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Silph Co

Silph Co. is composed of 11 floors of teleportastic fun, including 28 trainers and a ton of items. The Card Key is on the 5th floor at the bottom of the screen. There is a Rocket Member guarding the entrance to that hallway and a teleporter in the way. So, to get into the hallway you must go into blocking teleporter, then teleport back (so that you're standing on the teleporter). Then go down 1, fight the Team Rocket Member if you have not done so already, and go to the right to get the key after the fight. With it you can open every door in the building. Make sure you get all of the items and fight all of the Rocket members, the battle with Sabrina later will be easier. On the 11th floor you'll find that you can't reach the president of Silph Co. and must somehow warp there. The correct warp pad is on the 3rd floor past the 1st door to the left. After rematerializing you'll see that a familiar face is waiting for you. Another annoying battle is about to begin, only now he has some pretty wicked Pokémon. After defeating him, talk with the person to your left and they'll give you a Lapras for saving them. Another hop, skip, and warp away and you'll once again run into Giovanni who still remains a pushover when it comes to water-type Pokémon. The president will be so grateful for our help, he'll give you a Master Ball which is guaranteed to catch any Pokémon on the 1st try!
A Prize:

Rival Battle
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Your Rival Sandslash
Lv. 37
Cloyster
Lv. 38
Magneton
Lv. 35
Kadabra
Lv. 35
Stage 1 Starter
Lv. 40

Jesse And James Battle 3
Jesse
And James
Weezing
Lv. 31
Meowth
Lv. 31
Arbok
Lv. 31

Giovanni Battle
Giovanni Nidorino
Lv. 37
Persian
Lv. 35
Rhyhorn
Lv. 37
Nidoqueen
Lv. 41

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