Heatran, The Lava Dome Pokémon. It dwells in volcanic caves. It digs in with its cross-shaped feet to crawl on ceilings and walls. Boiling blood, like magma, circulates through its body. It makes its dwelling place in volcanic caves.
Every generation brings in a few Pokémon that shake up the meta, Heatran was one. Being Fire/Steel, Heatran has incredible typing, resisting a lot of threats, including Fire with its ability as well as having solid defensive status and moves. This has made Heatran a staple for balanced and bulky offensive teams since its release.
Flash Fire-Grants immunity to Fire, gain 50% bonus damage to Fire moves when hit with a Fire move - This is a solid ability as it furthers Heatran's ability as a pivot/wall with another immunity. This makes Heatran very flexible and makes the opponent less likely to spam Fire moves
With its high defenses, Heatran makes an excellent wall in the Fairy dominated metagame. Like this, Heatran can beat all the Tapus bar Bulu and check Mega Gardevoir, however Focus Blast hurts a lot. Toxic and Lava Plume work together to spread status across the enemy team, Toxic crippling walls while Lava Plume's 30% burn chance cripples physical attackers aiding Heatran's tankiness. With its great bulk, Stealth Rocks are excellent on Heatran as it creates many chances to set them up with its pressure. Finally Taunt can be used to help beat other tanky targets as well as stop things from boosting on it while Protect can be used to stall status damage as well as Leftover's recovery. Lastly, the 40 Speed EVS allow Heatran to outpace neutral natured Mega Mawile with no Speed EVS, which is standard.
With Grassium Z, Heatran can reprise its role from 5th gen as a water trapper, but without needing sun support. As such, Magma Storm and Solarbeam are both key moves, Magma Storm trapping something, which gives a positive position even if it's not something Heatran wants to face as its forces whatever is in to stay in for the turn Heatran switches. Solarbeam is mostly for Bloom Doom, but a 180 base special attack will KO most waters. Earth Power is nice for nailing other Fires and Steels with a more reliable accuracy move. Lastly Taunt allows Heatran to best walls by stopping their recovery, Stealth Rocks because Heatran is a solid offensive rock setter, or Hidden Power Ice for Zygarde and Landorus Therian.
With Substitute Heatran can create more chances to annoy the opposing team. As such, Toxic and Magma Storm are nice as it can trap in a wall and just have it slowly lose to the damage of Toxic as well as chunk or guarantee Toxic on wall breakers. Earth Power rounds the set out to hit Fires and such hard and reliable. However without Taunt or a recovery move, Heatran needs to be careful of boosting sweepers as well as using Substitute too much and crippling itself.
Choice Scarf - Despite its low base Speed Heatran can use a Choice Scarf in a bait set manor. This can be used to check would be answers such as Mega Medicham and Landorus Therian.
Zygarde - Zygarde struggles with Tangrowth, as well as Landorus Therian and the Tapus, all which Heatran can handle easily, bar Landorus Therian. Zygarde also likes Bloom Doom Heatran's ability to remove bulky Waters.
VGC, Double, & Triple Battle Options
Heatran has been one of the most used Pokemon in VGC for years, most recently as part of the infamous “CHALK” core (Cresselia, Heatran, Amoongus, Landorus-T, and (Mega) Kangaskhan) in 2015. This year, however, it is not found in the Alolan Pokedex, so the lava Pokemon has had to stay in Battle Spot Doubles. Online ranking battles have given use a glimpse of what Heatran can do in future VGC formats, and a new core made up of past CHALK members is sure to frustrate trainers. The core of Mega Kangaskhan, Landorus-T, Cresselia, Heatran, Tapu Fini, and either Amoongus or Tapu Koko was discovered by multiple trainers to deal with a variety of teams with good synergy, and variants of it are found all over the ladder. Even considering Heatran own its own though, it is a great answer to Mega Charizard Y teams, and can shake off most attacks from Tapu Lele or Mega Gardevoir, but be sure to keep it safe from Earthquake and Tectonic Rage.
Heatran typically likes to fire off strong attacks with its great special attack stat, while being able to take a variety of hits, especially as a switch-in. Max special attack with a Modest nature hits very hard. 148 EVs in HP gives Heatran good bulk, allowing it to survive a spread Earthquake from Adamant Landorus-T with the Shuca Berry, a Superpower from the same Landorus-T, and Jolly Mega Kangaskhan’s Low Kick only has a 13% chance to OHKO. More bulk can be added, but 108 speed EVs backed by Tailwind support help Heatran outspeed Modest Choice Scarf Tapu Lele. While Lele is not typically threatening to Heatran, this investment shows how fast Heatran reaches. The most notable Pokemon you may want to outspeed and invest more speed for is actually opposing Heatran, who will usually carry Earth Power. Flash Fire is the only ability available, but a great one as a switch-in to fire moves to boost its own attacks, and it lets Heatran wall certain Pokemon like Mega Charizard Y or Torkoal. Shuca Berry survives Landorus-T’s and any weaker Pokemon’s Earthquake, as well as Earth Power from opposing Heatran, while Leftovers is commonly found on the sets with Substitute.
Heat Wave is a very strong spread move in doubles, while Earth Power allows it to hit other Heatran. Flash Cannon is strong secondary STAB, but is mainly for fairies, which Heatran does not have an issue with typically. Instead, many Heatran run Substitute, as with the number of Pokemon that it can wall, you can often freely Substitute on an opponent’s switch. Protect is necessary to avoid threatening ground or fighting type attacks and allow a teammate to deal with the threat.
Other Options & Team Ideas
-Firium Z can pair with Heatran’s Heat Wave (or even stronger fire attacks) for a very powerful attack that will also avoid Wide Guard from something like Celesteela.
Water types - Most water types beat Heatran, walling both stab moves. While Bloom Doom Heatran can beat them, most faster waters are still a big threat such as Keldeo and Greninja. However other bulky waters beat Heatran's other sets. Pokémon include Rotom Wash, Tapu Fini, and Gyarados, however watch out for burns.
Locations in Games
Black 2/White 2:
Omega Ruby/Alpha Sapphire:
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