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ID-22 - Marill

Movement: 2
Rarity: C
Type: Water / Fairy
Special Ability: None

Move List

  • Base Wheel Size Name Move Type Additional Notes Damage
    20 Tackle White 30
    28 Water Gun White 40
    28 Rollout White Spin until it doesn't land on Rollout. This does 30 damage times the amount of times it landed on this move 30x
    20 Miss Red
  • Base Wheel Size Name Move Type Additional Notes Damage
    20 Tackle White 30
    28 Water Gun White 40
    28 Rollout White Spin until it doesn't land on Rollout. This does 30 damage times the amount of times it landed on this move 30x
    20 Miss Red
  • Base Wheel Size Name Move Type Additional Notes Damage
    20 Tackle White 30
    28 Water Gun White 40
    28 Rollout White Spin until it doesn't land on Rollout. This does 30 damage times the amount of times it landed on this move 30x
    20 Miss Red
  • Base Wheel Size Name Move Type Additional Notes Damage
    20 Tackle White 30
    28 Water Gun White 40
    28 Rollout White Spin until it doesn't land on Rollout. This does 30 damage times the amount of times it landed on this move 30x
    20 Miss Red
  • Base Wheel Size Name Move Type Additional Notes Damage
    20 Tackle White 30
    28 Water Gun White 40
    28 Rollout White Spin until it doesn't land on Rollout. This does 30 damage times the amount of times it landed on this move 30x
    20 Miss Red
  • Base Wheel Size Name Move Type Additional Notes Damage
    20 Tackle White 30
    28 Water Gun White 40
    28 Rollout White Spin until it doesn't land on Rollout. This does 30 damage times the amount of times it landed on this move 30x
    20 Miss Red
  • Base Wheel Size Name Move Type Additional Notes Damage
    20 Tackle White 30
    28 Water Gun White 40
    28 Rollout White Spin until it doesn't land on Rollout. This does 30 damage times the amount of times it landed on this move 30x
    20 Miss Red