47, Olivine City, Union Cave, Cherrygrove City (Night)
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Details
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| SoulSilver
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Route 47 (Day) Route 19, Route 34, Route 40, Route 47, Olivine City, Union Cave, Route 47, Cherrygrove City (Night)
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Details
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| PokéWalker
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Beautiful Beach, Beyond the Sea
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Details
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| Trainer Locations | |
Details |
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |
| — | Tackle |  |  | 35 | 95 | 35 | -- | | A physical attack in which the user charges and slams into the foe with its whole body. | | — | Harden |  |  | -- | -- | 30 | -- | | The user stiffens all the muscles in its body to raise its Defense stat. | | 6 | Water Gun |  |  | 40 | 100 | 25 | -- | | The foe is blasted with a forceful shot of water. | | 10 | Rapid Spin |  |  | 20 | 100 | 40 | -- | | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | | 15 | Recover |  |  | -- | -- | 10 | -- | | A self-healing move. The user restores its own HP by up to half of its max HP. | | 19 | Camouflage |  |  | -- | -- | 20 | -- | | The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. | | 24 | Swift |  |  | 60 | -- | 20 | -- | | Star-shaped rays are shot at the foe. This attack never misses. | | 28 | Bubblebeam |  |  | 65 | 100 | 20 | 10 | | A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat. | | 33 | Minimize |  |  | -- | -- | 20 | -- | | The user compresses its body to make itself look smaller. The user's evasion stat is boosted. | | 37 | Gyro Ball |  |  | ?? | 100 | 5 | -- | | The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | | 42 | Light Screen |  |  | -- | -- | 30 | -- | | A wondrous wall of light is put up to suppress damage from special attacks for five turns. | | 46 | Power Gem |  |  | 70 | 100 | 20 | -- | | The user attacks with a ray of light that sparkles as if it were made of gemstones. | | 51 | Cosmic Power |  |  | -- | -- | 20 | -- | | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | | 55 | Hydro Pump |  |  | 120 | 80 | 5 | -- | | The foe is blasted by a huge volume of water launched under great pressure. |
| TM & HM Attacks | |
| TM03 |
Water Pulse |
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60 |
100 |
20 |
20 |
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | | TM06 |
Toxic |
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-- |
85 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM07 |
Hail |
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-- |
-- |
10 |
-- |
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | | TM10 |
Hidden Power |
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?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM13 |
Ice Beam |
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95 |
100 |
10 |
10 |
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | | TM14 |
Blizzard |
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120 |
70 |
5 |
10 |
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | | TM16 |
Light Screen |
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-- |
-- |
30 |
-- |
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | | TM17 |
Protect |
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-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
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-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | | TM21 |
Frustration |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM24 |
Thunderbolt |
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95 |
100 |
15 |
10 |
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | | TM25 |
Thunder |
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120 |
70 |
10 |
30 |
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | | TM27 |
Return |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM29 |
Psychic |
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90 |
100 |
10 |
10 |
| The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | | TM32 |
Double Team |
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-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM33 |
Reflect |
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-- |
-- |
20 |
-- |
| A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | | TM42 |
Facade |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 |
Secret Power |
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70 |
100 |
20 |
30 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | | TM44 |
Rest |
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-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM55 |
Brine |
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65 |
100 |
10 |
-- |
| If the foe's HP is down to about half, this attack will hit with double the power. | | TM58 |
Endure |
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-- |
-- |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | TM67 |
Recycle |
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-- |
-- |
10 |
-- |
| The user recycles a held item that has been used in battle so it can be used again. | | TM70 |
Flash |
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-- |
100 |
20 |
-- |
| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | | TM73 |
Thunder Wave |
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-- |
100 |
20 |
-- |
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | | TM74 |
Gyro Ball |
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?? |
100 |
5 |
-- |
| The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | | TM77 |
Psych Up |
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-- |
-- |
10 |
-- |
| The user hypnotizes itself into copying any stat change made by the foe. | | TM82 |
Sleep Talk |
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-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. | | TM83 |
Natural Gift |
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 |
?? |
100 |
15 |
-- |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM87 |
Swagger |
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-- |
90 |
15 |
-- |
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | TM90 |
Substitute |
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-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | TM91 |
Flash Cannon |
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80 |
100 |
10 |
10 |
| The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat. | | HM03 |
Surf |
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95 |
100 |
15 |
-- |
| It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | | HM05 HGSS |
Whirlpool |
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15 |
70 |
15 |
-- |
| Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | | HM07 |
Waterfall |
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80 |
100 |
15 |
20 |
| The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | |
| Dive |
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80 |
100 |
10 |
-- |
| A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
| Icy Wind |
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55 |
95 |
15 |
100 |
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| Snore |
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40 |
100 |
15 |
30 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Swift |
 |
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60 |
-- |
20 |
-- |
| Star-shaped rays are shot at the foe. This attack never misses. |
| Rollout |
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30 |
90 |
20 |
-- |
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| Signal Beam |
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75 |
100 |
15 |
10 |
| The user attacks with a sinister beam of light. It may also confuse the target. |
| Twister |
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40 |
100 |
20 |
20 |
| The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch. |
| HeartGold/SoulSilver Move Tutor Attacks | |
| Pain Split |
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 |
-- |
-- |
20 |
-- |
| The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
| Gravity |
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-- |
-- |
5 |
-- |
| Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. |
| Magic Coat |
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 |
-- |
-- |
15 |
-- |
| A barrier reflects back to the foe moves like Leech Seed and moves that damage status. |
| Base/Max Pokéathlon Stats |
| Speed | Power | Skill | Stamina | Jump |
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| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
30 |
45 |
55 |
70 |
55 |
85 |
Max Stats Hindering Nature |
Lv. 50 |
90 - 137 |
45 - 87 |
54 - 96 |
67 - 109 |
54 - 96 |
81 - 123 |
| Lv. 100 |
170 - 264 |
85 - 170 |
103 - 188 |
130 - 215 |
103 - 188 |
157 - 242 |
Max Stats Neutral Nature |
Lv. 50 |
90 - 137 |
50 - 97 |
60 - 107 |
75 - 122 |
60 - 107 |
90 - 137 |
| Lv. 100 |
170 - 264 |
95 - 189 |
115 - 209 |
145 - 239 |
115 - 209 |
175 - 269 |
Max Stats Beneficial Nature |
Lv. 50 |
90 - 137 |
55 - 106 |
66 - 117 |
82 - 134 |
66 - 117 |
99 - 150 |
| Lv. 100 |
170 - 264 |
104 - 207 |
126 - 229 |
159 - 262 |
126 - 229 |
192 - 295 |
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