ID-163 - GyaradosOther Gyarados Figures

Movement: 1
Rarity: R
Type: Water / Flying
Special Ability: Speed Booster - When this Pokémon evolves, it will gain +1 MP

Move List

  • Base Wheel Size Name Move Type Additional Notes Damage
    8 Miss Red
    52 Hyper Beam White If the battle opponent is knocked out, the next turn will always be the other player's 110
    8 Miss Red
    28 Storm Purple All neighbour Pokémon are moved to the bench and gain Wait.
    96Supersonic SkystrikeWhite Z-MoveAny Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3.220
    96Hydro VortexWhite Z-MoveThe battle opponent and opposing Pokémon within 2 steps of it become confused.220
  • Base Wheel Size Name Move Type Additional Notes Damage
    8 Miss Red
    52 Hyper Beam White If the battle opponent is knocked out, the next turn will always be the other player's 100
    8 Miss Red
    28 Storm Purple All neighbour Pokémon are moved to the bench and gain Wait.
    96Supersonic SkystrikeWhite Z-MoveAny Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3.200
    96Hydro VortexWhite Z-MoveThe battle opponent and opposing Pokémon within 2 steps of it become confused.200
  • Base Wheel Size Name Move Type Additional Notes Damage
    8 Miss Red
    52 Hyper Beam White If the battle opponent is knocked out, the next turn will always be the other player's 100
    8 Miss Red
    28 Storm Purple All neighbour Pokémon are moved to the bench and gain Wait.
    96Supersonic SkystrikeWhite Z-MoveAny Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3.200
    96Hydro VortexWhite Z-MoveThe battle opponent and opposing Pokémon within 2 steps of it become confused.200
  • Base Wheel Size Name Move Type Additional Notes Damage
    8 Miss Red
    52 Hyper Beam White If the battle opponent is knocked out, the next turn will always be the other player's 100
    8 Miss Red
    28 Storm Purple All neighbour Pokémon are moved to the bench and gain Wait.
    96Supersonic SkystrikeWhite Z-MoveAny Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3.200
    96Hydro VortexWhite Z-MoveThe battle opponent and opposing Pokémon within 2 steps of it become confused.200
  • Base Wheel Size Name Move Type Additional Notes Damage
    8 Miss Red
    52 Hyper Beam White If the battle opponent is knocked out, the next turn will always be the other player's 100
    8 Miss Red
    28 Storm Purple All neighbour Pokémon are moved to the bench and gain Wait.
    96Supersonic SkystrikeWhite Z-MoveAny Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3.200
    96Hydro VortexWhite Z-MoveThe battle opponent and opposing Pokémon within 2 steps of it become confused.200
  • Base Wheel Size Name Move Type Additional Notes Damage
    8 Miss Red
    52 Hyper Beam White If the battle opponent is knocked out, the next turn will always be the other player's 100
    8 Miss Red
    28 Storm Purple All neighbour Pokémon are moved to the bench and gain Wait.
    96Supersonic SkystrikeWhite Z-MoveAny Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3.200
    96Hydro VortexWhite Z-MoveThe battle opponent and opposing Pokémon within 2 steps of it become confused.200